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<title>Static Call Graph - [..\obj\stm32f4xx.axf]</title></head>
<body><HR>
<H1>Static Call Graph for image ..\obj\stm32f4xx.axf</H1><HR>
<BR><P>#&#060CALLGRAPH&#062# ARM Linker, 5.03 [Build 24]: Last Updated: Wed Sep 06 11:49:14 2017
<BR><P>
<H3>Maximum Stack Usage =        728 bytes + Unknown(Cycles, Untraceable Function Pointers)</H3><H3>
Call chain for Maximum Stack Depth:</H3>
Task_GUI &rArr; MainTask &rArr; GUI_Delay &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
<P>
<H3>
Mutually Recursive functions
</H3> <LI><a href="#[3b3]">_PopFreeBlock</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3c4]">_EnlargeBlocks</a><BR>
 <LI><a href="#[29d]">_Alloc</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2a2]">_InitOnce</a><BR>
 <LI><a href="#[3aa]">WM__InvalidateRect</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3aa]">WM__InvalidateRect</a><BR>
 <LI><a href="#[390]">WM_InvalidateWindowAndDescsEx</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[390]">WM_InvalidateWindowAndDescsEx</a><BR>
 <LI><a href="#[38a]">WM__InvalidateDrawAndDescs</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[38a]">WM__InvalidateDrawAndDescs</a><BR>
 <LI><a href="#[378]">WM_SendToParent</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[395]">WM__SendMessage</a><BR>
 <LI><a href="#[37d]">_DeleteAllChildren</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2b4]">WM_DeleteWindow</a><BR>
 <LI><a href="#[3c6]">_Findy1</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3c6]">_Findy1</a><BR>
 <LI><a href="#[3c8]">_Findx1</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3c8]">_Findx1</a><BR>
 <LI><a href="#[3c7]">_Findx0</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3c7]">_Findx0</a><BR>
 <LI><a href="#[3af]">_PaintTransChildren</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3af]">_PaintTransChildren</a><BR>
 <LI><a href="#[38f]">WM_InvalidateWindowAndDescs</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[38f]">WM_InvalidateWindowAndDescs</a><BR>
 <LI><a href="#[176]">elog_output</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[176]">elog_output</a><BR>
 <LI><a href="#[23b]">elog_strcpy</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[176]">elog_output</a><BR>
 <LI><a href="#[236]">get_fmt_enabled</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[176]">elog_output</a><BR>
 <LI><a href="#[2b]">ADC_IRQHandler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2b]">ADC_IRQHandler</a><BR>
 <LI><a href="#[396]">WM_ResizeWindow</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[360]">WM__UpdateChildPositions</a><BR>
 <LI><a href="#[3ab]">_MoveDescendents</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[3ab]">_MoveDescendents</a><BR>
 <LI><a href="#[382]">WM__ForEachDesc</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[382]">WM__ForEachDesc</a><BR>
 <LI><a href="#[384]">_GetDialogItem</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[384]">_GetDialogItem</a><BR>
 <LI><a href="#[19d]">LCD_Fill</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[19d]">LCD_Fill</a><BR>
</UL>
<P>
<H3>
Function Pointers
</H3><UL>
 <LI><a href="#[2b]">ADC_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[7f]">BUTTON_Callback</a> from button.o(i.BUTTON_Callback) referenced from button.o(i.BUTTON_CreateUser)
 <LI><a href="#[97]">BUTTON_CreateIndirect</a> from button_createindirect.o(i.BUTTON_CreateIndirect) referenced 6 times from emwindemo.o(.constdata)
 <LI><a href="#[2]">BUTTON_DrawSkinFlex</a> from button_skinflex.o(i.BUTTON_DrawSkinFlex) referenced 2 times from button.o(.data)
 <LI><a href="#[13]">BusFault_Handler</a> from stm32f4xx_it.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[2d]">CAN1_RX0_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[2e]">CAN1_RX1_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[2f]">CAN1_SCE_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[2c]">CAN1_TX_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[59]">CAN2_RX0_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[5a]">CAN2_RX1_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[5b]">CAN2_SCE_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[58]">CAN2_TX_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[68]">CRYP_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[67]">DCMI_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[24]">DMA1_Stream0_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[25]">DMA1_Stream1_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[26]">DMA1_Stream2_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[27]">DMA1_Stream3_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[28]">DMA1_Stream4_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[29]">DMA1_Stream5_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[2a]">DMA1_Stream6_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[48]">DMA1_Stream7_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[51]">DMA2_Stream0_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[52]">DMA2_Stream1_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[53]">DMA2_Stream2_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[54]">DMA2_Stream3_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[55]">DMA2_Stream4_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[5d]">DMA2_Stream5_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[5e]">DMA2_Stream6_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[5f]">DMA2_Stream7_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[16]">DebugMon_Handler</a> from stm32f4xx_it.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[56]">ETH_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[57]">ETH_WKUP_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[1f]">EXTI0_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[41]">EXTI15_10_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[20]">EXTI1_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[21]">EXTI2_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[22]">EXTI3_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[23]">EXTI4_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[30]">EXTI9_5_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[1d]">FLASH_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[6a]">FPU_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[49]">FSMC_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[b7]">GUIMONO_DispChar</a> from gui_charm.o(i.GUIMONO_DispChar) referenced from f6x8.o(.constdata)
 <LI><a href="#[b8]">GUIMONO_GetCharDistX</a> from gui_charm.o(i.GUIMONO_GetCharDistX) referenced from f6x8.o(.constdata)
 <LI><a href="#[a8]">GUIMONO_GetFontInfo</a> from gui_charm.o(i.GUIMONO_GetFontInfo) referenced 9 times from gui_fonthz12.o(.constdata)
 <LI><a href="#[a9]">GUIMONO_IsInFont</a> from gui_charm.o(i.GUIMONO_IsInFont) referenced 9 times from gui_fonthz12.o(.constdata)
 <LI><a href="#[b9]">GUIPROP_DispChar</a> from gui_charp.o(i.GUIPROP_DispChar) referenced 3 times from f16_1.o(.constdata)
 <LI><a href="#[ba]">GUIPROP_GetCharDistX</a> from gui_charp.o(i.GUIPROP_GetCharDistX) referenced 3 times from f16_1.o(.constdata)
 <LI><a href="#[bb]">GUIPROP_GetFontInfo</a> from gui_charp.o(i.GUIPROP_GetFontInfo) referenced 3 times from f16_1.o(.constdata)
 <LI><a href="#[bc]">GUIPROP_IsInFont</a> from gui_charp.o(i.GUIPROP_IsInFont) referenced 3 times from f16_1.o(.constdata)
 <LI><a href="#[a6]">GUIPROP_X_DispChar</a> from guicharpex.o(.text) referenced 8 times from gui_fonthz12.o(.constdata)
 <LI><a href="#[a7]">GUIPROP_X_GetCharDistX</a> from guicharpex.o(.text) referenced 8 times from gui_fonthz12.o(.constdata)
 <LI><a href="#[92]">GUI_MEMDEV_Paint1Static</a> from guidev_staticdevices.o(i.GUI_MEMDEV_Paint1Static) referenced from wm.o(i._Paint1)
 <LI><a href="#[90]">GUI_MEMDEV__WriteToActiveAlpha</a> from guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha) referenced from guidev_32.o(i._GetDevFunc)
 <LI><a href="#[8f]">GUI_MEMDEV__WriteToActiveOpaque</a> from guidev_writetoactiveopaque.o(i.GUI_MEMDEV__WriteToActiveOpaque) referenced from guidev_16.o(i._GetDevFunc)
 <LI><a href="#[dd]">GUI_USAGE_BM_AddHLine</a> from guidev_usagebm.o(i.GUI_USAGE_BM_AddHLine) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[dc]">GUI_USAGE_BM_AddPixel</a> from guidev_usagebm.o(i.GUI_USAGE_BM_AddPixel) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[de]">GUI_USAGE_BM_Clear</a> from guidev_usagebm.o(i.GUI_USAGE_BM_Clear) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[e0]">GUI_USAGE_BM_GetNextDirty</a> from guidev_usagebm.o(i.GUI_USAGE_BM_GetNextDirty) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[3]">GUI_X_ExecIdle</a> from gui_x_os.o(.text) referenced 2 times from gui_waitevent.o(.data)
 <LI><a href="#[8]">GUI__MixColors</a> from gui__alpha.o(i.GUI__MixColors) referenced 2 times from gui__alpha.o(.data)
 <LI><a href="#[9]">GUI__MixColorsBulk</a> from gui__alpha.o(i.GUI__MixColorsBulk) referenced 2 times from gui__alpha.o(.data)
 <LI><a href="#[69]">HASH_RNG_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[11]">HardFault_Handler</a> from stm32f4xx_it.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[39]">I2C1_ER_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[38]">I2C1_EV_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[3b]">I2C2_ER_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[3a]">I2C2_EV_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[62]">I2C3_ER_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[61]">I2C3_EV_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[82]">LCD_DrawHLine</a> from lcd.o(i.LCD_DrawHLine) referenced from gui_core.o(.constdata)
 <LI><a href="#[82]">LCD_DrawHLine</a> from lcd.o(i.LCD_DrawHLine) referenced from gui_drawgradient.o(i.GUI_DrawGradientV)
 <LI><a href="#[ae]">LCD_DrawPixel</a> from lcd.o(i.LCD_DrawPixel) referenced from gui_core.o(.constdata)
 <LI><a href="#[81]">LCD_DrawVLine</a> from lcd.o(i.LCD_DrawVLine) referenced from gui_drawgradient.o(i.GUI_DrawGradientH)
 <LI><a href="#[0]">LCD_GetpPalConvTableBM</a> from lcd_color.o(i.LCD_GetpPalConvTableBM) referenced 2 times from gui_core.o(.data)
 <LI><a href="#[85]">LCD_Index2Color_888</a> from guicc_888_index2color.o(i.LCD_Index2Color_888) referenced from gui__alpha.o(i.GUI__DoAlphaBlending)
 <LI><a href="#[83]">LCD_Index2Color_8888</a> from guicc_8888_index2color.o(i.LCD_Index2Color_8888) referenced from guicc_8888.o(.constdata)
 <LI><a href="#[83]">LCD_Index2Color_8888</a> from guicc_8888_index2color.o(i.LCD_Index2Color_8888) referenced from guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha)
 <LI><a href="#[83]">LCD_Index2Color_8888</a> from guicc_8888_index2color.o(i.LCD_Index2Color_8888) referenced from gui__alpha.o(i.GUI__DoAlphaBlending)
 <LI><a href="#[b0]">LCD_Index2Color_M565</a> from guicc_m565.o(i.LCD_Index2Color_M565) referenced from guicc_m565.o(.constdata)
 <LI><a href="#[12]">MemManage_Handler</a> from stm32f4xx_it.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[10]">NMI_Handler</a> from stm32f4xx_it.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[5c]">OTG_FS_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[43]">OTG_FS_WKUP_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[64]">OTG_HS_EP1_IN_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[63]">OTG_HS_EP1_OUT_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[66]">OTG_HS_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[65]">OTG_HS_WKUP_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[88]">PROGBAR_Callback</a> from progbar.o(i.PROGBAR_Callback) referenced from progbar.o(i.PROGBAR_CreateUser)
 <LI><a href="#[99]">PROGBAR_CreateIndirect</a> from progbar_createindirect.o(i.PROGBAR_CreateIndirect) referenced from emwindemo.o(.constdata)
 <LI><a href="#[6]">PROGBAR_DrawSkinFlex</a> from progbar_skinflex.o(i.PROGBAR_DrawSkinFlex) referenced 2 times from progbar.o(.data)
 <LI><a href="#[1a]">PVD_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[17]">PendSV_Handler</a> from port.o(.emb_text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[1e]">RCC_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[42]">RTC_Alarm_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[1c]">RTC_WKUP_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[f]">Reset_Handler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[4a]">SDIO_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[89]">SLIDER_Callback</a> from slider.o(i.SLIDER_Callback) referenced from slider.o(i.SLIDER_CreateUser)
 <LI><a href="#[98]">SLIDER_CreateIndirect</a> from slider_createindirect.o(i.SLIDER_CreateIndirect) referenced from emwindemo.o(.constdata)
 <LI><a href="#[7]">SLIDER_DrawSkinFlex</a> from slider_skinflex.o(i.SLIDER_DrawSkinFlex) referenced 2 times from slider.o(.data)
 <LI><a href="#[3c]">SPI1_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[3d]">SPI2_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[4c]">SPI3_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[15]">SVC_Handler</a> from port.o(.emb_text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[18]">SysTick_Handler</a> from delay.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[73]">SystemInit</a> from system_stm32f4xx.o(.text) referenced from startup_stm32f40xx.o(.text)
 <LI><a href="#[1b]">TAMP_STAMP_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[31]">TIM1_BRK_TIM9_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[34]">TIM1_CC_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[33]">TIM1_TRG_COM_TIM11_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[32]">TIM1_UP_TIM10_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[35]">TIM2_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[36]">TIM3_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[37]">TIM4_IRQHandler</a> from softtimer.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[4b]">TIM5_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[4f]">TIM6_DAC_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[50]">TIM7_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[44]">TIM8_BRK_TIM12_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[47]">TIM8_CC_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[46]">TIM8_TRG_COM_TIM14_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[45]">TIM8_UP_TIM13_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[ed]">Task_GUI</a> from main.o(.text) referenced from main.o(.text)
 <LI><a href="#[f1]">Task_Main</a> from main.o(.text) referenced from main.o(.text)
 <LI><a href="#[4d]">UART4_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[4e]">UART5_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[3e]">USART1_IRQHandler</a> from uart.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[3f]">USART2_IRQHandler</a> from uart.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[40]">USART3_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[60]">USART6_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[14]">UsageFault_Handler</a> from stm32f4xx_it.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[8a]">WINDOW_Callback</a> from window.o(i.WINDOW_Callback) referenced from window.o(i.WINDOW_CreateUser)
 <LI><a href="#[96]">WINDOW_CreateIndirect</a> from window.o(i.WINDOW_CreateIndirect) referenced 3 times from emwindemo.o(.constdata)
 <LI><a href="#[93]">WM__Paint1</a> from wm.o(i.WM__Paint1) referenced from wm.o(i._Paint1)
 <LI><a href="#[19]">WWDG_IRQHandler</a> from startup_stm32f40xx.o(.text) referenced from startup_stm32f40xx.o(RESET)
 <LI><a href="#[ac]">_CalcSizeOfChar</a> from gui_uc_encodenone.o(.text) referenced 2 times from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[b2]">_Color2IndexBulk</a> from guicc_m565.o(i._Color2IndexBulk) referenced 2 times from guicc_m565.o(.constdata)
 <LI><a href="#[c9]">_Color2Index_0</a> from guicc_0.o(i._Color2Index_0) referenced from guicc_0.o(.constdata)
 <LI><a href="#[cc]">_Color2Index_8888</a> from guicc_8888.o(i._Color2Index_8888) referenced from guicc_8888.o(.constdata)
 <LI><a href="#[af]">_Color2Index_M565</a> from guicc_m565.o(i._Color2Index_M565) referenced from guicc_m565.o(.constdata)
 <LI><a href="#[5]">_Create</a> from button_skin.o(i._Create) referenced 6 times from button_skin.o(.data)
 <LI><a href="#[9a]">_DrawBitmap</a> from guidrv_template.o(.text) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[e3]">_DrawDown</a> from widget_effect_none.o(i._DrawDown) referenced 2 times from widget_effect_none.o(.constdata)
 <LI><a href="#[e4]">_DrawDownRect</a> from widget_effect_none.o(i._DrawDownRect) referenced 2 times from widget_effect_none.o(.constdata)
 <LI><a href="#[e5]">_DrawFlat</a> from widget_effect_none.o(i._DrawFlat) referenced from widget_effect_none.o(.constdata)
 <LI><a href="#[9b]">_DrawHLine</a> from guidrv_template.o(.text) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[e1]">_DrawUp</a> from widget_effect_none.o(i._DrawUp) referenced 2 times from widget_effect_none.o(.constdata)
 <LI><a href="#[e2]">_DrawUpRect</a> from widget_effect_none.o(i._DrawUpRect) referenced 2 times from widget_effect_none.o(.constdata)
 <LI><a href="#[9c]">_DrawVLine</a> from guidrv_template.o(.text) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[ad]">_Encode</a> from gui_uc_encodenone.o(.text) referenced 2 times from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[9d]">_FillRect</a> from guidrv_template.o(.text) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[df]">_GUI_USAGE_BM_Delete</a> from guidev_usagebm.o(i._GUI_USAGE_BM_Delete) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[aa]">_GetCharCode</a> from gui_uc_encodenone.o(.text) referenced 2 times from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[ab]">_GetCharSize</a> from gui_uc_encodenone.o(.text) referenced 2 times from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[a4]">_GetDevData</a> from guidrv_template.o(.text) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[a2]">_GetDevFunc</a> from guidrv_template.o(.text) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[a3]">_GetDevProp</a> from guidrv_template.o(.text) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[cb]">_GetIndexMask_0</a> from guicc_0.o(i._GetIndexMask_0) referenced from guicc_0.o(.constdata)
 <LI><a href="#[cd]">_GetIndexMask_8888</a> from guicc_8888.o(i._GetIndexMask_8888) referenced from guicc_8888.o(.constdata)
 <LI><a href="#[b1]">_GetIndexMask_M565</a> from guicc_m565.o(i._GetIndexMask_M565) referenced from guicc_m565.o(.constdata)
 <LI><a href="#[9e]">_GetPixelIndex</a> from guidrv_template.o(.text) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[a5]">_GetRect</a> from guidrv_template.o(.text) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[b3]">_Index2ColorBulk</a> from guicc_m565.o(i._Index2ColorBulk) referenced 2 times from guicc_m565.o(.constdata)
 <LI><a href="#[ca]">_Index2Color_0</a> from guicc_0.o(i._Index2Color_0) referenced from guicc_0.o(.constdata)
 <LI><a href="#[7b]">_Init</a> from guidrv_template.o(.text) referenced from guidrv_template.o(.text)
 <LI><a href="#[e]">_Log2VisBuffered</a> from gui_charline.o(i._Log2VisBuffered) referenced 2 times from gui_charline.o(.data)
 <LI><a href="#[7d]">_Off</a> from guidrv_template.o(.text) referenced from guidrv_template.o(.text)
 <LI><a href="#[7c]">_On</a> from guidrv_template.o(.text) referenced from guidrv_template.o(.text)
 <LI><a href="#[80]">_OnExit</a> from gui_task.o(i._OnExit) referenced from gui_task.o(i.GUITASK_Init)
 <LI><a href="#[84]">_OnExit</a> from gui_core.o(i._OnExit) referenced from gui_core.o(i.GUI__Config)
 <LI><a href="#[86]">_OnExit</a> from gui__alpha.o(i._OnExit) referenced from gui__alpha.o(i.GUI__GetAlphaBuffer)
 <LI><a href="#[87]">_OnExit</a> from lcd_color.o(i._OnExit) referenced from lcd_color.o(i.LCD_InitColors)
 <LI><a href="#[8c]">_OnExit</a> from wm.o(i._OnExit) referenced from wm.o(i.WM_Init)
 <LI><a href="#[91]">_OnExit</a> from gui_alloc.o(i._OnExit) referenced from gui_alloc.o(i._InitOnce)
 <LI><a href="#[1]">_OnTouchDefault</a> from button.o(i._OnTouchDefault) referenced 2 times from button.o(.data)
 <LI><a href="#[4]">_Paint</a> from button_skin.o(i._Paint) referenced 6 times from button_skin.o(.data)
 <LI><a href="#[b5]">_SetBkColor</a> from lcd.o(i._SetBkColor) referenced from lcd.o(.constdata)
 <LI><a href="#[b4]">_SetColor</a> from lcd.o(i._SetColor) referenced from lcd.o(.constdata)
 <LI><a href="#[b6]">_SetDrawMode</a> from lcd.o(i._SetDrawMode) referenced from lcd.o(.constdata)
 <LI><a href="#[7e]">_SetLUTEntry</a> from guidrv_template.o(.text) referenced from guidrv_template.o(.text)
 <LI><a href="#[a1]">_SetOrg</a> from guidrv_template.o(.text) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[9f]">_SetPixelIndex</a> from guidrv_template.o(.text) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[7a]">_SetSize</a> from guidrv_template.o(.text) referenced from guidrv_template.o(.text)
 <LI><a href="#[78]">_SetVRAMAddr</a> from guidrv_template.o(.text) referenced from guidrv_template.o(.text)
 <LI><a href="#[79]">_SetVSize</a> from guidrv_template.o(.text) referenced from guidrv_template.o(.text)
 <LI><a href="#[a0]">_XorPixel</a> from guidrv_template.o(.text) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[74]">__main</a> from entry.o(.ARM.Collect$$$$00000000) referenced from startup_stm32f40xx.o(.text)
 <LI><a href="#[ef]">__temp</a> from main.o(.text) referenced from main.o(.text)
 <LI><a href="#[8b]">_cbBackWin</a> from wm.o(i._cbBackWin) referenced from wm.o(i.WM_Init)
 <LI><a href="#[6c]">_cbDialog1</a> from emwindemo.o(.text) referenced from emwindemo.o(.text)
 <LI><a href="#[6d]">_cbDialog2</a> from emwindemo.o(.text) referenced from emwindemo.o(.text)
 <LI><a href="#[6e]">_cbDialog3</a> from emwindemo.o(.text) referenced from emwindemo.o(.text)
 <LI><a href="#[8e]">_cbInvalidateOne</a> from wm_bringtotop.o(i._cbInvalidateOne) referenced from wm_bringtotop.o(i._BringToTop)
 <LI><a href="#[8d]">_cbPaintMemDev</a> from wm.o(i._cbPaintMemDev) referenced from wm.o(i.WM__Paint)
 <LI><a href="#[94]">_snputc</a> from printf4.o(i._snputc) referenced from printf4.o(i.__0snprintf$4)
 <LI><a href="#[95]">_snputc</a> from printfa.o(i._snputc) referenced from printfa.o(i.__0vsnprintf)
 <LI><a href="#[6f]">is_key_down_1</a> from key.o(.text) referenced from key.o(.text)
 <LI><a href="#[70]">is_key_down_2</a> from key.o(.text) referenced from key.o(.text)
 <LI><a href="#[71]">is_key_down_3</a> from key.o(.text) referenced from key.o(.text)
 <LI><a href="#[72]">is_key_down_4</a> from key.o(.text) referenced from key.o(.text)
 <LI><a href="#[6b]">main</a> from main.o(.text) referenced from entry9a.o(.ARM.Collect$$$$0000000B)
 <LI><a href="#[75]">prvIdleTask</a> from tasks.o(.text) referenced from tasks.o(.text)
 <LI><a href="#[77]">prvTaskExitError</a> from port.o(.text) referenced from port.o(.text)
 <LI><a href="#[76]">prvTimerTask</a> from timers.o(.text) referenced from timers.o(.text)
 <LI><a href="#[155]">uart1_rx_timeout_cb</a> from uart.o(.text) referenced from uart.o(.text)
 <LI><a href="#[159]">uart2_rx_timeout_cb</a> from uart.o(.text) referenced from uart.o(.text)
</UL>
<P>
<H3>
Global Symbols
</H3>
<P><STRONG><a name="[74]"></a>__main</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry.o(.ARM.Collect$$$$00000000))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(.text)
</UL>
<P><STRONG><a name="[3db]"></a>_main_stk</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry2.o(.ARM.Collect$$$$00000001))

<P><STRONG><a name="[ea]"></a>_main_scatterload</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry5.o(.ARM.Collect$$$$00000004))
<BR><BR>[Calls]<UL><LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload
</UL>

<P><STRONG><a name="[264]"></a>__main_after_scatterload</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry5.o(.ARM.Collect$$$$00000004))
<BR><BR>[Called By]<UL><LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload
</UL>

<P><STRONG><a name="[3dc]"></a>_main_clock</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry7b.o(.ARM.Collect$$$$00000008))

<P><STRONG><a name="[3dd]"></a>_main_cpp_init</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry8b.o(.ARM.Collect$$$$0000000A))

<P><STRONG><a name="[3de]"></a>_main_init</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry9a.o(.ARM.Collect$$$$0000000B))

<P><STRONG><a name="[3df]"></a>__rt_final_cpp</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry10a.o(.ARM.Collect$$$$0000000D))

<P><STRONG><a name="[3e0]"></a>__rt_final_exit</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry11a.o(.ARM.Collect$$$$0000000F))

<P><STRONG><a name="[15]"></a>SVC_Handler</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, port.o(.emb_text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[216]"></a>__asm___6_port_c_39a90d8d__prvStartFirstTask</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, port.o(.emb_text))
<BR><BR>[Called By]<UL><LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xPortStartScheduler
</UL>

<P><STRONG><a name="[215]"></a>__asm___6_port_c_39a90d8d__prvEnableVFP</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, port.o(.emb_text))
<BR><BR>[Called By]<UL><LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xPortStartScheduler
</UL>

<P><STRONG><a name="[17]"></a>PendSV_Handler</STRONG> (Thumb, 88 bytes, Stack size 0 bytes, port.o(.emb_text))
<BR><BR>[Calls]<UL><LI><a href="#[ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSwitchContext
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[217]"></a>vPortGetIPSR</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, port.o(.emb_text))
<BR><BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortValidateInterruptPriority
</UL>

<P><STRONG><a name="[ed]"></a>Task_GUI</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 728<LI>Call Chain = Task_GUI &rArr; MainTask &rArr; GUI_Delay &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainTask
</UL>
<BR>[Address Reference Count : 1]<UL><LI> main.o(.text)
</UL>
<P><STRONG><a name="[ef]"></a>__temp</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __temp &rArr; led0_toggle
</UL>
<BR>[Calls]<UL><LI><a href="#[f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led0_toggle
</UL>
<BR>[Address Reference Count : 1]<UL><LI> main.o(.text)
</UL>
<P><STRONG><a name="[f1]"></a>Task_Main</STRONG> (Thumb, 122 bytes, Stack size 0 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = Task_Main &rArr; GUI_SendKeyMsg &rArr; WM_OnKey &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
<LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_printf
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_set
<LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;key_scan
<LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_one_key
<LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SendKeyMsg
</UL>
<BR>[Address Reference Count : 1]<UL><LI> main.o(.text)
</UL>
<P><STRONG><a name="[f8]"></a>Task_Creat</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = Task_Creat &rArr; xTaskGenericCreate &rArr; prvAllocateTCBAndStack &rArr; pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericCreate
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[fa]"></a>kernel_obj_init</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = kernel_obj_init &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutex
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[6b]"></a>main</STRONG> (Thumb, 90 bytes, Stack size 0 bytes, main.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = main &rArr; load_param &rArr; param_set_def &rArr; save_param &rArr; spi_flash_write &rArr; sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; flash_spi_write &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskStartScheduler
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;load_param
<LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_start
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_set_fmt
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_init
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_init
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;kernel_obj_init
<LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Creat
</UL>
<BR>[Address Reference Count : 1]<UL><LI> entry9a.o(.ARM.Collect$$$$0000000B)
</UL>
<P><STRONG><a name="[10]"></a>NMI_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_it.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[11]"></a>HardFault_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_it.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[12]"></a>MemManage_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_it.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[13]"></a>BusFault_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_it.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[14]"></a>UsageFault_Handler</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_it.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[16]"></a>DebugMon_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_it.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[73]"></a>SystemInit</STRONG> (Thumb, 88 bytes, Stack size 8 bytes, system_stm32f4xx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = SystemInit &rArr; SetSysClock
</UL>
<BR>[Calls]<UL><LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetSysClock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(.text)
</UL>
<P><STRONG><a name="[15b]"></a>SystemCoreClockUpdate</STRONG> (Thumb, 174 bytes, Stack size 16 bytes, system_stm32f4xx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = SystemCoreClockUpdate
</UL>
<BR>[Called By]<UL><LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;clock_init
</UL>

<P><STRONG><a name="[18]"></a>SysTick_Handler</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, delay.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = SysTick_Handler &rArr; xPortSysTickHandler &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGetSchedulerState
<LI><a href="#[103]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xPortSysTickHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[105]"></a>delay_init</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, delay.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = delay_init
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_CLKSourceConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_init
</UL>

<P><STRONG><a name="[108]"></a>delay_us</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, delay.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_xms
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadReg
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
</UL>

<P><STRONG><a name="[107]"></a>delay_ms</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, delay.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = delay_ms &rArr; vTaskDelay &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGetSchedulerState
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
</UL>
<BR>[Called By]<UL><LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
</UL>

<P><STRONG><a name="[109]"></a>delay_xms</STRONG> (Thumb, 24 bytes, Stack size 12 bytes, delay.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>

<P><STRONG><a name="[10a]"></a>CreateFramewin1</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, emwindemo.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 424<LI>Call Chain = CreateFramewin1 &rArr; GUI_CreateDialogBox &rArr; WM_SetFocusOnNextChild &rArr; _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>
<BR>[Called By]<UL><LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog3
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog2
<LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainTask
</UL>

<P><STRONG><a name="[116]"></a>CreateFramewin2</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, emwindemo.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 424<LI>Call Chain = CreateFramewin2 &rArr; GUI_CreateDialogBox &rArr; WM_SetFocusOnNextChild &rArr; _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>
<BR>[Called By]<UL><LI><a href="#[6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog1
<LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog3
</UL>

<P><STRONG><a name="[114]"></a>CreateFramewin3</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, emwindemo.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 424<LI>Call Chain = CreateFramewin3 &rArr; GUI_CreateDialogBox &rArr; WM_SetFocusOnNextChild &rArr; _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>
<BR>[Called By]<UL><LI><a href="#[6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog1
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog2
</UL>

<P><STRONG><a name="[ee]"></a>MainTask</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, emwindemo.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 728<LI>Call Chain = MainTask &rArr; GUI_Delay &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[11a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCreateFlags
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateFramewin1
</UL>
<BR>[Called By]<UL><LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_GUI
</UL>

<P><STRONG><a name="[11f]"></a>key_init</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, key.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = key_init &rArr; init_key_hard &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;init_key_var
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;init_key_hard
</UL>
<BR>[Called By]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_init
</UL>

<P><STRONG><a name="[122]"></a>put_one_key</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, key.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;key_detect
</UL>

<P><STRONG><a name="[f4]"></a>get_one_key</STRONG> (Thumb, 46 bytes, Stack size 0 bytes, key.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Main
</UL>

<P><STRONG><a name="[3e1]"></a>get_one_key_2</STRONG> (Thumb, 46 bytes, Stack size 0 bytes, key.o(.text), UNUSED)

<P><STRONG><a name="[3e2]"></a>get_key_state</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, key.o(.text), UNUSED)

<P><STRONG><a name="[3e3]"></a>set_key_param</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, key.o(.text), UNUSED)

<P><STRONG><a name="[3e4]"></a>clear_key_buffer</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, key.o(.text), UNUSED)

<P><STRONG><a name="[f3]"></a>key_scan</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, key.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = key_scan &rArr; key_detect
</UL>
<BR>[Calls]<UL><LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;key_detect
</UL>
<BR>[Called By]<UL><LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Main
</UL>

<P><STRONG><a name="[123]"></a>spi_read_write_byte</STRONG> (Thumb, 72 bytes, Stack size 16 bytes, spi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_SendData
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_ReceiveData
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_GetFlagStatus
</UL>
<BR>[Called By]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_read_byte
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_write_byte
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;flash_spi_read
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;flash_spi_write
</UL>

<P><STRONG><a name="[127]"></a>spi_write_byte</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, spi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = spi_write_byte &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_read_write_byte
</UL>
<BR>[Called By]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_init
</UL>

<P><STRONG><a name="[128]"></a>spi_init</STRONG> (Thumb, 286 bytes, Stack size 40 bytes, spi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = spi_init &rArr; spi_write_byte &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_Init
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_Cmd
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphResetCmd
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB1PeriphResetCmd
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB1PeriphClockCmd
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_PinAFConfig
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_write_byte
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHB1PeriphClockCmd
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_flash_init
</UL>

<P><STRONG><a name="[130]"></a>spi_set_speed</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, spi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = spi_set_speed
</UL>
<BR>[Calls]<UL><LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_Cmd
</UL>
<BR>[Called By]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_flash_init
</UL>

<P><STRONG><a name="[131]"></a>spi_read_byte</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, spi.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_read_write_byte
</UL>

<P><STRONG><a name="[132]"></a>efifo_init</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, easyfifo.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = efifo_init
</UL>
<BR>[Calls]<UL><LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr
</UL>
<BR>[Called By]<UL><LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_init
</UL>

<P><STRONG><a name="[3e5]"></a>efifo_get_used</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, easyfifo.o(.text), UNUSED)

<P><STRONG><a name="[3e6]"></a>efifo_get_free</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, easyfifo.o(.text), UNUSED)

<P><STRONG><a name="[157]"></a>efifo_write</STRONG> (Thumb, 100 bytes, Stack size 24 bytes, easyfifo.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = efifo_write
</UL>
<BR>[Called By]<UL><LI><a href="#[3f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART2_IRQHandler
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart2_rx_timeout_cb
<LI><a href="#[3e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART1_IRQHandler
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart1_rx_timeout_cb
</UL>

<P><STRONG><a name="[3e7]"></a>efifo_write_roll</STRONG> (Thumb, 104 bytes, Stack size 24 bytes, easyfifo.o(.text), UNUSED)

<P><STRONG><a name="[14f]"></a>efifo_read</STRONG> (Thumb, 108 bytes, Stack size 24 bytes, easyfifo.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_get_one_rx_timeout_pcket
</UL>

<P><STRONG><a name="[150]"></a>efifo_pick</STRONG> (Thumb, 108 bytes, Stack size 32 bytes, easyfifo.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_get_one_rx_timeout_pcket
</UL>

<P><STRONG><a name="[14c]"></a>efifo_clean</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, easyfifo.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_rx_fifo_clean
</UL>

<P><STRONG><a name="[151]"></a>efifo_cut</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, easyfifo.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_get_one_rx_timeout_pcket
</UL>

<P><STRONG><a name="[134]"></a>uart_struct_init</STRONG> (Thumb, 384 bytes, Stack size 8 bytes, uart.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = uart_struct_init &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutex
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr
</UL>
<BR>[Called By]<UL><LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_init
</UL>

<P><STRONG><a name="[136]"></a>init_uart_dma</STRONG> (Thumb, 92 bytes, Stack size 72 bytes, uart.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = init_uart_dma &rArr; DMA_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA_Init
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA_Cmd
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA_ClearITPendingBit
</UL>
<BR>[Called By]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__uart_init
</UL>

<P><STRONG><a name="[13a]"></a>uart_send_no_lock</STRONG> (Thumb, 132 bytes, Stack size 16 bytes, uart.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = uart_send_no_lock &rArr; DMA_GetFlagStatus
</UL>
<BR>[Calls]<UL><LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA_GetFlagStatus
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_printf
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_send
</UL>

<P><STRONG><a name="[13d]"></a>uart_send</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, uart.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_send_no_lock
</UL>

<P><STRONG><a name="[f6]"></a>uart_printf</STRONG> (Thumb, 90 bytes, Stack size 32 bytes, uart.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = uart_printf &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_send_no_lock
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__c89vsnprintf
</UL>
<BR>[Called By]<UL><LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Main
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_port_output
</UL>

<P><STRONG><a name="[141]"></a>__uart_init</STRONG> (Thumb, 466 bytes, Stack size 40 bytes, uart.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = __uart_init &rArr; init_uart_dma &rArr; DMA_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_PinAFConfig
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Init
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_ITConfig
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_DMACmd
<LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Cmd
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_ClearITPendingBit
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_ClearFlag
<LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_Init
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;init_uart_dma
</UL>
<BR>[Called By]<UL><LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_init
</UL>

<P><STRONG><a name="[149]"></a>uart_init</STRONG> (Thumb, 74 bytes, Stack size 16 bytes, uart.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = uart_init &rArr; __uart_init &rArr; init_uart_dma &rArr; DMA_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;efifo_init
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__uart_init
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_struct_init
</UL>
<BR>[Called By]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_init
</UL>

<P><STRONG><a name="[14a]"></a>uart_rx_fifo_clean</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, uart.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;efifo_clean
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_disable_rx_timeout
<LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_enable_rx_timeout
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_get_one_rx_timeout_pcket
</UL>

<P><STRONG><a name="[14e]"></a>uart_get_one_rx_timeout_pcket</STRONG> (Thumb, 90 bytes, Stack size 32 bytes, uart.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;efifo_cut
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;efifo_pick
<LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;efifo_read
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_rx_fifo_clean
</UL>

<P><STRONG><a name="[152]"></a>uart_enable_rx_timeout</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, uart.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_rx_fifo_clean
</UL>

<P><STRONG><a name="[153]"></a>uart_disable_rx_timeout</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, uart.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_cancel
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_rx_fifo_clean
</UL>

<P><STRONG><a name="[155]"></a>uart1_rx_timeout_cb</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, uart.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = uart1_rx_timeout_cb &rArr; efifo_write
</UL>
<BR>[Calls]<UL><LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__set_PRIMASK
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;efifo_write
</UL>
<BR>[Address Reference Count : 1]<UL><LI> uart.o(.text)
</UL>
<P><STRONG><a name="[3e]"></a>USART1_IRQHandler</STRONG> (Thumb, 100 bytes, Stack size 8 bytes, uart.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = USART1_IRQHandler &rArr; efifo_write
</UL>
<BR>[Calls]<UL><LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__set_PRIMASK
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;efifo_write
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_set
<LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_GetITStatus
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_ClearITPendingBit
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[159]"></a>uart2_rx_timeout_cb</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, uart.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = uart2_rx_timeout_cb &rArr; efifo_write
</UL>
<BR>[Calls]<UL><LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__set_PRIMASK
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;efifo_write
</UL>
<BR>[Address Reference Count : 1]<UL><LI> uart.o(.text)
</UL>
<P><STRONG><a name="[3f]"></a>USART2_IRQHandler</STRONG> (Thumb, 102 bytes, Stack size 8 bytes, uart.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = USART2_IRQHandler &rArr; efifo_write
</UL>
<BR>[Calls]<UL><LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__set_PRIMASK
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;efifo_write
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_set
<LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_GetITStatus
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_ClearITPendingBit
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[15a]"></a>clock_init</STRONG> (Thumb, 110 bytes, Stack size 8 bytes, bsp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = clock_init &rArr; RCC_GetClocksFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB1PeriphClockCmd
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHB1PeriphClockCmd
<LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SystemCoreClockUpdate
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_GetClocksFreq
</UL>
<BR>[Called By]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_init
</UL>

<P><STRONG><a name="[fc]"></a>bsp_init</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, bsp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = bsp_init &rArr; TFTLCD_Init &rArr; LCD_SSD_BackLightSet &rArr; __aeabi_dmul &rArr; _double_epilogue &rArr; _double_round
</UL>
<BR>[Calls]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;key_init
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_init
<LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_flash_init
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_init
<LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led_init
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
<LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_PriorityGroupConfig
<LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;clock_init
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_init
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[161]"></a>soft_timer_init</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, softtimer.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = soft_timer_init &rArr; NVIC_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_TimeBaseInit
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_Cmd
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ITConfig
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_DeInit
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ClearFlag
<LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_init
</UL>

<P><STRONG><a name="[167]"></a>soft_timer_lock</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, softtimer.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_set
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_polling
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;is_stimer_run
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_cancel
</UL>

<P><STRONG><a name="[168]"></a>soft_timer_unlock</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, softtimer.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_set
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_polling
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;is_stimer_run
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_cancel
</UL>

<P><STRONG><a name="[f2]"></a>soft_timer_set</STRONG> (Thumb, 98 bytes, Stack size 20 bytes, softtimer.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = soft_timer_set
</UL>
<BR>[Calls]<UL><LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_unlock
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_lock
</UL>
<BR>[Called By]<UL><LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Main
<LI><a href="#[3f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART2_IRQHandler
<LI><a href="#[3e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART1_IRQHandler
</UL>

<P><STRONG><a name="[154]"></a>soft_timer_cancel</STRONG> (Thumb, 72 bytes, Stack size 4 bytes, softtimer.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_unlock
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_lock
</UL>
<BR>[Called By]<UL><LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_disable_rx_timeout
</UL>

<P><STRONG><a name="[169]"></a>is_stimer_run</STRONG> (Thumb, 24 bytes, Stack size 4 bytes, softtimer.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_unlock
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_lock
</UL>

<P><STRONG><a name="[16a]"></a>soft_timer_polling</STRONG> (Thumb, 260 bytes, Stack size 24 bytes, softtimer.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = soft_timer_polling
</UL>
<BR>[Calls]<UL><LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_unlock
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_lock
</UL>
<BR>[Called By]<UL><LI><a href="#[37]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM4_IRQHandler
</UL>

<P><STRONG><a name="[16b]"></a>__get_timer_ticks</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, softtimer.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ITConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;check_timer
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_one_timer
</UL>

<P><STRONG><a name="[16c]"></a>get_one_timer</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, softtimer.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__get_timer_ticks
</UL>

<P><STRONG><a name="[16d]"></a>check_timer</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, softtimer.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__get_timer_ticks
</UL>

<P><STRONG><a name="[37]"></a>TIM4_IRQHandler</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, softtimer.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = TIM4_IRQHandler &rArr; soft_timer_polling
</UL>
<BR>[Calls]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ClearITPendingBit
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_polling
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[16f]"></a>__param_set</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, param.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = __param_set &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;param_set_def
</UL>

<P><STRONG><a name="[170]"></a>__param_get</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, param.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>

<P><STRONG><a name="[171]"></a>save_param</STRONG> (Thumb, 58 bytes, Stack size 8 bytes, param.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = save_param &rArr; spi_flash_write &rArr; sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; flash_spi_write &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_flash_write
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cal_crc16
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
</UL>
<BR>[Called By]<UL><LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;param_set_def
</UL>

<P><STRONG><a name="[174]"></a>param_set_def</STRONG> (Thumb, 78 bytes, Stack size 120 bytes, param.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = param_set_def &rArr; save_param &rArr; spi_flash_write &rArr; sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; flash_spi_write &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;save_param
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__param_set
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;load_param
</UL>

<P><STRONG><a name="[fd]"></a>load_param</STRONG> (Thumb, 62 bytes, Stack size 16 bytes, param.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = load_param &rArr; param_set_def &rArr; save_param &rArr; spi_flash_write &rArr; sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; flash_spi_write &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_flash_read
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cal_crc16
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;param_set_def
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[172]"></a>cal_crc16</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, crc16.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = cal_crc16
</UL>
<BR>[Called By]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;load_param
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;save_param
</UL>

<P><STRONG><a name="[3e8]"></a>bsp_SpiBusEnter</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, spi_flash.o(.text), UNUSED)

<P><STRONG><a name="[3e9]"></a>bsp_SpiBusExit</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, spi_flash.o(.text), UNUSED)

<P><STRONG><a name="[177]"></a>flash_spi_write</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = flash_spi_write &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_read_write_byte
</UL>
<BR>[Called By]<UL><LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_ReadID
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_PageWrite
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_EraseChip
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_EraseSector
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_CmpData
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WriteEnable
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WaitForWriteEnd
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_flash_read
</UL>

<P><STRONG><a name="[178]"></a>flash_spi_read</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = flash_spi_read &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_read_write_byte
</UL>
<BR>[Called By]<UL><LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_ReadID
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_CmpData
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WaitForWriteEnd
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_flash_read
<LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_flash_init
</UL>

<P><STRONG><a name="[160]"></a>spi_flash_init</STRONG> (Thumb, 94 bytes, Stack size 16 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = spi_flash_init &rArr; spi_init &rArr; spi_write_byte &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_set_speed
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_init
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHB1PeriphClockCmd
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;flash_spi_read
</UL>
<BR>[Called By]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_init
</UL>

<P><STRONG><a name="[17c]"></a>sf_EraseSector</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = sf_EraseSector &rArr; sf_WriteEnable &rArr; flash_spi_write &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;flash_spi_write
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WriteEnable
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WaitForWriteEnd
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SetCS
</UL>
<BR>[Called By]<UL><LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_AutoWritePage
</UL>

<P><STRONG><a name="[17d]"></a>sf_EraseChip</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, spi_flash.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;flash_spi_write
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WriteEnable
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WaitForWriteEnd
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SetCS
</UL>

<P><STRONG><a name="[17e]"></a>sf_PageWrite</STRONG> (Thumb, 128 bytes, Stack size 24 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = sf_PageWrite &rArr; sf_WriteEnable &rArr; flash_spi_write &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;flash_spi_write
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WriteEnable
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WaitForWriteEnd
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SetCS
</UL>
<BR>[Called By]<UL><LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_AutoWritePage
</UL>

<P><STRONG><a name="[175]"></a>spi_flash_read</STRONG> (Thumb, 84 bytes, Stack size 16 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = spi_flash_read &rArr; flash_spi_read &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;flash_spi_read
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;flash_spi_write
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SetCS
</UL>
<BR>[Called By]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;load_param
<LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_AutoWritePage
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetDataFromMemory
</UL>

<P><STRONG><a name="[173]"></a>spi_flash_write</STRONG> (Thumb, 390 bytes, Stack size 40 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = spi_flash_write &rArr; sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; flash_spi_write &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_AutoWritePage
</UL>
<BR>[Called By]<UL><LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;save_param
</UL>

<P><STRONG><a name="[183]"></a>sf_ReadID</STRONG> (Thumb, 56 bytes, Stack size 24 bytes, spi_flash.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;flash_spi_read
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;flash_spi_write
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SetCS
</UL>

<P><STRONG><a name="[185]"></a>LCD_WR_REG</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, ili93xx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_WR_REG
</UL>
<BR>[Called By]<UL><LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Set_Window
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SSD_BackLightSet
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fast_DrawPoint
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Scan_Dir
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DisplayOff
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DisplayOn
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadPoint
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadReg
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
</UL>

<P><STRONG><a name="[188]"></a>LCD_WR_DATA</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, ili93xx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_WR_DATA
</UL>
<BR>[Called By]<UL><LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Set_Window
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SSD_BackLightSet
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fast_DrawPoint
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Scan_Dir
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
</UL>

<P><STRONG><a name="[186]"></a>LCD_RD_DATA</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, ili93xx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_RD_DATA
</UL>
<BR>[Called By]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadPoint
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadReg
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
</UL>

<P><STRONG><a name="[189]"></a>LCD_WriteReg</STRONG> (Thumb, 24 bytes, Stack size 12 bytes, ili93xx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = LCD_WriteReg
</UL>
<BR>[Called By]<UL><LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Set_Window
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fast_DrawPoint
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Scan_Dir
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DisplayOff
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DisplayOn
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
</UL>

<P><STRONG><a name="[184]"></a>LCD_ReadReg</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, ili93xx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_ReadReg &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_RD_DATA
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_REG
</UL>
<BR>[Called By]<UL><LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
</UL>

<P><STRONG><a name="[191]"></a>LCD_WriteRAM_Prepare</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, ili93xx.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color_Fill
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fill
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Clear
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawPoint
</UL>

<P><STRONG><a name="[3ea]"></a>LCD_WriteRAM</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, ili93xx.o(.text), UNUSED)

<P><STRONG><a name="[18c]"></a>LCD_BGR2RGB</STRONG> (Thumb, 26 bytes, Stack size 12 bytes, ili93xx.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadPoint
</UL>

<P><STRONG><a name="[18b]"></a>opt_delay</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, ili93xx.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadPoint
</UL>

<P><STRONG><a name="[187]"></a>LCD_SetCursor</STRONG> (Thumb, 418 bytes, Stack size 12 bytes, ili93xx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetCursor &rArr; LCD_WriteReg
</UL>
<BR>[Calls]<UL><LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_DATA
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_REG
</UL>
<BR>[Called By]<UL><LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color_Fill
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fill
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Clear
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Set_Window
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawPoint
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadPoint
</UL>

<P><STRONG><a name="[18a]"></a>LCD_ReadPoint</STRONG> (Thumb, 390 bytes, Stack size 24 bytes, ili93xx.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;opt_delay
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_BGR2RGB
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_RD_DATA
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_REG
</UL>

<P><STRONG><a name="[18d]"></a>LCD_DisplayOn</STRONG> (Thumb, 106 bytes, Stack size 4 bytes, ili93xx.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_REG
</UL>

<P><STRONG><a name="[18e]"></a>LCD_DisplayOff</STRONG> (Thumb, 90 bytes, Stack size 4 bytes, ili93xx.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_REG
</UL>

<P><STRONG><a name="[18f]"></a>LCD_Scan_Dir</STRONG> (Thumb, 744 bytes, Stack size 20 bytes, ili93xx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_Scan_Dir &rArr; LCD_WriteReg
</UL>
<BR>[Calls]<UL><LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_DATA
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_REG
</UL>
<BR>[Called By]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Display_Dir
</UL>

<P><STRONG><a name="[190]"></a>LCD_DrawPoint</STRONG> (Thumb, 28 bytes, Stack size 12 bytes, ili93xx.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM_Prepare
</UL>
<BR>[Called By]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Draw_Circle
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawLine
</UL>

<P><STRONG><a name="[192]"></a>LCD_Fast_DrawPoint</STRONG> (Thumb, 388 bytes, Stack size 16 bytes, ili93xx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = LCD_Fast_DrawPoint &rArr; LCD_WriteReg
</UL>
<BR>[Calls]<UL><LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_DATA
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_REG
</UL>
<BR>[Called By]<UL><LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowChar
<LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>

<P><STRONG><a name="[193]"></a>LCD_SSD_BackLightSet</STRONG> (Thumb, 112 bytes, Stack size 32 bytes, ili93xx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = LCD_SSD_BackLightSet &rArr; __aeabi_dmul &rArr; _double_epilogue &rArr; _double_round
</UL>
<BR>[Calls]<UL><LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ui2d
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2uiz
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_DATA
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_REG
</UL>
<BR>[Called By]<UL><LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
</UL>

<P><STRONG><a name="[197]"></a>LCD_Display_Dir</STRONG> (Thumb, 444 bytes, Stack size 8 bytes, ili93xx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = LCD_Display_Dir &rArr; LCD_Scan_Dir &rArr; LCD_WriteReg
</UL>
<BR>[Calls]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Scan_Dir
</UL>
<BR>[Called By]<UL><LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
</UL>

<P><STRONG><a name="[198]"></a>LCD_Set_Window</STRONG> (Thumb, 548 bytes, Stack size 60 bytes, ili93xx.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_DATA
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_REG
</UL>

<P><STRONG><a name="[199]"></a>LCD_Clear</STRONG> (Thumb, 102 bytes, Stack size 16 bytes, ili93xx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = LCD_Clear &rArr; LCD_SetCursor &rArr; LCD_WriteReg
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM_Prepare
</UL>
<BR>[Called By]<UL><LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
</UL>

<P><STRONG><a name="[15e]"></a>TFTLCD_Init</STRONG> (Thumb, 14664 bytes, Stack size 136 bytes, ili93xx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = TFTLCD_Init &rArr; LCD_SSD_BackLightSet &rArr; __aeabi_dmul &rArr; _double_epilogue &rArr; _double_round
</UL>
<BR>[Calls]<UL><LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_PinAFConfig
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHB1PeriphClockCmd
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHB3PeriphClockCmd
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FSMC_NORSRAMInit
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FSMC_NORSRAMCmd
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Clear
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Display_Dir
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SSD_BackLightSet
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadReg
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_RD_DATA
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_DATA
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_REG
</UL>
<BR>[Called By]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_init
</UL>

<P><STRONG><a name="[19d]"></a>LCD_Fill</STRONG> (Thumb, 180 bytes, Stack size 44 bytes, ili93xx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 68 + In Cycle
<LI>Call Chain = LCD_Fill &rArr;  LCD_Fill (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fill
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM_Prepare
</UL>
<BR>[Called By]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fill
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>

<P><STRONG><a name="[19e]"></a>LCD_Color_Fill</STRONG> (Thumb, 104 bytes, Stack size 40 bytes, ili93xx.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM_Prepare
</UL>

<P><STRONG><a name="[19f]"></a>LCD_DrawLine</STRONG> (Thumb, 176 bytes, Stack size 68 bytes, ili93xx.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawPoint
</UL>
<BR>[Called By]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawRectangle
</UL>

<P><STRONG><a name="[1a0]"></a>LCD_DrawRectangle</STRONG> (Thumb, 60 bytes, Stack size 20 bytes, ili93xx.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawLine
</UL>

<P><STRONG><a name="[1a1]"></a>LCD_Draw_Circle</STRONG> (Thumb, 152 bytes, Stack size 28 bytes, ili93xx.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawPoint
</UL>

<P><STRONG><a name="[1a2]"></a>LCD_ShowChar</STRONG> (Thumb, 268 bytes, Stack size 40 bytes, ili93xx.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fast_DrawPoint
</UL>
<BR>[Called By]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowString
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowxNum
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowNum
</UL>

<P><STRONG><a name="[1a4]"></a>LCD_Pow</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, ili93xx.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowxNum
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowNum
</UL>

<P><STRONG><a name="[1a3]"></a>LCD_ShowNum</STRONG> (Thumb, 148 bytes, Stack size 56 bytes, ili93xx.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Pow
<LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowChar
</UL>

<P><STRONG><a name="[1a5]"></a>LCD_ShowxNum</STRONG> (Thumb, 220 bytes, Stack size 60 bytes, ili93xx.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Pow
<LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowChar
</UL>

<P><STRONG><a name="[1a6]"></a>LCD_ShowString</STRONG> (Thumb, 102 bytes, Stack size 36 bytes, ili93xx.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowChar
</UL>

<P><STRONG><a name="[15f]"></a>led_init</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, led.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = led_init &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
</UL>
<BR>[Called By]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_init
</UL>

<P><STRONG><a name="[f0]"></a>led0_toggle</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, led.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = led0_toggle
</UL>
<BR>[Calls]<UL><LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_WriteBit
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ReadInputDataBit
</UL>
<BR>[Called By]<UL><LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__temp
</UL>

<P><STRONG><a name="[1aa]"></a>led1_toggle</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, led.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_WriteBit
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ReadInputDataBit
</UL>

<P><STRONG><a name="[15d]"></a>NVIC_PriorityGroupConfig</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, misc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_init
</UL>

<P><STRONG><a name="[142]"></a>NVIC_Init</STRONG> (Thumb, 108 bytes, Stack size 16 bytes, misc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = NVIC_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_init
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__uart_init
</UL>

<P><STRONG><a name="[3eb]"></a>NVIC_SetVectorTable</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, misc.o(.text), UNUSED)

<P><STRONG><a name="[3ec]"></a>NVIC_SystemLPConfig</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, misc.o(.text), UNUSED)

<P><STRONG><a name="[106]"></a>SysTick_CLKSourceConfig</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, misc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_init
</UL>

<P><STRONG><a name="[3ed]"></a>DMA_DeInit</STRONG> (Thumb, 324 bytes, Stack size 0 bytes, stm32f4xx_dma.o(.text), UNUSED)

<P><STRONG><a name="[137]"></a>DMA_Init</STRONG> (Thumb, 82 bytes, Stack size 8 bytes, stm32f4xx_dma.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = DMA_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;init_uart_dma
</UL>

<P><STRONG><a name="[3ee]"></a>DMA_StructInit</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f4xx_dma.o(.text), UNUSED)

<P><STRONG><a name="[139]"></a>DMA_Cmd</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f4xx_dma.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;init_uart_dma
</UL>

<P><STRONG><a name="[3ef]"></a>DMA_PeriphIncOffsetSizeConfig</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f4xx_dma.o(.text), UNUSED)

<P><STRONG><a name="[3f0]"></a>DMA_FlowControllerConfig</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f4xx_dma.o(.text), UNUSED)

<P><STRONG><a name="[3f1]"></a>DMA_SetCurrDataCounter</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_dma.o(.text), UNUSED)

<P><STRONG><a name="[3f2]"></a>DMA_GetCurrDataCounter</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f4xx_dma.o(.text), UNUSED)

<P><STRONG><a name="[3f3]"></a>DMA_DoubleBufferModeConfig</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_dma.o(.text), UNUSED)

<P><STRONG><a name="[3f4]"></a>DMA_DoubleBufferModeCmd</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f4xx_dma.o(.text), UNUSED)

<P><STRONG><a name="[3f5]"></a>DMA_MemoryTargetConfig</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f4xx_dma.o(.text), UNUSED)

<P><STRONG><a name="[3f6]"></a>DMA_GetCurrentMemoryTarget</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f4xx_dma.o(.text), UNUSED)

<P><STRONG><a name="[3f7]"></a>DMA_GetCmdStatus</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f4xx_dma.o(.text), UNUSED)

<P><STRONG><a name="[3f8]"></a>DMA_GetFIFOStatus</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, stm32f4xx_dma.o(.text), UNUSED)

<P><STRONG><a name="[13b]"></a>DMA_GetFlagStatus</STRONG> (Thumb, 54 bytes, Stack size 12 bytes, stm32f4xx_dma.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = DMA_GetFlagStatus
</UL>
<BR>[Called By]<UL><LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_send_no_lock
</UL>

<P><STRONG><a name="[3f9]"></a>DMA_ClearFlag</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, stm32f4xx_dma.o(.text), UNUSED)

<P><STRONG><a name="[3fa]"></a>DMA_ITConfig</STRONG> (Thumb, 58 bytes, Stack size 8 bytes, stm32f4xx_dma.o(.text), UNUSED)

<P><STRONG><a name="[3fb]"></a>DMA_GetITStatus</STRONG> (Thumb, 82 bytes, Stack size 16 bytes, stm32f4xx_dma.o(.text), UNUSED)

<P><STRONG><a name="[138]"></a>DMA_ClearITPendingBit</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, stm32f4xx_dma.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;init_uart_dma
</UL>

<P><STRONG><a name="[1ab]"></a>GPIO_DeInit</STRONG> (Thumb, 268 bytes, Stack size 8 bytes, stm32f4xx_gpio.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHB1PeriphResetCmd
</UL>

<P><STRONG><a name="[11e]"></a>GPIO_Init</STRONG> (Thumb, 144 bytes, Stack size 20 bytes, stm32f4xx_gpio.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_init
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;init_key_hard
<LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_flash_init
<LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led_init
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__uart_init
</UL>

<P><STRONG><a name="[3fc]"></a>GPIO_StructInit</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_gpio.o(.text), UNUSED)

<P><STRONG><a name="[3fd]"></a>GPIO_PinLockConfig</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, stm32f4xx_gpio.o(.text), UNUSED)

<P><STRONG><a name="[1a8]"></a>GPIO_ReadInputDataBit</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_gpio.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led0_toggle
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led1_toggle
</UL>

<P><STRONG><a name="[3fe]"></a>GPIO_ReadInputData</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f4xx_gpio.o(.text), UNUSED)

<P><STRONG><a name="[3ff]"></a>GPIO_ReadOutputDataBit</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_gpio.o(.text), UNUSED)

<P><STRONG><a name="[400]"></a>GPIO_ReadOutputData</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f4xx_gpio.o(.text), UNUSED)

<P><STRONG><a name="[1a7]"></a>GPIO_SetBits</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_gpio.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led_init
</UL>

<P><STRONG><a name="[401]"></a>GPIO_ResetBits</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_gpio.o(.text), UNUSED)

<P><STRONG><a name="[1a9]"></a>GPIO_WriteBit</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f4xx_gpio.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led0_toggle
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led1_toggle
</UL>

<P><STRONG><a name="[402]"></a>GPIO_Write</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_gpio.o(.text), UNUSED)

<P><STRONG><a name="[403]"></a>GPIO_ToggleBits</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f4xx_gpio.o(.text), UNUSED)

<P><STRONG><a name="[12a]"></a>GPIO_PinAFConfig</STRONG> (Thumb, 70 bytes, Stack size 20 bytes, stm32f4xx_gpio.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = GPIO_PinAFConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_init
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__uart_init
</UL>

<P><STRONG><a name="[404]"></a>RCC_DeInit</STRONG> (Thumb, 82 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[405]"></a>RCC_HSEConfig</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[1ae]"></a>RCC_GetFlagStatus</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, stm32f4xx_rcc.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_WaitForHSEStartUp
</UL>

<P><STRONG><a name="[1ad]"></a>RCC_WaitForHSEStartUp</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, stm32f4xx_rcc.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_GetFlagStatus
</UL>

<P><STRONG><a name="[406]"></a>RCC_AdjustHSICalibrationValue</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[407]"></a>RCC_HSICmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[408]"></a>RCC_LSEConfig</STRONG> (Thumb, 46 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[409]"></a>RCC_LSICmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[40a]"></a>RCC_PLLConfig</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[40b]"></a>RCC_PLLCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[40c]"></a>RCC_PLLI2SConfig</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[40d]"></a>RCC_PLLI2SCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[40e]"></a>RCC_PLLSAIConfig</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[40f]"></a>RCC_PLLSAICmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[410]"></a>RCC_ClockSecuritySystemCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[411]"></a>RCC_MCO1Config</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[412]"></a>RCC_MCO2Config</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[413]"></a>RCC_SYSCLKConfig</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[414]"></a>RCC_GetSYSCLKSource</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[415]"></a>RCC_HCLKConfig</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[416]"></a>RCC_PCLK1Config</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[417]"></a>RCC_PCLK2Config</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[15c]"></a>RCC_GetClocksFreq</STRONG> (Thumb, 222 bytes, Stack size 20 bytes, stm32f4xx_rcc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = RCC_GetClocksFreq
</UL>
<BR>[Called By]<UL><LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;clock_init
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Init
</UL>

<P><STRONG><a name="[418]"></a>RCC_RTCCLKConfig</STRONG> (Thumb, 54 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[419]"></a>RCC_RTCCLKCmd</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[41a]"></a>RCC_BackupResetCmd</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[41b]"></a>RCC_I2SCLKConfig</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[41c]"></a>RCC_SAIBlockACLKConfig</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[41d]"></a>RCC_SAIBlockBCLKConfig</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[41e]"></a>RCC_SAIPLLI2SClkDivConfig</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[41f]"></a>RCC_SAIPLLSAIClkDivConfig</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[420]"></a>RCC_LTDCCLKDivConfig</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[421]"></a>RCC_TIMCLKPresConfig</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[11d]"></a>RCC_AHB1PeriphClockCmd</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_init
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;init_key_hard
<LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_flash_init
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
<LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;clock_init
</UL>

<P><STRONG><a name="[422]"></a>RCC_AHB2PeriphClockCmd</STRONG> (Thumb, 78 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[19a]"></a>RCC_AHB3PeriphClockCmd</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
</UL>

<P><STRONG><a name="[12c]"></a>RCC_APB1PeriphClockCmd</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_init
<LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;clock_init
</UL>

<P><STRONG><a name="[129]"></a>RCC_APB2PeriphClockCmd</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_init
<LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;clock_init
</UL>

<P><STRONG><a name="[1ac]"></a>RCC_AHB1PeriphResetCmd</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_DeInit
</UL>

<P><STRONG><a name="[423]"></a>RCC_AHB2PeriphResetCmd</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[424]"></a>RCC_AHB3PeriphResetCmd</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[12d]"></a>RCC_APB1PeriphResetCmd</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_init
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_DeInit
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_DeInit
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_DeInit
</UL>

<P><STRONG><a name="[12b]"></a>RCC_APB2PeriphResetCmd</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_init
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_DeInit
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_DeInit
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_DeInit
</UL>

<P><STRONG><a name="[425]"></a>RCC_AHB1PeriphClockLPModeCmd</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[426]"></a>RCC_AHB2PeriphClockLPModeCmd</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[427]"></a>RCC_AHB3PeriphClockLPModeCmd</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[428]"></a>RCC_APB1PeriphClockLPModeCmd</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[429]"></a>RCC_APB2PeriphClockLPModeCmd</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[42a]"></a>RCC_LSEModeConfig</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[42b]"></a>RCC_ITConfig</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[42c]"></a>RCC_ClearFlag</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[42d]"></a>RCC_GetITStatus</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[42e]"></a>RCC_ClearITPendingBit</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f4xx_rcc.o(.text), UNUSED)

<P><STRONG><a name="[1af]"></a>SPI_I2S_DeInit</STRONG> (Thumb, 152 bytes, Stack size 8 bytes, stm32f4xx_spi.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphResetCmd
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB1PeriphResetCmd
</UL>

<P><STRONG><a name="[12e]"></a>SPI_Init</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, stm32f4xx_spi.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = SPI_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_init
</UL>

<P><STRONG><a name="[42f]"></a>I2S_Init</STRONG> (Thumb, 392 bytes, Stack size 36 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[430]"></a>SPI_StructInit</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[431]"></a>I2S_StructInit</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[12f]"></a>SPI_Cmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_set_speed
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_init
</UL>

<P><STRONG><a name="[432]"></a>I2S_Cmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[433]"></a>SPI_DataSizeConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[434]"></a>SPI_BiDirectionalLineConfig</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[435]"></a>SPI_NSSInternalSoftwareConfig</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[436]"></a>SPI_SSOutputCmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[437]"></a>SPI_TIModeCmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[438]"></a>I2S_FullDuplexConfig</STRONG> (Thumb, 80 bytes, Stack size 12 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[125]"></a>SPI_I2S_ReceiveData</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_read_write_byte
</UL>

<P><STRONG><a name="[126]"></a>SPI_I2S_SendData</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_read_write_byte
</UL>

<P><STRONG><a name="[439]"></a>SPI_CalculateCRC</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[43a]"></a>SPI_TransmitCRC</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[43b]"></a>SPI_GetCRC</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[43c]"></a>SPI_GetCRCPolynomial</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[43d]"></a>SPI_I2S_DMACmd</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[43e]"></a>SPI_I2S_ITConfig</STRONG> (Thumb, 68 bytes, Stack size 12 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[124]"></a>SPI_I2S_GetFlagStatus</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_read_write_byte
</UL>

<P><STRONG><a name="[43f]"></a>SPI_I2S_ClearFlag</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[440]"></a>SPI_I2S_GetITStatus</STRONG> (Thumb, 52 bytes, Stack size 20 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[441]"></a>SPI_I2S_ClearITPendingBit</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, stm32f4xx_spi.o(.text), UNUSED)

<P><STRONG><a name="[162]"></a>TIM_DeInit</STRONG> (Thumb, 346 bytes, Stack size 8 bytes, stm32f4xx_tim.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = TIM_DeInit
</UL>
<BR>[Calls]<UL><LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphResetCmd
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB1PeriphResetCmd
</UL>
<BR>[Called By]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_init
</UL>

<P><STRONG><a name="[163]"></a>TIM_TimeBaseInit</STRONG> (Thumb, 104 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_init
</UL>

<P><STRONG><a name="[442]"></a>TIM_TimeBaseStructInit</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[443]"></a>TIM_PrescalerConfig</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[444]"></a>TIM_CounterModeConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[445]"></a>TIM_SetCounter</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[446]"></a>TIM_SetAutoreload</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[447]"></a>TIM_GetCounter</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[448]"></a>TIM_GetPrescaler</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[449]"></a>TIM_UpdateDisableConfig</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[44a]"></a>TIM_UpdateRequestConfig</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[44b]"></a>TIM_ARRPreloadConfig</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[44c]"></a>TIM_SelectOnePulseMode</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[44d]"></a>TIM_SetClockDivision</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[165]"></a>TIM_Cmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_init
</UL>

<P><STRONG><a name="[44e]"></a>TIM_OC1Init</STRONG> (Thumb, 114 bytes, Stack size 16 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[44f]"></a>TIM_OC2Init</STRONG> (Thumb, 154 bytes, Stack size 16 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[450]"></a>TIM_OC3Init</STRONG> (Thumb, 204 bytes, Stack size 16 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[451]"></a>TIM_OC4Init</STRONG> (Thumb, 112 bytes, Stack size 16 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[452]"></a>TIM_OCStructInit</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[453]"></a>TIM_SelectOCxM</STRONG> (Thumb, 86 bytes, Stack size 16 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[454]"></a>TIM_SetCompare1</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[455]"></a>TIM_SetCompare2</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[456]"></a>TIM_SetCompare3</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[457]"></a>TIM_SetCompare4</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[458]"></a>TIM_ForcedOC1Config</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[459]"></a>TIM_ForcedOC2Config</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[45a]"></a>TIM_ForcedOC3Config</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[45b]"></a>TIM_ForcedOC4Config</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[45c]"></a>TIM_OC1PreloadConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[45d]"></a>TIM_OC2PreloadConfig</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[45e]"></a>TIM_OC3PreloadConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[45f]"></a>TIM_OC4PreloadConfig</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[460]"></a>TIM_OC1FastConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[461]"></a>TIM_OC2FastConfig</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[462]"></a>TIM_OC3FastConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[463]"></a>TIM_OC4FastConfig</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[464]"></a>TIM_ClearOC1Ref</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[465]"></a>TIM_ClearOC2Ref</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[466]"></a>TIM_ClearOC3Ref</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[467]"></a>TIM_ClearOC4Ref</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[468]"></a>TIM_OC1PolarityConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[469]"></a>TIM_OC1NPolarityConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[46a]"></a>TIM_OC2PolarityConfig</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[46b]"></a>TIM_OC2NPolarityConfig</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[46c]"></a>TIM_OC3PolarityConfig</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[46d]"></a>TIM_OC3NPolarityConfig</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[46e]"></a>TIM_OC4PolarityConfig</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[46f]"></a>TIM_CCxCmd</STRONG> (Thumb, 30 bytes, Stack size 12 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[470]"></a>TIM_CCxNCmd</STRONG> (Thumb, 30 bytes, Stack size 12 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[1b8]"></a>TIM_SetIC4Prescaler</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ICInit
</UL>

<P><STRONG><a name="[1b6]"></a>TIM_SetIC3Prescaler</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ICInit
</UL>

<P><STRONG><a name="[1b4]"></a>TIM_SetIC2Prescaler</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_PWMIConfig
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ICInit
</UL>

<P><STRONG><a name="[1b2]"></a>TIM_SetIC1Prescaler</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_PWMIConfig
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ICInit
</UL>

<P><STRONG><a name="[1b0]"></a>TIM_ICInit</STRONG> (Thumb, 110 bytes, Stack size 16 bytes, stm32f4xx_tim.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_SetIC1Prescaler
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_SetIC2Prescaler
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_SetIC3Prescaler
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_SetIC4Prescaler
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TI1_Config
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TI2_Config
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TI3_Config
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TI4_Config
</UL>

<P><STRONG><a name="[471]"></a>TIM_ICStructInit</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[1b9]"></a>TIM_PWMIConfig</STRONG> (Thumb, 124 bytes, Stack size 24 bytes, stm32f4xx_tim.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_SetIC1Prescaler
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_SetIC2Prescaler
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TI1_Config
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TI2_Config
</UL>

<P><STRONG><a name="[472]"></a>TIM_GetCapture1</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[473]"></a>TIM_GetCapture2</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[474]"></a>TIM_GetCapture3</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[475]"></a>TIM_GetCapture4</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[476]"></a>TIM_BDTRConfig</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[477]"></a>TIM_BDTRStructInit</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[478]"></a>TIM_CtrlPWMOutputs</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[479]"></a>TIM_SelectCOM</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[47a]"></a>TIM_CCPreloadControl</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[166]"></a>TIM_ITConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__get_timer_ticks
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_init
</UL>

<P><STRONG><a name="[47b]"></a>TIM_GenerateEvent</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[47c]"></a>TIM_GetFlagStatus</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[164]"></a>TIM_ClearFlag</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;soft_timer_init
</UL>

<P><STRONG><a name="[47d]"></a>TIM_GetITStatus</STRONG> (Thumb, 34 bytes, Stack size 12 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[16e]"></a>TIM_ClearITPendingBit</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[37]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM4_IRQHandler
</UL>

<P><STRONG><a name="[47e]"></a>TIM_DMAConfig</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[47f]"></a>TIM_DMACmd</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[480]"></a>TIM_SelectCCDMA</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[481]"></a>TIM_InternalClockConfig</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[1bb]"></a>TIM_SelectInputTrigger</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_TIxExternalClockConfig
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ITRxExternalClockConfig
</UL>

<P><STRONG><a name="[1ba]"></a>TIM_ITRxExternalClockConfig</STRONG> (Thumb, 24 bytes, Stack size 12 bytes, stm32f4xx_tim.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_SelectInputTrigger
</UL>

<P><STRONG><a name="[1bc]"></a>TIM_TIxExternalClockConfig</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, stm32f4xx_tim.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_SelectInputTrigger
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TI1_Config
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TI2_Config
</UL>

<P><STRONG><a name="[1be]"></a>TIM_ETRConfig</STRONG> (Thumb, 28 bytes, Stack size 12 bytes, stm32f4xx_tim.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ETRClockMode2Config
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ETRClockMode1Config
</UL>

<P><STRONG><a name="[1bd]"></a>TIM_ETRClockMode1Config</STRONG> (Thumb, 54 bytes, Stack size 24 bytes, stm32f4xx_tim.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ETRConfig
</UL>

<P><STRONG><a name="[1bf]"></a>TIM_ETRClockMode2Config</STRONG> (Thumb, 32 bytes, Stack size 20 bytes, stm32f4xx_tim.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ETRConfig
</UL>

<P><STRONG><a name="[482]"></a>TIM_SelectOutputTrigger</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[483]"></a>TIM_SelectSlaveMode</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[484]"></a>TIM_SelectMasterSlaveMode</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[485]"></a>TIM_EncoderInterfaceConfig</STRONG> (Thumb, 66 bytes, Stack size 20 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[486]"></a>TIM_SelectHallSensor</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[487]"></a>TIM_RemapConfig</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_tim.o(.text), UNUSED)

<P><STRONG><a name="[1c0]"></a>USART_DeInit</STRONG> (Thumb, 206 bytes, Stack size 8 bytes, stm32f4xx_usart.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphResetCmd
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB1PeriphResetCmd
</UL>

<P><STRONG><a name="[143]"></a>USART_Init</STRONG> (Thumb, 204 bytes, Stack size 48 bytes, stm32f4xx_usart.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = USART_Init &rArr; RCC_GetClocksFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_GetClocksFreq
</UL>
<BR>[Called By]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__uart_init
</UL>

<P><STRONG><a name="[488]"></a>USART_StructInit</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[489]"></a>USART_ClockInit</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[48a]"></a>USART_ClockStructInit</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[148]"></a>USART_Cmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__uart_init
</UL>

<P><STRONG><a name="[48b]"></a>USART_SetPrescaler</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[48c]"></a>USART_OverSampling8Cmd</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[48d]"></a>USART_OneBitMethodCmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[48e]"></a>USART_SendData</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[48f]"></a>USART_ReceiveData</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[490]"></a>USART_SetAddress</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[491]"></a>USART_ReceiverWakeUpCmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[492]"></a>USART_WakeUpConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[493]"></a>USART_LINBreakDetectLengthConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[494]"></a>USART_LINCmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[495]"></a>USART_SendBreak</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[496]"></a>USART_HalfDuplexCmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[497]"></a>USART_SetGuardTime</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[498]"></a>USART_SmartCardCmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[499]"></a>USART_SmartCardNACKCmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[49a]"></a>USART_IrDAConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[49b]"></a>USART_IrDACmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[147]"></a>USART_DMACmd</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__uart_init
</UL>

<P><STRONG><a name="[146]"></a>USART_ITConfig</STRONG> (Thumb, 74 bytes, Stack size 20 bytes, stm32f4xx_usart.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = USART_ITConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__uart_init
</UL>

<P><STRONG><a name="[49c]"></a>USART_GetFlagStatus</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text), UNUSED)

<P><STRONG><a name="[144]"></a>USART_ClearFlag</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f4xx_usart.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__uart_init
</UL>

<P><STRONG><a name="[158]"></a>USART_GetITStatus</STRONG> (Thumb, 118 bytes, Stack size 16 bytes, stm32f4xx_usart.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = USART_GetITStatus
</UL>
<BR>[Called By]<UL><LI><a href="#[3f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART2_IRQHandler
<LI><a href="#[3e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART1_IRQHandler
</UL>

<P><STRONG><a name="[145]"></a>USART_ClearITPendingBit</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, stm32f4xx_usart.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = USART_ClearITPendingBit
</UL>
<BR>[Called By]<UL><LI><a href="#[3f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART2_IRQHandler
<LI><a href="#[3e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART1_IRQHandler
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__uart_init
</UL>

<P><STRONG><a name="[49d]"></a>FSMC_NORSRAMDeInit</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[19b]"></a>FSMC_NORSRAMInit</STRONG> (Thumb, 280 bytes, Stack size 16 bytes, stm32f4xx_fsmc.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = FSMC_NORSRAMInit
</UL>
<BR>[Called By]<UL><LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
</UL>

<P><STRONG><a name="[49e]"></a>FSMC_NORSRAMStructInit</STRONG> (Thumb, 48 bytes, Stack size 0 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[19c]"></a>FSMC_NORSRAMCmd</STRONG> (Thumb, 46 bytes, Stack size 0 bytes, stm32f4xx_fsmc.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TFTLCD_Init
</UL>

<P><STRONG><a name="[49f]"></a>FSMC_NANDDeInit</STRONG> (Thumb, 62 bytes, Stack size 0 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[4a0]"></a>FSMC_NANDInit</STRONG> (Thumb, 214 bytes, Stack size 12 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[4a1]"></a>FSMC_NANDStructInit</STRONG> (Thumb, 54 bytes, Stack size 0 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[4a2]"></a>FSMC_NANDCmd</STRONG> (Thumb, 86 bytes, Stack size 0 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[4a3]"></a>FSMC_NANDECCCmd</STRONG> (Thumb, 86 bytes, Stack size 0 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[4a4]"></a>FSMC_GetECC</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[4a5]"></a>FSMC_PCCARDDeInit</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[4a6]"></a>FSMC_PCCARDInit</STRONG> (Thumb, 250 bytes, Stack size 16 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[4a7]"></a>FSMC_PCCARDStructInit</STRONG> (Thumb, 60 bytes, Stack size 0 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[4a8]"></a>FSMC_PCCARDCmd</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[4a9]"></a>FSMC_ITConfig</STRONG> (Thumb, 128 bytes, Stack size 8 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[4aa]"></a>FSMC_GetFlagStatus</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[4ab]"></a>FSMC_ClearFlag</STRONG> (Thumb, 62 bytes, Stack size 0 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[4ac]"></a>FSMC_GetITStatus</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[4ad]"></a>FSMC_ClearITPendingBit</STRONG> (Thumb, 64 bytes, Stack size 0 bytes, stm32f4xx_fsmc.o(.text), UNUSED)

<P><STRONG><a name="[f]"></a>Reset_Handler</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[2b]"></a>ADC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[2b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_IRQHandler
</UL>
<BR>[Called By]<UL><LI><a href="#[2b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_IRQHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[2d]"></a>CAN1_RX0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[2e]"></a>CAN1_RX1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[2f]"></a>CAN1_SCE_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[2c]"></a>CAN1_TX_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[59]"></a>CAN2_RX0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[5a]"></a>CAN2_RX1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[5b]"></a>CAN2_SCE_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[58]"></a>CAN2_TX_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[68]"></a>CRYP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[67]"></a>DCMI_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[24]"></a>DMA1_Stream0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[25]"></a>DMA1_Stream1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[26]"></a>DMA1_Stream2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[27]"></a>DMA1_Stream3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[28]"></a>DMA1_Stream4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[29]"></a>DMA1_Stream5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[2a]"></a>DMA1_Stream6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[48]"></a>DMA1_Stream7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[51]"></a>DMA2_Stream0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[52]"></a>DMA2_Stream1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[53]"></a>DMA2_Stream2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[54]"></a>DMA2_Stream3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[55]"></a>DMA2_Stream4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[5d]"></a>DMA2_Stream5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[5e]"></a>DMA2_Stream6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[5f]"></a>DMA2_Stream7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[56]"></a>ETH_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[57]"></a>ETH_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[1f]"></a>EXTI0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[41]"></a>EXTI15_10_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[20]"></a>EXTI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[21]"></a>EXTI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[22]"></a>EXTI3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[23]"></a>EXTI4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[30]"></a>EXTI9_5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[1d]"></a>FLASH_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[6a]"></a>FPU_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[49]"></a>FSMC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[69]"></a>HASH_RNG_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[39]"></a>I2C1_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[38]"></a>I2C1_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[3b]"></a>I2C2_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[3a]"></a>I2C2_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[62]"></a>I2C3_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[61]"></a>I2C3_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[5c]"></a>OTG_FS_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[43]"></a>OTG_FS_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[64]"></a>OTG_HS_EP1_IN_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[63]"></a>OTG_HS_EP1_OUT_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[66]"></a>OTG_HS_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[65]"></a>OTG_HS_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[1a]"></a>PVD_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[1e]"></a>RCC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[42]"></a>RTC_Alarm_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[1c]"></a>RTC_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[4a]"></a>SDIO_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[3c]"></a>SPI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[3d]"></a>SPI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[4c]"></a>SPI3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[1b]"></a>TAMP_STAMP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[31]"></a>TIM1_BRK_TIM9_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[34]"></a>TIM1_CC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[33]"></a>TIM1_TRG_COM_TIM11_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[32]"></a>TIM1_UP_TIM10_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[35]"></a>TIM2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[36]"></a>TIM3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[4b]"></a>TIM5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[4f]"></a>TIM6_DAC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[50]"></a>TIM7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[44]"></a>TIM8_BRK_TIM12_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[47]"></a>TIM8_CC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[46]"></a>TIM8_TRG_COM_TIM14_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[45]"></a>TIM8_UP_TIM13_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[4d]"></a>UART4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[4e]"></a>UART5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[40]"></a>USART3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[60]"></a>USART6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[19]"></a>WWDG_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f40xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f40xx.o(RESET)
</UL>
<P><STRONG><a name="[1c3]"></a>vListInitialise</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, list.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutex
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckForValidListAndQueue
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseTaskLists
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReset
</UL>

<P><STRONG><a name="[1e1]"></a>vListInitialiseItem</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, list.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTimerCreate
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseTCBVariables
</UL>

<P><STRONG><a name="[1e5]"></a>vListInsertEnd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, list.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericCreate
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskNotifyGiveFromISR
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericNotifyFromISR
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericNotify
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskNotifyWait
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ulTaskNotifyTake
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeFromISR
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskResume
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspend
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPrioritySet
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskIncrementTick
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelete
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskPriorityDisinherit
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPriorityInherit
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventListRestricted
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventList
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromUnorderedEventList
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnUnorderedEventList
</UL>

<P><STRONG><a name="[1eb]"></a>vListInsert</STRONG> (Thumb, 52 bytes, Stack size 8 bytes, list.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = vListInsert
</UL>
<BR>[Called By]<UL><LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvSwitchTimerLists
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInsertTimerInActiveList
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventList
</UL>

<P><STRONG><a name="[1e7]"></a>uxListRemove</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, list.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessExpiredTimer
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessReceivedCommands
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvSwitchTimerLists
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskNotifyGiveFromISR
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericNotifyFromISR
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericNotify
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskNotifyWait
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ulTaskNotifyTake
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeFromISR
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskResume
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspend
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPrioritySet
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelayUntil
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskIncrementTick
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelete
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskPriorityDisinherit
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPriorityInherit
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventListRestricted
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventList
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromUnorderedEventList
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnUnorderedEventList
</UL>

<P><STRONG><a name="[1c1]"></a>xQueueGenericReset</STRONG> (Thumb, 144 bytes, Stack size 16 bytes, queue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = xQueueGenericReset &rArr; xTaskRemoveFromEventList
</UL>
<BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInitialise
</UL>
<BR>[Called By]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericCreate
</UL>

<P><STRONG><a name="[1c4]"></a>xQueueGenericCreate</STRONG> (Thumb, 134 bytes, Stack size 32 bytes, queue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = xQueueGenericCreate &rArr; pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReset
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>
<BR>[Called By]<UL><LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckForValidListAndQueue
</UL>

<P><STRONG><a name="[13f]"></a>xQueueGenericSend</STRONG> (Thumb, 408 bytes, Stack size 56 bytes, queue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGetSchedulerState
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCheckForTimeOut
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSetTimeOutState
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventList
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataToQueue
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueFull
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
</UL>
<BR>[Called By]<UL><LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutex
<LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_printf
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;save_param
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__param_get
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__param_set
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_send
<LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_port_output_unlock
<LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_SignalEvent
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Unlock
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTimerGenericCommand
</UL>

<P><STRONG><a name="[fb]"></a>xQueueCreateMutex</STRONG> (Thumb, 76 bytes, Stack size 16 bytes, queue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInitialise
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>
<BR>[Called By]<UL><LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;kernel_obj_init
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_struct_init
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_port_init
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
</UL>

<P><STRONG><a name="[1d0]"></a>xQueueGenericSendFromISR</STRONG> (Thumb, 246 bytes, Stack size 32 bytes, queue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = xQueueGenericSendFromISR &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortValidateInterruptPriority
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataToQueue
</UL>
<BR>[Called By]<UL><LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTimerGenericCommand
</UL>

<P><STRONG><a name="[1d2]"></a>xQueueGiveFromISR</STRONG> (Thumb, 214 bytes, Stack size 24 bytes, queue.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortValidateInterruptPriority
</UL>

<P><STRONG><a name="[13e]"></a>xQueueGenericReceive</STRONG> (Thumb, 418 bytes, Stack size 56 bytes, queue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = xQueueGenericReceive &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGetSchedulerState
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCheckForTimeOut
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSetTimeOutState
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPriorityInherit
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventList
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvTaskIncrementMutexHeldCount
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataFromQueue
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueEmpty
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
</UL>
<BR>[Called By]<UL><LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_printf
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;save_param
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__param_get
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__param_set
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_send
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_port_output_lock
<LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_WaitEvent
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Lock
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessReceivedCommands
</UL>

<P><STRONG><a name="[1d7]"></a>xQueueReceiveFromISR</STRONG> (Thumb, 188 bytes, Stack size 32 bytes, queue.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortValidateInterruptPriority
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataFromQueue
</UL>

<P><STRONG><a name="[1d8]"></a>xQueuePeekFromISR</STRONG> (Thumb, 176 bytes, Stack size 32 bytes, queue.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortValidateInterruptPriority
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataFromQueue
</UL>

<P><STRONG><a name="[1d9]"></a>uxQueueMessagesWaiting</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, queue.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>

<P><STRONG><a name="[1da]"></a>uxQueueSpacesAvailable</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, queue.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>

<P><STRONG><a name="[4ae]"></a>uxQueueMessagesWaitingFromISR</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, queue.o(.text), UNUSED)

<P><STRONG><a name="[1db]"></a>vQueueDelete</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, queue.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
</UL>

<P><STRONG><a name="[4af]"></a>uxQueueGetQueueNumber</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, queue.o(.text), UNUSED)

<P><STRONG><a name="[4b0]"></a>vQueueSetQueueNumber</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, queue.o(.text), UNUSED)

<P><STRONG><a name="[4b1]"></a>ucQueueGetQueueType</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, queue.o(.text), UNUSED)

<P><STRONG><a name="[4b2]"></a>xQueueIsQueueEmptyFromISR</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, queue.o(.text), UNUSED)

<P><STRONG><a name="[4b3]"></a>xQueueIsQueueFullFromISR</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, queue.o(.text), UNUSED)

<P><STRONG><a name="[1dd]"></a>vQueueWaitForMessageRestricted</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, queue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = vQueueWaitForMessageRestricted &rArr; vTaskPlaceOnEventListRestricted &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventListRestricted
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
</UL>
<BR>[Called By]<UL><LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessTimerOrBlockTask
</UL>

<P><STRONG><a name="[f9]"></a>xTaskGenericCreate</STRONG> (Thumb, 340 bytes, Stack size 56 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = xTaskGenericCreate &rArr; prvAllocateTCBAndStack &rArr; pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pxPortInitialiseStack
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAllocateTCBAndStack
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseTCBVariables
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseTaskLists
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>
<BR>[Called By]<UL><LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskStartScheduler
<LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Creat
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTimerCreateTimerTask
</UL>

<P><STRONG><a name="[1e6]"></a>vTaskDelete</STRONG> (Thumb, 186 bytes, Stack size 16 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvResetNextTaskUnblockTime
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>

<P><STRONG><a name="[1e9]"></a>xTaskIncrementTick</STRONG> (Thumb, 366 bytes, Stack size 24 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvResetNextTaskUnblockTime
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>
<BR>[Called By]<UL><LI><a href="#[103]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xPortSysTickHandler
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
</UL>

<P><STRONG><a name="[1cf]"></a>xTaskResumeAll</STRONG> (Thumb, 224 bytes, Stack size 16 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskIncrementTick
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>
<BR>[Called By]<UL><LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessTimerOrBlockTask
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxTaskGetSystemState
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelayUntil
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>

<P><STRONG><a name="[1cc]"></a>vTaskSuspendAll</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, tasks.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessTimerOrBlockTask
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxTaskGetSystemState
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelayUntil
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>

<P><STRONG><a name="[1ec]"></a>vTaskDelayUntil</STRONG> (Thumb, 230 bytes, Stack size 32 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
</UL>

<P><STRONG><a name="[f7]"></a>vTaskDelay</STRONG> (Thumb, 120 bytes, Stack size 16 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = vTaskDelay &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
</UL>
<BR>[Called By]<UL><LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Main
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Delay
</UL>

<P><STRONG><a name="[1ed]"></a>uxTaskPriorityGet</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>

<P><STRONG><a name="[1ee]"></a>uxTaskPriorityGetFromISR</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortValidateInterruptPriority
</UL>

<P><STRONG><a name="[1ef]"></a>vTaskPrioritySet</STRONG> (Thumb, 316 bytes, Stack size 32 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>

<P><STRONG><a name="[ec]"></a>vTaskSwitchContext</STRONG> (Thumb, 118 bytes, Stack size 0 bytes, tasks.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[17]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PendSV_Handler
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspend
</UL>

<P><STRONG><a name="[1f0]"></a>vTaskSuspend</STRONG> (Thumb, 198 bytes, Stack size 16 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSwitchContext
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvResetNextTaskUnblockTime
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>

<P><STRONG><a name="[1f1]"></a>vTaskResume</STRONG> (Thumb, 130 bytes, Stack size 16 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvTaskIsTaskSuspended
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>

<P><STRONG><a name="[1f3]"></a>xTaskResumeFromISR</STRONG> (Thumb, 160 bytes, Stack size 24 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvTaskIsTaskSuspended
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortValidateInterruptPriority
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>

<P><STRONG><a name="[101]"></a>vTaskStartScheduler</STRONG> (Thumb, 110 bytes, Stack size 24 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = vTaskStartScheduler &rArr; xTimerCreateTimerTask &rArr; xTaskGenericCreate &rArr; prvAllocateTCBAndStack &rArr; pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericCreate
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTimerCreateTimerTask
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xPortStartScheduler
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[1f8]"></a>vTaskEndScheduler</STRONG> (Thumb, 100 bytes, Stack size 8 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEndScheduler
</UL>

<P><STRONG><a name="[20a]"></a>xTaskGetTickCount</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, tasks.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTime
<LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvSampleTimeNow
</UL>

<P><STRONG><a name="[1fa]"></a>xTaskGetTickCountFromISR</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortValidateInterruptPriority
</UL>

<P><STRONG><a name="[4b4]"></a>uxTaskGetNumberOfTasks</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, tasks.o(.text), UNUSED)

<P><STRONG><a name="[1fd]"></a>uxTaskGetSystemState</STRONG> (Thumb, 132 bytes, Stack size 24 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvListTaskWithinSingleList
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
</UL>

<P><STRONG><a name="[1ce]"></a>vTaskPlaceOnEventList</STRONG> (Thumb, 108 bytes, Stack size 16 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsert
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>
<BR>[Called By]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
</UL>

<P><STRONG><a name="[1fe]"></a>vTaskPlaceOnUnorderedEventList</STRONG> (Thumb, 160 bytes, Stack size 24 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>

<P><STRONG><a name="[1de]"></a>vTaskPlaceOnEventListRestricted</STRONG> (Thumb, 114 bytes, Stack size 24 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = vTaskPlaceOnEventListRestricted &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>
<BR>[Called By]<UL><LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vQueueWaitForMessageRestricted
</UL>

<P><STRONG><a name="[1c2]"></a>xTaskRemoveFromEventList</STRONG> (Thumb, 128 bytes, Stack size 16 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = xTaskRemoveFromEventList
</UL>
<BR>[Calls]<UL><LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>
<BR>[Called By]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceiveFromISR
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGiveFromISR
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSendFromISR
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReset
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
</UL>

<P><STRONG><a name="[1ff]"></a>xTaskRemoveFromUnorderedEventList</STRONG> (Thumb, 204 bytes, Stack size 24 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>

<P><STRONG><a name="[1cb]"></a>vTaskSetTimeOutState</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, tasks.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCheckForTimeOut
</UL>

<P><STRONG><a name="[1cd]"></a>xTaskCheckForTimeOut</STRONG> (Thumb, 132 bytes, Stack size 16 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = xTaskCheckForTimeOut
</UL>
<BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSetTimeOutState
</UL>
<BR>[Called By]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
</UL>

<P><STRONG><a name="[1c7]"></a>vTaskMissedYield</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, tasks.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
</UL>

<P><STRONG><a name="[4b5]"></a>uxTaskGetTaskNumber</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, tasks.o(.text), UNUSED)

<P><STRONG><a name="[4b6]"></a>vTaskSetTaskNumber</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, tasks.o(.text), UNUSED)

<P><STRONG><a name="[220]"></a>xTaskGetCurrentTaskHandle</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, tasks.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTaskId
</UL>

<P><STRONG><a name="[104]"></a>xTaskGetSchedulerState</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, tasks.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[18]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_Handler
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTimerGenericCommand
</UL>

<P><STRONG><a name="[1d6]"></a>vTaskPriorityInherit</STRONG> (Thumb, 164 bytes, Stack size 16 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = vTaskPriorityInherit
</UL>
<BR>[Calls]<UL><LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>
<BR>[Called By]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
</UL>

<P><STRONG><a name="[1ca]"></a>xTaskPriorityDisinherit</STRONG> (Thumb, 188 bytes, Stack size 16 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>
<BR>[Called By]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataToQueue
</UL>

<P><STRONG><a name="[4b7]"></a>uxTaskResetEventItemValue</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, tasks.o(.text), UNUSED)

<P><STRONG><a name="[1d5]"></a>pvTaskIncrementMutexHeldCount</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, tasks.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
</UL>

<P><STRONG><a name="[200]"></a>ulTaskNotifyTake</STRONG> (Thumb, 174 bytes, Stack size 24 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>

<P><STRONG><a name="[201]"></a>xTaskNotifyWait</STRONG> (Thumb, 250 bytes, Stack size 32 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>

<P><STRONG><a name="[202]"></a>xTaskGenericNotify</STRONG> (Thumb, 242 bytes, Stack size 32 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>

<P><STRONG><a name="[203]"></a>xTaskGenericNotifyFromISR</STRONG> (Thumb, 290 bytes, Stack size 40 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortValidateInterruptPriority
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>

<P><STRONG><a name="[204]"></a>vTaskNotifyGiveFromISR</STRONG> (Thumb, 208 bytes, Stack size 24 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortValidateInterruptPriority
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
</UL>

<P><STRONG><a name="[205]"></a>xTaskNotifyStateClear</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>

<P><STRONG><a name="[207]"></a>xTimerGenericCommand</STRONG> (Thumb, 126 bytes, Stack size 40 bytes, timers.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = xTimerGenericCommand &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGetSchedulerState
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSendFromISR
</UL>
<BR>[Called By]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessExpiredTimer
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessReceivedCommands
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvSwitchTimerLists
</UL>

<P><STRONG><a name="[1f6]"></a>xTimerCreateTimerTask</STRONG> (Thumb, 110 bytes, Stack size 24 bytes, timers.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = xTimerCreateTimerTask &rArr; xTaskGenericCreate &rArr; prvAllocateTCBAndStack &rArr; pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericCreate
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckForValidListAndQueue
</UL>
<BR>[Called By]<UL><LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskStartScheduler
</UL>

<P><STRONG><a name="[210]"></a>xTimerCreate</STRONG> (Thumb, 94 bytes, Stack size 32 bytes, timers.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckForValidListAndQueue
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInitialiseItem
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>

<P><STRONG><a name="[4b8]"></a>pcTimerGetTimerName</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, timers.o(.text), UNUSED)

<P><STRONG><a name="[211]"></a>xTimerIsTimerActive</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, timers.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>

<P><STRONG><a name="[212]"></a>pvTimerGetTimerID</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, timers.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>

<P><STRONG><a name="[213]"></a>vTimerSetTimerID</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, timers.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>

<P><STRONG><a name="[1e4]"></a>pxPortInitialiseStack</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, port.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericCreate
</UL>

<P><STRONG><a name="[214]"></a>vPortSetupTimerInterrupt</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, port.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xPortStartScheduler
</UL>

<P><STRONG><a name="[1f7]"></a>xPortStartScheduler</STRONG> (Thumb, 288 bytes, Stack size 16 bytes, port.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = xPortStartScheduler
</UL>
<BR>[Calls]<UL><LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortSetupTimerInterrupt
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__asm___6_port_c_39a90d8d__prvEnableVFP
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__asm___6_port_c_39a90d8d__prvStartFirstTask
</UL>
<BR>[Called By]<UL><LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskStartScheduler
</UL>

<P><STRONG><a name="[1f9]"></a>vPortEndScheduler</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, port.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskEndScheduler
</UL>

<P><STRONG><a name="[14b]"></a>vPortEnterCritical</STRONG> (Thumb, 80 bytes, Stack size 0 bytes, port.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericCreate
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_disable_rx_timeout
<LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_enable_rx_timeout
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_rx_fifo_clean
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTimerSetTimerID
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvTimerGetTimerID
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTimerIsTimerActive
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckForValidListAndQueue
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskNotifyStateClear
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericNotify
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskNotifyWait
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ulTaskNotifyTake
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskResume
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspend
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPrioritySet
<LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxTaskPriorityGet
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelete
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
<LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCheckForTimeOut
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vQueueWaitForMessageRestricted
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxQueueSpacesAvailable
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxQueueMessagesWaiting
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReset
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueEmpty
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueFull
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
</UL>

<P><STRONG><a name="[14d]"></a>vPortExitCritical</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, port.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericCreate
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_disable_rx_timeout
<LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_enable_rx_timeout
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_rx_fifo_clean
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTimerSetTimerID
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvTimerGetTimerID
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTimerIsTimerActive
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckForValidListAndQueue
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskNotifyStateClear
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericNotify
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskNotifyWait
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ulTaskNotifyTake
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskResume
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspend
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPrioritySet
<LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxTaskPriorityGet
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelete
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
<LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCheckForTimeOut
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vQueueWaitForMessageRestricted
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxQueueSpacesAvailable
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxQueueMessagesWaiting
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReset
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueEmpty
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueFull
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
</UL>

<P><STRONG><a name="[103]"></a>xPortSysTickHandler</STRONG> (Thumb, 50 bytes, Stack size 8 bytes, port.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = xPortSysTickHandler &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskIncrementTick
</UL>
<BR>[Called By]<UL><LI><a href="#[18]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_Handler
</UL>

<P><STRONG><a name="[1d1]"></a>vPortValidateInterruptPriority</STRONG> (Thumb, 110 bytes, Stack size 16 bytes, port.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = vPortValidateInterruptPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortGetIPSR
</UL>
<BR>[Called By]<UL><LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskNotifyGiveFromISR
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericNotifyFromISR
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGetTickCountFromISR
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeFromISR
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxTaskPriorityGetFromISR
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueuePeekFromISR
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceiveFromISR
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGiveFromISR
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSendFromISR
</UL>

<P><STRONG><a name="[1c5]"></a>pvPortMalloc</STRONG> (Thumb, 294 bytes, Stack size 24 bytes, heap_4.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvHeapInit
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInsertBlockIntoFreeList
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
</UL>
<BR>[Called By]<UL><LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutex
<LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTimerCreate
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAllocateTCBAndStack
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericCreate
</UL>

<P><STRONG><a name="[1dc]"></a>vPortFree</STRONG> (Thumb, 140 bytes, Stack size 16 bytes, heap_4.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = vPortFree &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInsertBlockIntoFreeList
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
</UL>
<BR>[Called By]<UL><LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessReceivedCommands
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvDeleteTCB
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAllocateTCBAndStack
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vQueueDelete
</UL>

<P><STRONG><a name="[4b9]"></a>xPortGetFreeHeapSize</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, heap_4.o(.text), UNUSED)

<P><STRONG><a name="[4ba]"></a>xPortGetMinimumEverFreeHeapSize</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, heap_4.o(.text), UNUSED)

<P><STRONG><a name="[4bb]"></a>vPortInitialiseBlocks</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, heap_4.o(.text), UNUSED)

<P><STRONG><a name="[21a]"></a>GUI_X_GetTime</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, gui_x_os.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_X_GetTime
</UL>
<BR>[Calls]<UL><LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGetTickCount
</UL>
<BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[21b]"></a>GUI_X_Delay</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_x_os.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = GUI_X_Delay &rArr; vTaskDelay &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
</UL>
<BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[2e2]"></a>GUI_X_Init</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_os.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[3]"></a>GUI_X_ExecIdle</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_os.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> gui_waitevent.o(.data)
</UL>
<P><STRONG><a name="[21c]"></a>GUI_X_InitOS</STRONG> (Thumb, 120 bytes, Stack size 8 bytes, gui_x_os.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutex
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericCreate
</UL>
<BR>[Called By]<UL><LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Lock
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
</UL>

<P><STRONG><a name="[21d]"></a>GUI_X_Unlock</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, gui_x_os.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = GUI_X_Unlock &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>
<BR>[Called By]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
</UL>

<P><STRONG><a name="[21e]"></a>GUI_X_Lock</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, gui_x_os.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
</UL>
<BR>[Called By]<UL><LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[21f]"></a>GUI_X_GetTaskId</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, gui_x_os.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_X_GetTaskId
</UL>
<BR>[Calls]<UL><LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGetCurrentTaskHandle
</UL>
<BR>[Called By]<UL><LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
</UL>

<P><STRONG><a name="[221]"></a>GUI_X_WaitEvent</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, gui_x_os.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
</UL>

<P><STRONG><a name="[222]"></a>GUI_X_SignalEvent</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, gui_x_os.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>

<P><STRONG><a name="[4bc]"></a>GUI_X_Log</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_os.o(.text), UNUSED)

<P><STRONG><a name="[4bd]"></a>GUI_X_Warn</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_os.o(.text), UNUSED)

<P><STRONG><a name="[4be]"></a>GUI_X_ErrorOut</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_os.o(.text), UNUSED)

<P><STRONG><a name="[223]"></a>GUI_X_Config</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, guiconf.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_X_Config
</UL>
<BR>[Calls]<UL><LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDefaultFont
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AssignMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[230]"></a>LCD_X_Config</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, lcdconf_flexcolor_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetVSizeEx
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetSizeEx
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
</UL>
<BR>[Called By]<UL><LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[22f]"></a>LCD_X_DisplayDriver</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, lcdconf_flexcolor_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_X_DisplayDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetLUTEntry
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Off
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_On
<LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Init
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetSize
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetVRAMAddr
<LI><a href="#[a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetOrg
</UL>

<P><STRONG><a name="[234]"></a>elog_output_unlock</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, elog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = elog_output_unlock &rArr; elog_port_output_unlock &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_port_output_unlock
</UL>
<BR>[Called By]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
</UL>

<P><STRONG><a name="[237]"></a>elog_output_lock</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, elog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = elog_output_lock &rArr; elog_port_output_lock &rArr; xQueueGenericReceive &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_port_output_lock
</UL>
<BR>[Called By]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_raw
</UL>

<P><STRONG><a name="[176]"></a>elog_output</STRONG> (Thumb, 734 bytes, Stack size 88 bytes, elog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 232 + In Cycle
<LI>Call Chain = elog_output &rArr;  elog_output (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_strcpy
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_port_output
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_port_get_time
<LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_port_get_t_info
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_port_get_p_info
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output_lock
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output_unlock
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_fmt_enabled
<LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2snprintf
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
<LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strstr
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__c89vsnprintf
</UL>
<BR>[Called By]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;load_param
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_set_fmt
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_memcpy
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_cpyln
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_strcpy
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_find_tag
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_find_lvl
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_set_filter
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_set_output_enabled
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_set_filter_lvl
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_fmt_enabled
</UL>

<P><STRONG><a name="[241]"></a>elog_set_filter_lvl</STRONG> (Thumb, 246 bytes, Stack size 32 bytes, elog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = elog_set_filter_lvl &rArr; elog_output &rArr;  elog_output (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
</UL>
<BR>[Called By]<UL><LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_init
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_set_filter
</UL>

<P><STRONG><a name="[242]"></a>elog_output_lock_enabled</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, elog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = elog_output_lock_enabled &rArr; elog_port_output_unlock &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_port_output_unlock
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_port_output_lock
</UL>
<BR>[Called By]<UL><LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_init
</UL>

<P><STRONG><a name="[fe]"></a>elog_init</STRONG> (Thumb, 44 bytes, Stack size 8 bytes, elog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = elog_init &rArr; elog_set_filter_lvl &rArr; elog_output &rArr;  elog_output (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_port_init
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output_lock_enabled
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_set_filter_lvl
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[244]"></a>elog_set_output_enabled</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, elog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = elog_set_output_enabled &rArr; elog_output &rArr;  elog_output (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
</UL>
<BR>[Called By]<UL><LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_start
</UL>

<P><STRONG><a name="[100]"></a>elog_start</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, elog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = elog_start &rArr; elog_set_output_enabled &rArr; elog_output &rArr;  elog_output (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_set_output_enabled
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[4bf]"></a>elog_get_output_enabled</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, elog.o(.text), UNUSED)

<P><STRONG><a name="[ff]"></a>elog_set_fmt</STRONG> (Thumb, 92 bytes, Stack size 32 bytes, elog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = elog_set_fmt &rArr; elog_output &rArr;  elog_output (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
</UL>
<BR>[Called By]<UL><LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[245]"></a>elog_set_filter_kw</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, elog.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strncpy
</UL>
<BR>[Called By]<UL><LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_set_filter
</UL>

<P><STRONG><a name="[247]"></a>elog_set_filter_tag</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, elog.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strncpy
</UL>
<BR>[Called By]<UL><LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_set_filter
</UL>

<P><STRONG><a name="[248]"></a>elog_set_filter</STRONG> (Thumb, 104 bytes, Stack size 40 bytes, elog.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_set_filter_tag
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_set_filter_kw
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_set_filter_lvl
</UL>

<P><STRONG><a name="[249]"></a>elog_raw</STRONG> (Thumb, 82 bytes, Stack size 32 bytes, elog.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_port_output_unlock
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_port_output
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output_lock
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__c89vsnprintf
</UL>

<P><STRONG><a name="[4c0]"></a>elog_assert_set_hook</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, elog.o(.text), UNUSED)

<P><STRONG><a name="[24a]"></a>elog_find_lvl</STRONG> (Thumb, 888 bytes, Stack size 32 bytes, elog.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
</UL>

<P><STRONG><a name="[24b]"></a>elog_find_tag</STRONG> (Thumb, 344 bytes, Stack size 48 bytes, elog.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memchr
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>

<P><STRONG><a name="[23b]"></a>elog_strcpy</STRONG> (Thumb, 164 bytes, Stack size 40 bytes, elog_utils.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40 + In Cycle
<LI>Call Chain = elog_strcpy &rArr;  elog_output (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
</UL>
<BR>[Called By]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
</UL>

<P><STRONG><a name="[24d]"></a>elog_cpyln</STRONG> (Thumb, 180 bytes, Stack size 48 bytes, elog_utils.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strncmp
</UL>

<P><STRONG><a name="[24f]"></a>elog_memcpy</STRONG> (Thumb, 158 bytes, Stack size 48 bytes, elog_utils.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
</UL>

<P><STRONG><a name="[243]"></a>elog_port_init</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, elog_port.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = elog_port_init &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutex
</UL>
<BR>[Called By]<UL><LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_init
</UL>

<P><STRONG><a name="[240]"></a>elog_port_output</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, elog_port.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = elog_port_output &rArr; uart_printf &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_printf
</UL>
<BR>[Called By]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_raw
</UL>

<P><STRONG><a name="[238]"></a>elog_port_output_lock</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, elog_port.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = elog_port_output_lock &rArr; xQueueGenericReceive &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
</UL>
<BR>[Called By]<UL><LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output_lock_enabled
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output_lock
</UL>

<P><STRONG><a name="[235]"></a>elog_port_output_unlock</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, elog_port.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = elog_port_output_unlock &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>
<BR>[Called By]<UL><LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_raw
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output_lock_enabled
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output_unlock
</UL>

<P><STRONG><a name="[23c]"></a>elog_port_get_time</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, elog_port.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
</UL>

<P><STRONG><a name="[23d]"></a>elog_port_get_p_info</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, elog_port.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
</UL>

<P><STRONG><a name="[23e]"></a>elog_port_get_t_info</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, elog_port.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
</UL>

<P><STRONG><a name="[a6]"></a>GUIPROP_X_DispChar</STRONG> (Thumb, 358 bytes, Stack size 64 bytes, guicharpex.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = GUIPROP_X_DispChar &rArr; GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetDataFromMemory
</UL>
<BR>[Address Reference Count : 4]<UL><LI> gui_fonthz12.o(.constdata)
<LI> gui_fonthz24.o(.constdata)
<LI> gui_fonthz16.o(.constdata)
<LI> gui_fonthz32.o(.constdata)
</UL>
<P><STRONG><a name="[a7]"></a>GUIPROP_X_GetCharDistX</STRONG> (Thumb, 58 bytes, Stack size 0 bytes, guicharpex.o(.text))
<BR>[Address Reference Count : 4]<UL><LI> gui_fonthz12.o(.constdata)
<LI> gui_fonthz24.o(.constdata)
<LI> gui_fonthz16.o(.constdata)
<LI> gui_fonthz32.o(.constdata)
</UL>
<P><STRONG><a name="[4c1]"></a>___aeabi_memcpy8$move</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text), UNUSED)

<P><STRONG><a name="[13c]"></a>__aeabi_memcpy</STRONG> (Thumb, 64 bytes, Stack size 8 bytes, memmovea.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_AutoWritePage
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;param_set_def
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__param_get
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__param_set
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_send_no_lock
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataFromQueue
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataToQueue
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[251]"></a>__aeabi_memcpy4</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_CopyContext
<LI><a href="#[3c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetDataFromMemory
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateUser
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[3b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP_DDB
</UL>

<P><STRONG><a name="[3d0]"></a>__aeabi_memmove</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_memmove
</UL>
<BR>[Called By]<UL><LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
</UL>

<P><STRONG><a name="[4c2]"></a>__aeabi_memmove4</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text), UNUSED)

<P><STRONG><a name="[4c3]"></a>__aeabi_memmove8</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text), UNUSED)

<P><STRONG><a name="[1e3]"></a>__aeabi_memset</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, memseta.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAllocateTCBAndStack
<LI><a href="#[dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_AddHLine
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_memset$wrapper
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr
</UL>

<P><STRONG><a name="[4c4]"></a>__aeabi_memset4</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)

<P><STRONG><a name="[4c5]"></a>__aeabi_memset8</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)

<P><STRONG><a name="[133]"></a>__aeabi_memclr</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, memseta.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>
<BR>[Called By]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;efifo_init
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_struct_init
</UL>

<P><STRONG><a name="[135]"></a>__aeabi_memclr4</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;param_set_def
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_struct_init
<LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Clear
</UL>

<P><STRONG><a name="[4c6]"></a>__aeabi_memclr8</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)

<P><STRONG><a name="[258]"></a>_memset$wrapper</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, memseta.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>

<P><STRONG><a name="[23a]"></a>strstr</STRONG> (Thumb, 36 bytes, Stack size 12 bytes, strstr.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = strstr
</UL>
<BR>[Called By]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
</UL>

<P><STRONG><a name="[246]"></a>strncpy</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, strncpy.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_set_filter_tag
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_set_filter_kw
</UL>

<P><STRONG><a name="[239]"></a>strlen</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, strlen.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_find_tag
</UL>

<P><STRONG><a name="[24c]"></a>memchr</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, memchr.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_find_tag
</UL>

<P><STRONG><a name="[181]"></a>memcmp</STRONG> (Thumb, 26 bytes, Stack size 12 bytes, memcmp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_AutoWritePage
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetDataFromMemory
</UL>

<P><STRONG><a name="[339]"></a>strcpy</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, strcpy.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[24e]"></a>strncmp</STRONG> (Thumb, 30 bytes, Stack size 12 bytes, strncmp.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_cpyln
</UL>

<P><STRONG><a name="[195]"></a>__aeabi_dmul</STRONG> (Thumb, 228 bytes, Stack size 48 bytes, dmul.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = __aeabi_dmul &rArr; _double_epilogue &rArr; _double_round
</UL>
<BR>[Calls]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_epilogue
</UL>
<BR>[Called By]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SSD_BackLightSet
<LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[194]"></a>__aeabi_ui2d</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, dfltui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = __aeabi_ui2d &rArr; _double_epilogue &rArr; _double_round
</UL>
<BR>[Calls]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_epilogue
</UL>
<BR>[Called By]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SSD_BackLightSet
</UL>

<P><STRONG><a name="[196]"></a>__aeabi_d2uiz</STRONG> (Thumb, 50 bytes, Stack size 8 bytes, dfixui.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_d2uiz
</UL>
<BR>[Calls]<UL><LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_llsr
</UL>
<BR>[Called By]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SSD_BackLightSet
</UL>

<P><STRONG><a name="[4c7]"></a>__aeabi_uidiv</STRONG> (Thumb, 0 bytes, Stack size 12 bytes, uidiv.o(.text), UNUSED)

<P><STRONG><a name="[3da]"></a>__aeabi_uidivmod</STRONG> (Thumb, 44 bytes, Stack size 12 bytes, uidiv.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
</UL>

<P><STRONG><a name="[25b]"></a>__aeabi_uldivmod</STRONG> (Thumb, 98 bytes, Stack size 40 bytes, uldiv.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_llsl
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_llsr
</UL>
<BR>[Called By]<UL><LI><a href="#[3d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
<LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
<LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[25a]"></a>__aeabi_llsr</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, llushr.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2uiz
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uldivmod
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_epilogue
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2ulz
</UL>

<P><STRONG><a name="[4c8]"></a>_ll_ushift_r</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, llushr.o(.text), UNUSED)

<P><STRONG><a name="[4c9]"></a>__I$use$fp</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, iusefp.o(.text), UNUSED)

<P><STRONG><a name="[25d]"></a>_double_round</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, depilogue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _double_round
</UL>
<BR>[Called By]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_epilogue
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ddiv
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
</UL>

<P><STRONG><a name="[259]"></a>_double_epilogue</STRONG> (Thumb, 164 bytes, Stack size 32 bytes, depilogue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _double_epilogue &rArr; _double_round
</UL>
<BR>[Calls]<UL><LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_llsl
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_round
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_llsr
</UL>
<BR>[Called By]<UL><LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ui2d
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
</UL>

<P><STRONG><a name="[25e]"></a>__aeabi_dadd</STRONG> (Thumb, 322 bytes, Stack size 48 bytes, dadd.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_lasr
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_llsl
<LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_round
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_epilogue
</UL>
<BR>[Called By]<UL><LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_drsub
<LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dsub
<LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[260]"></a>__aeabi_dsub</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, dadd.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
</UL>

<P><STRONG><a name="[261]"></a>__aeabi_drsub</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, dadd.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
</UL>

<P><STRONG><a name="[262]"></a>__aeabi_ddiv</STRONG> (Thumb, 222 bytes, Stack size 32 bytes, ddiv.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_round
</UL>
<BR>[Called By]<UL><LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[263]"></a>__aeabi_d2ulz</STRONG> (Thumb, 48 bytes, Stack size 0 bytes, dfixul.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_llsl
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_llsr
</UL>
<BR>[Called By]<UL><LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[3d7]"></a>__aeabi_cdrcmple</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, cdrcmple.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>

<P><STRONG><a name="[eb]"></a>__scatterload</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, init.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__main_after_scatterload
</UL>
<BR>[Called By]<UL><LI><a href="#[ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_main_scatterload
</UL>

<P><STRONG><a name="[4ca]"></a>__scatterload_rt2</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, init.o(.text), UNUSED)

<P><STRONG><a name="[25c]"></a>__aeabi_llsl</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, llshl.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uldivmod
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_double_epilogue
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2ulz
</UL>

<P><STRONG><a name="[4cb]"></a>_ll_shift_l</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, llshl.o(.text), UNUSED)

<P><STRONG><a name="[25f]"></a>__aeabi_lasr</STRONG> (Thumb, 36 bytes, Stack size 0 bytes, llsshr.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
</UL>

<P><STRONG><a name="[4cc]"></a>_ll_sshift_r</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, llsshr.o(.text), UNUSED)

<P><STRONG><a name="[4cd]"></a>__decompress</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __dczerorl2.o(.text), UNUSED)

<P><STRONG><a name="[4ce]"></a>__decompress1</STRONG> (Thumb, 92 bytes, Stack size unknown bytes, __dczerorl2.o(.text), UNUSED)

<P><STRONG><a name="[7f]"></a>BUTTON_Callback</STRONG> (Thumb, 216 bytes, Stack size 16 bytes, button.o(i.BUTTON_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 544<LI>Call Chain = BUTTON_Callback &rArr; WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtrArray
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetPressed
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button.o(i.BUTTON_CreateUser)
</UL>
<P><STRONG><a name="[97]"></a>BUTTON_CreateIndirect</STRONG> (Thumb, 68 bytes, Stack size 40 bytes, button_createindirect.o(i.BUTTON_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 456<LI>Call Chain = BUTTON_CreateIndirect &rArr; BUTTON_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> emwindemo.o(.constdata)
</UL>
<P><STRONG><a name="[26d]"></a>BUTTON_CreateUser</STRONG> (Thumb, 116 bytes, Stack size 56 bytes, button.o(i.BUTTON_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 416<LI>Call Chain = BUTTON_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateIndirect
</UL>

<P><STRONG><a name="[2]"></a>BUTTON_DrawSkinFlex</STRONG> (Thumb, 562 bytes, Stack size 56 bytes, button_skinflex.o(i.BUTTON_DrawSkinFlex))
<BR><BR>[Stack]<UL><LI>Max Depth = 400<LI>Call Chain = BUTTON_DrawSkinFlex &rArr; GUI__DrawTwinArc4 &rArr; _DrawTwinArc4 &rArr; GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRect
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button.o(.data)
</UL>
<P><STRONG><a name="[10e]"></a>BUTTON_SetFont</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, button.o(i.BUTTON_SetFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = BUTTON_SetFont &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog1
<LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog3
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog2
</UL>

<P><STRONG><a name="[26c]"></a>BUTTON_SetPressed</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, button.o(i.BUTTON_SetPressed))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = BUTTON_SetPressed &rArr; WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[10f]"></a>BUTTON_SetText</STRONG> (Thumb, 90 bytes, Stack size 40 bytes, button.o(i.BUTTON_SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = BUTTON_SetText &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>
<BR>[Called By]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateIndirect
<LI><a href="#[6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog1
<LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog3
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog2
</UL>

<P><STRONG><a name="[117]"></a>CHECKBOX_SetFont</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, checkbox_setfont.o(i.CHECKBOX_SetFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = CHECKBOX_SetFont &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog1
</UL>

<P><STRONG><a name="[118]"></a>CHECKBOX_SetText</STRONG> (Thumb, 80 bytes, Stack size 32 bytes, checkbox_settext.o(i.CHECKBOX_SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = CHECKBOX_SetText &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>
<BR>[Called By]<UL><LI><a href="#[6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog1
</UL>

<P><STRONG><a name="[284]"></a>GL_DrawLine</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, gui_drawline.o(i.GL_DrawLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GL_DrawLine &rArr; GL_DrawLineEx &rArr; GL_DrawLine1Ex &rArr; GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>
<BR>[Called By]<UL><LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
</UL>

<P><STRONG><a name="[286]"></a>GL_DrawLine1Ex</STRONG> (Thumb, 456 bytes, Stack size 64 bytes, gui_drawline.o(i.GL_DrawLine1Ex))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = GL_DrawLine1Ex &rArr; GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawPoint
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetLineColor
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[285]"></a>GL_DrawLineEx</STRONG> (Thumb, 262 bytes, Stack size 48 bytes, gui_drawline.o(i.GL_DrawLineEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GL_DrawLineEx &rArr; GL_DrawLine1Ex &rArr; GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillPolygon
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_sin
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_cos
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1Ex
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_atan2
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawLineEnd
</UL>
<BR>[Called By]<UL><LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine
</UL>

<P><STRONG><a name="[288]"></a>GL_DrawPoint</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, gui_drawpoint.o(i.GL_DrawPoint))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillCircle
</UL>
<BR>[Called By]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1Ex
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawLineEnd
</UL>

<P><STRONG><a name="[28f]"></a>GL_FillCircle</STRONG> (Thumb, 184 bytes, Stack size 40 bytes, gui_circ.o(i.GL_FillCircle))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GL_FillCircle
</UL>
<BR>[Called By]<UL><LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawPoint
</UL>

<P><STRONG><a name="[28d]"></a>GL_FillPolygon</STRONG> (Thumb, 464 bytes, Stack size 64 bytes, gui_fillpolygon.o(i.GL_FillPolygon))
<BR><BR>[Stack]<UL><LI>Max Depth = 76<LI>Call Chain = GL_FillPolygon &rArr; _Add
</UL>
<BR>[Calls]<UL><LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Add
</UL>
<BR>[Called By]<UL><LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[291]"></a>GL_SetDefault</STRONG> (Thumb, 58 bytes, Stack size 8 bytes, gui_setdefault.o(i.GL_SetDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GL_SetDefault &rArr; GUI_SetTextMode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
</UL>
<BR>[Called By]<UL><LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDefault
</UL>

<P><STRONG><a name="[b7]"></a>GUIMONO_DispChar</STRONG> (Thumb, 302 bytes, Stack size 104 bytes, gui_charm.o(i.GUIMONO_DispChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = GUIMONO_DispChar &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
</UL>
<BR>[Address Reference Count : 1]<UL><LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[b8]"></a>GUIMONO_GetCharDistX</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_charm.o(i.GUIMONO_GetCharDistX))
<BR>[Address Reference Count : 1]<UL><LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[a8]"></a>GUIMONO_GetFontInfo</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_charm.o(i.GUIMONO_GetFontInfo))
<BR>[Address Reference Count : 5]<UL><LI> gui_fonthz12.o(.constdata)
<LI> gui_fonthz24.o(.constdata)
<LI> gui_fonthz16.o(.constdata)
<LI> gui_fonthz32.o(.constdata)
<LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[a9]"></a>GUIMONO_IsInFont</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, gui_charm.o(i.GUIMONO_IsInFont))
<BR>[Address Reference Count : 5]<UL><LI> gui_fonthz12.o(.constdata)
<LI> gui_fonthz24.o(.constdata)
<LI> gui_fonthz16.o(.constdata)
<LI> gui_fonthz32.o(.constdata)
<LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[b9]"></a>GUIPROP_DispChar</STRONG> (Thumb, 198 bytes, Stack size 56 bytes, gui_charp.o(i.GUIPROP_DispChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = GUIPROP_DispChar &rArr; GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Address Reference Count : 3]<UL><LI> f16_1.o(.constdata)
<LI> f20_1.o(.constdata)
<LI> f13_1.o(.constdata)
</UL>
<P><STRONG><a name="[ba]"></a>GUIPROP_GetCharDistX</STRONG> (Thumb, 64 bytes, Stack size 12 bytes, gui_charp.o(i.GUIPROP_GetCharDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = GUIPROP_GetCharDistX
</UL>
<BR>[Calls]<UL><LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Address Reference Count : 3]<UL><LI> f16_1.o(.constdata)
<LI> f20_1.o(.constdata)
<LI> f13_1.o(.constdata)
</UL>
<P><STRONG><a name="[bb]"></a>GUIPROP_GetFontInfo</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_charp.o(i.GUIPROP_GetFontInfo))
<BR>[Address Reference Count : 3]<UL><LI> f16_1.o(.constdata)
<LI> f20_1.o(.constdata)
<LI> f13_1.o(.constdata)
</UL>
<P><STRONG><a name="[bc]"></a>GUIPROP_IsInFont</STRONG> (Thumb, 16 bytes, Stack size 4 bytes, gui_charp.o(i.GUIPROP_IsInFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = GUIPROP_IsInFont
</UL>
<BR>[Calls]<UL><LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Address Reference Count : 3]<UL><LI> f16_1.o(.constdata)
<LI> f20_1.o(.constdata)
<LI> f13_1.o(.constdata)
</UL>
<P><STRONG><a name="[296]"></a>GUIPROP__FindChar</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, gui_charp.o(i.GUIPROP__FindChar))
<BR><BR>[Called By]<UL><LI><a href="#[bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_IsInFont
<LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_GetCharDistX
<LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[297]"></a>GUITASK_CopyContext</STRONG> (Thumb, 90 bytes, Stack size 24 bytes, gui_task.o(i.GUITASK_CopyContext))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = GUITASK_CopyContext &rArr; _GetTaskNo &rArr; GUI_X_GetTaskId
</UL>
<BR>[Calls]<UL><LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
</UL>

<P><STRONG><a name="[299]"></a>GUITASK_Init</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, gui_task.o(i.GUITASK_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = GUITASK_Init &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
</UL>
<BR>[Called By]<UL><LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[29c]"></a>GUI_ALLOC_AllocNoInit</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_AllocNoInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_ALLOC_AllocNoInit &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>
<BR>[Called By]<UL><LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[29e]"></a>GUI_ALLOC_AllocZero</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, gui_alloc_alloczero.o(i.GUI_ALLOC_AllocZero))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
</UL>
<BR>[Called By]<UL><LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[224]"></a>GUI_ALLOC_AssignMemory</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_AssignMemory))
<BR><BR>[Called By]<UL><LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
</UL>

<P><STRONG><a name="[29f]"></a>GUI_ALLOC_Free</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_Free))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PushFreeBlock
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[3c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GUI_USAGE_BM_Delete
</UL>

<P><STRONG><a name="[2b8]"></a>GUI_ALLOC_FreeFixedBlock</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_FreeFixedBlock))
<BR><BR>[Called By]<UL><LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
</UL>

<P><STRONG><a name="[268]"></a>GUI_ALLOC_FreePtr</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_FreePtr))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Called By]<UL><LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtrArray
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_Callback
</UL>

<P><STRONG><a name="[269]"></a>GUI_ALLOC_FreePtrArray</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, gui_alloc.o(i.GUI_ALLOC_FreePtrArray))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_ALLOC_FreePtrArray &rArr; GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
</UL>

<P><STRONG><a name="[22d]"></a>GUI_ALLOC_GetFixedBlock</STRONG> (Thumb, 170 bytes, Stack size 24 bytes, gui_alloc.o(i.GUI_ALLOC_GetFixedBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>

<P><STRONG><a name="[2a5]"></a>GUI_ALLOC_GetMaxSize</STRONG> (Thumb, 58 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_GetMaxSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Called By]<UL><LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
</UL>

<P><STRONG><a name="[338]"></a>GUI_ALLOC_GetSize</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_GetSize))
<BR><BR>[Called By]<UL><LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[2bb]"></a>GUI_ALLOC_Lock</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_Lock))
<BR><BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[266]"></a>GUI_ALLOC_LockH</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_LockH))
<BR><BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetText
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFont
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[3b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[3c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[3c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[3ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateUser
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[3bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetWindowSizeX
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Inc
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_GetFlag
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Dec
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Callback
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__GetTextLocked
<LI><a href="#[88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_Callback
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
<LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
<LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFromLinList
<LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[2a7]"></a>GUI_ALLOC_RequestSize</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_RequestSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = GUI_ALLOC_RequestSize &rArr; GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
</UL>
<BR>[Called By]<UL><LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[2bc]"></a>GUI_ALLOC_Unlock</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_Unlock))
<BR><BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[267]"></a>GUI_ALLOC_UnlockH</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_UnlockH))
<BR><BR>[Called By]<UL><LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetText
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFont
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[3b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[3c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[3c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[3ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateUser
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[3bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetWindowSizeX
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Inc
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_GetFlag
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Dec
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Callback
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
<LI><a href="#[88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_Callback
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DRAW__Draw
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
<LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
<LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFromLinList
<LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[2a6]"></a>GUI_ALLOC_h2p</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_h2p))
<BR><BR>[Called By]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[3a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
<LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[3a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateParent
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
<LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[3c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[3c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[3ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteSecure
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetLastSibling
<LI><a href="#[3ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNextChild
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
<LI><a href="#[3a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
<LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
</UL>

<P><STRONG><a name="[2a8]"></a>GUI_AddDecMin</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_adddecmin.o(i.GUI_AddDecMin))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = GUI_AddDecMin &rArr; GUI_AddDecShift
</UL>
<BR>[Calls]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Long2Len
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AddDecShift
</UL>
<BR>[Called By]<UL><LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetValue
</UL>

<P><STRONG><a name="[2aa]"></a>GUI_AddDecShift</STRONG> (Thumb, 142 bytes, Stack size 20 bytes, gui_adddecshift.o(i.GUI_AddDecShift))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = GUI_AddDecShift
</UL>
<BR>[Called By]<UL><LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AddDecMin
</UL>

<P><STRONG><a name="[3b4]"></a>GUI_CalcColorDist</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, gui_calccolordist.o(i.GUI_CalcColorDist))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_CalcColorDist
</UL>
<BR>[Called By]<UL><LI><a href="#[c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
</UL>

<P><STRONG><a name="[111]"></a>GUI_Clear</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, gui_core.o(i.GUI_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_Clear &rArr; GUI_GotoXY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
</UL>
<BR>[Called By]<UL><LI><a href="#[6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog1
<LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog3
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog2
<LI><a href="#[8b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[2ac]"></a>GUI_ClearRect</STRONG> (Thumb, 98 bytes, Stack size 32 bytes, gui_core.o(i.GUI_ClearRect), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>

<P><STRONG><a name="[10c]"></a>GUI_CreateDialogBox</STRONG> (Thumb, 172 bytes, Stack size 32 bytes, dialog.o(i.GUI_CreateDialogBox))
<BR><BR>[Stack]<UL><LI>Max Depth = 400<LI>Call Chain = GUI_CreateDialogBox &rArr; WM_SetFocusOnNextChild &rArr; _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFocussedWindow
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientWindow
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
</UL>
<BR>[Called By]<UL><LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateFramewin3
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateFramewin2
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateFramewin1
</UL>

<P><STRONG><a name="[2b5]"></a>GUI_DEVICE_Create</STRONG> (Thumb, 76 bytes, Stack size 24 bytes, gui_device.o(i.GUI_DEVICE_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[231]"></a>GUI_DEVICE_CreateAndLink</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, gui_device.o(i.GUI_DEVICE_CreateAndLink))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
</UL>
<BR>[Called By]<UL><LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[2b7]"></a>GUI_DEVICE_Delete</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE_Delete))
<BR><BR>[Calls]<UL><LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[2b6]"></a>GUI_DEVICE_Link</STRONG> (Thumb, 130 bytes, Stack size 16 bytes, gui_device.o(i.GUI_DEVICE_Link))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_DEVICE_Link
</UL>
<BR>[Called By]<UL><LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_LinkDevices
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[2b9]"></a>GUI_DEVICE_LinkDevices</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, gui_device.o(i.GUI_DEVICE_LinkDevices))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_DEVICE_LinkDevices &rArr; GUI_DEVICE_Link
</UL>
<BR>[Calls]<UL><LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
</UL>
<BR>[Called By]<UL><LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[34a]"></a>GUI_DEVICE_Unlink</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE_Unlink))
<BR><BR>[Called By]<UL><LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
</UL>

<P><STRONG><a name="[2ec]"></a>GUI_DEVICE_UnlinkTaskDevices</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE_UnlinkTaskDevices))
<BR><BR>[Called By]<UL><LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[2f4]"></a>GUI_DEVICE__GetpDriver</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE__GetpDriver))
<BR><BR>[Called By]<UL><LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetVSizeEx
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetSizeEx
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetLUTEntryEx
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPaletteEx
<LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
<LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumLayers
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCacheEx
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
</UL>

<P><STRONG><a name="[279]"></a>GUI_DRAW__Draw</STRONG> (Thumb, 44 bytes, Stack size 32 bytes, gui_draw.o(i.GUI_DRAW__Draw))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI_DRAW__Draw
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[11b]"></a>GUI_Delay</STRONG> (Thumb, 98 bytes, Stack size 24 bytes, gui_time.o(i.GUI_Delay))
<BR><BR>[Stack]<UL><LI>Max Depth = 728<LI>Call Chain = GUI_Delay &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Delay
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTime
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Unlock
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainTask
</UL>

<P><STRONG><a name="[2bd]"></a>GUI_DispString</STRONG> (Thumb, 260 bytes, Stack size 40 bytes, gui_dispstring.o(i.GUI_DispString))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = GUI_DispString &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYAdjust
</UL>
<BR>[Called By]<UL><LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
</UL>

<P><STRONG><a name="[2c4]"></a>GUI_DispStringAt</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_dispstringat.o(i.GUI_DispStringAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>
<BR>[Called By]<UL><LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_DrawSkinFlex
</UL>

<P><STRONG><a name="[27e]"></a>GUI_DispStringInRect</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_dispstringinrect.o(i.GUI_DispStringInRect))
<BR><BR>[Called By]<UL><LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[2c5]"></a>GUI_DispStringInRectMax</STRONG> (Thumb, 76 bytes, Stack size 32 bytes, gui_dispstringinrect.o(i.GUI_DispStringInRectMax), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[2c9]"></a>GUI_DrawFocusRect</STRONG> (Thumb, 168 bytes, Stack size 16 bytes, gui_drawfocusrect.o(i.GUI_DrawFocusRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_DrawFocusRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawPixel
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ReduceRect
</UL>
<BR>[Called By]<UL><LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
</UL>

<P><STRONG><a name="[2cb]"></a>GUI_DrawGradientH</STRONG> (Thumb, 112 bytes, Stack size 64 bytes, gui_drawgradient.o(i.GUI_DrawGradientH))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = GUI_DrawGradientH &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>
<BR>[Called By]<UL><LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbV
<LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBackground
</UL>

<P><STRONG><a name="[277]"></a>GUI_DrawGradientV</STRONG> (Thumb, 112 bytes, Stack size 64 bytes, gui_drawgradient.o(i.GUI_DrawGradientV))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = GUI_DrawGradientV &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>
<BR>[Called By]<UL><LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbH
<LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBackground
</UL>

<P><STRONG><a name="[273]"></a>GUI_DrawHLine</STRONG> (Thumb, 82 bytes, Stack size 32 bytes, gui_drawhline.o(i.GUI_DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_DrawHLine &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
<LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_DrawSkinFlex
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbV
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbH
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftV
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftH
</UL>

<P><STRONG><a name="[2cd]"></a>GUI_DrawLine</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, gui_drawline.o(i.GUI_DrawLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = GUI_DrawLine &rArr; GL_DrawLine &rArr; GL_DrawLineEx &rArr; GL_DrawLine1Ex &rArr; GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine
</UL>
<BR>[Called By]<UL><LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbV
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbH
</UL>

<P><STRONG><a name="[276]"></a>GUI_DrawRect</STRONG> (Thumb, 124 bytes, Stack size 32 bytes, gui_2dlib.o(i.GUI_DrawRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_DrawRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[274]"></a>GUI_DrawVLine</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_drawvline.o(i.GUI_DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_DrawVLine &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
<LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_DrawSkinFlex
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbV
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbH
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftV
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftH
</UL>

<P><STRONG><a name="[113]"></a>GUI_EndDialog</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, dialog.o(i.GUI_EndDialog))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = GUI_EndDialog &rArr; GUI_GetDialogStatusPtr &rArr; WM_SendMessage &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteSecure
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetDialogStatusPtr
</UL>
<BR>[Called By]<UL><LI><a href="#[6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog1
<LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog3
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog2
</UL>

<P><STRONG><a name="[2ba]"></a>GUI_Exec</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_exec.o(i.GUI_Exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 704<LI>Call Chain = GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec1
</UL>
<BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[2d0]"></a>GUI_Exec1</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, gui_exec.o(i.GUI_Exec1))
<BR><BR>[Stack]<UL><LI>Max Depth = 696<LI>Call Chain = GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>
<BR>[Called By]<UL><LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
</UL>

<P><STRONG><a name="[275]"></a>GUI_FillRect</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, gui_fillrect.o(i.GUI_FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_FillRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftV
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftH
</UL>

<P><STRONG><a name="[32d]"></a>GUI_GetBitsPerPixelEx</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, lcd_getex.o(i.GUI_GetBitsPerPixelEx))
<BR><BR>[Called By]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadRectEx
</UL>

<P><STRONG><a name="[255]"></a>GUI_GetBkColor</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, gui_getcolor.o(i.GUI_GetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_GetBkColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBkColorIndex
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_X_DispChar
<LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[2d4]"></a>GUI_GetCharDistX</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, gui_char.o(i.GUI_GetCharDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
</UL>

<P><STRONG><a name="[2d5]"></a>GUI_GetCharDistXEx</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_char.o(i.GUI_GetCharDistXEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOverlap
</UL>

<P><STRONG><a name="[27b]"></a>GUI_GetClientRect</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_getclientrect.o(i.GUI_GetClientRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_GetClientRect &rArr; WM_GetClientRect &rArr; WM_GetClientRectEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
</UL>
<BR>[Called By]<UL><LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[254]"></a>GUI_GetColor</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, gui_getcolor.o(i.GUI_GetColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetColorIndex
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_X_DispChar
<LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>

<P><STRONG><a name="[2ce]"></a>GUI_GetDialogStatusPtr</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, dialog.o(i.GUI_GetDialogStatusPtr))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = GUI_GetDialogStatusPtr &rArr; WM_SendMessage &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_EndDialog
</UL>

<P><STRONG><a name="[2be]"></a>GUI_GetFontDistY</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, gui_char.o(i.GUI_GetFontDistY))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_GetFontDistY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>

<P><STRONG><a name="[2d9]"></a>GUI_GetFontSizeY</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_getfontsizey.o(i.GUI_GetFontSizeY))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_GetFontSizeY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetFontSizeY
</UL>
<BR>[Called By]<UL><LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__GetTextRect
</UL>

<P><STRONG><a name="[2db]"></a>GUI_GetOrg</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_getorg.o(i.GUI_GetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_GetOrg &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOrg
</UL>
<BR>[Called By]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[2dd]"></a>GUI_GetStringDistX</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_getstringdistx.o(i.GUI_GetStringDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = GUI_GetStringDistX &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__GetTextRect
</UL>

<P><STRONG><a name="[2bf]"></a>GUI_GetYAdjust</STRONG> (Thumb, 56 bytes, Stack size 8 bytes, gui_char.o(i.GUI_GetYAdjust))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_GetYAdjust &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>

<P><STRONG><a name="[3d1]"></a>GUI_GetpfColor2IndexEx</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.GUI_GetpfColor2IndexEx))
<BR><BR>[Called By]<UL><LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[32e]"></a>GUI_GetpfIndex2ColorEx</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.GUI_GetpfIndex2ColorEx))
<BR><BR>[Called By]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[2ab]"></a>GUI_GotoXY</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_goto.o(i.GUI_GotoXY))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_GotoXY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GotoY
<LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GotoX
</UL>
<BR>[Called By]<UL><LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
</UL>

<P><STRONG><a name="[119]"></a>GUI_Init</STRONG> (Thumb, 108 bytes, Stack size 24 bytes, gui_core.o(i.GUI_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 440<LI>Call Chain = GUI_Init &rArr; WM_Init &rArr; WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Init
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDisplaySize
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeMax
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeDisplay
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeMax
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeDisplay
<LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetOrg
<LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
</UL>
<BR>[Called By]<UL><LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainTask
</UL>

<P><STRONG><a name="[26e]"></a>GUI_Lock</STRONG> (Thumb, 98 bytes, Stack size 16 bytes, gui_task.o(i.GUI_Lock))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTaskId
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Lock
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_UnlinkTaskDevices
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_LinkDevices
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
</UL>
<BR>[Called By]<UL><LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_EndDialog
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetText
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFont
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetOrg
<LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateUser
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFocussedWindow
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCapture
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Inc
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Dec
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontSizeY
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYAdjust
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistXEx
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>

<P><STRONG><a name="[2a9]"></a>GUI_Long2Len</STRONG> (Thumb, 38 bytes, Stack size 8 bytes, gui_adddecshift.o(i.GUI_Long2Len))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_Long2Len
</UL>
<BR>[Called By]<UL><LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AddDecMin
</UL>

<P><STRONG><a name="[2ed]"></a>GUI_MEMDEV_Clear</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, guidev_clear.o(i.GUI_MEMDEV_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_MEMDEV_Clear &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[2ee]"></a>GUI_MEMDEV_CopyToLCD</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev.o(i.GUI_MEMDEV_CopyToLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 408<LI>Call Chain = GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>
<BR>[Called By]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[2ef]"></a>GUI_MEMDEV_CopyToLCDAt</STRONG> (Thumb, 164 bytes, Stack size 56 bytes, guidev.o(i.GUI_MEMDEV_CopyToLCDAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 408<LI>Call Chain = GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>
<BR>[Called By]<UL><LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCD
</UL>

<P><STRONG><a name="[2f3]"></a>GUI_MEMDEV_CreateEx</STRONG> (Thumb, 118 bytes, Stack size 48 bytes, guidev.o(i.GUI_MEMDEV_CreateEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 360<LI>Call Chain = GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>
<BR>[Called By]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[2f6]"></a>GUI_MEMDEV_Delete</STRONG> (Thumb, 66 bytes, Stack size 16 bytes, guidev.o(i.GUI_MEMDEV_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_MEMDEV_Delete &rArr; GUI_USAGE_DecUseCnt &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
</UL>
<BR>[Called By]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[2f9]"></a>GUI_MEMDEV_Draw</STRONG> (Thumb, 332 bytes, Stack size 64 bytes, guidev_banding.o(i.GUI_MEMDEV_Draw))
<BR><BR>[Stack]<UL><LI>Max Depth = 472<LI>Call Chain = GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVYSizeEx
<LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeEx
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
<LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Min
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
</UL>

<P><STRONG><a name="[303]"></a>GUI_MEMDEV_GetBitsPerPixel</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, guidev.o(i.GUI_MEMDEV_GetBitsPerPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_MEMDEV_GetBitsPerPixel &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[305]"></a>GUI_MEMDEV_GetDataPtr</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, guidev_getdataptr.o(i.GUI_MEMDEV_GetDataPtr))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[2ff]"></a>GUI_MEMDEV_GetYSize</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, guidev_getysize.o(i.GUI_MEMDEV_GetYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_MEMDEV_GetYSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[92]"></a>GUI_MEMDEV_Paint1Static</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, guidev_staticdevices.o(i.GUI_MEMDEV_Paint1Static))
<BR><BR>[Stack]<UL><LI>Max Depth = 464<LI>Call Chain = GUI_MEMDEV_Paint1Static &rArr; _CreateStaticDevice &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Write
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i._Paint1)
</UL>
<P><STRONG><a name="[301]"></a>GUI_MEMDEV_ReduceYSize</STRONG> (Thumb, 52 bytes, Stack size 16 bytes, guidev_reduceysize.o(i.GUI_MEMDEV_ReduceYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_MEMDEV_ReduceYSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[2f2]"></a>GUI_MEMDEV_Select</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, guidev.o(i.GUI_MEMDEV_Select))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_MEMDEV_Select &rArr; GUI_SelectLCD &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[302]"></a>GUI_MEMDEV_SetOrg</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, guidev_setorg.o(i.GUI_MEMDEV_SetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_MEMDEV_SetOrg &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[307]"></a>GUI_MEMDEV_Write</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_write.o(i.GUI_MEMDEV_Write))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_MEMDEV_Write &rArr; GUI_MEMDEV_WriteAt &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>
<BR>[Called By]<UL><LI><a href="#[92]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Paint1Static
</UL>

<P><STRONG><a name="[30b]"></a>GUI_MEMDEV_WriteAt</STRONG> (Thumb, 104 bytes, Stack size 32 bytes, guidev_write.o(i.GUI_MEMDEV_WriteAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_MEMDEV_WriteAt &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Write
</UL>

<P><STRONG><a name="[2f5]"></a>GUI_MEMDEV__CreateFixed</STRONG> (Thumb, 238 bytes, Stack size 64 bytes, guidev.o(i.GUI_MEMDEV__CreateFixed))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = GUI_MEMDEV__CreateFixed &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
</UL>
<BR>[Called By]<UL><LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
</UL>

<P><STRONG><a name="[90]"></a>GUI_MEMDEV__WriteToActiveAlpha</STRONG> (Thumb, 386 bytes, Stack size 104 bytes, guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha))
<BR><BR>[Stack]<UL><LI>Max Depth = 464<LI>Call Chain = GUI_MEMDEV__WriteToActiveAlpha &rArr; GUI__DoAlphaBlending &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndicesEx
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AllocAlphaBuffer
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[30c]"></a>GUI_MEMDEV__WriteToActiveAt</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, guidev.o(i.GUI_MEMDEV__WriteToActiveAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_MEMDEV__WriteToActiveAt
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[8f]"></a>GUI_MEMDEV__WriteToActiveOpaque</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, guidev_writetoactiveopaque.o(i.GUI_MEMDEV__WriteToActiveOpaque))
<BR><BR>[Stack]<UL><LI>Max Depth = 352<LI>Call Chain = GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
</UL>
<BR>[Called By]<UL><LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[397]"></a>GUI_MergeRect</STRONG> (Thumb, 88 bytes, Stack size 8 bytes, gui_mergerect.o(i.GUI_MergeRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_MergeRect
</UL>
<BR>[Called By]<UL><LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[27c]"></a>GUI_MoveRect</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, gui_moverect.o(i.GUI_MoveRect))
<BR><BR>[Called By]<UL><LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[313]"></a>GUI_PollKeyMsg</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, gui_onkey.o(i.GUI_PollKeyMsg))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = GUI_PollKeyMsg &rArr; WM_OnKey &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncReadPointer
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
</UL>

<P><STRONG><a name="[316]"></a>GUI_ReadRectEx</STRONG> (Thumb, 92 bytes, Stack size 32 bytes, lcd_readrect.o(i.GUI_ReadRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = GUI_ReadRectEx &rArr; LCD_ReadRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
</UL>

<P><STRONG><a name="[3b8]"></a>GUI_RectsIntersect</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, gui_rectsintersect.o(i.GUI_RectsIntersect))
<BR><BR>[Called By]<UL><LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[3b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[3c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[3c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>

<P><STRONG><a name="[318]"></a>GUI_RestoreContext</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_savecontext.o(i.GUI_RestoreContext))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_RestoreContext &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[319]"></a>GUI_SaveContext_W</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_savecontext.o(i.GUI_SaveContext_W))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_SaveContext_W &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[2f7]"></a>GUI_SelectLCD</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, gui_selectlcd.o(i.GUI_SelectLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_SelectLCD &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[2f0]"></a>GUI_SelectLayer</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, gui_selectlayer.o(i.GUI_SelectLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_SelectLayer &rArr; GUI_SelectLCD &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[f5]"></a>GUI_SendKeyMsg</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, gui_onkey.o(i.GUI_SendKeyMsg))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = GUI_SendKeyMsg &rArr; WM_OnKey &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKeyMsg
</UL>
<BR>[Called By]<UL><LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Task_Main
</UL>

<P><STRONG><a name="[110]"></a>GUI_SetBkColor</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, gui_setcolor.o(i.GUI_SetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_SetBkColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog1
<LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog3
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog2
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[8b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
</UL>

<P><STRONG><a name="[256]"></a>GUI_SetColor</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, gui_setcolor.o(i.GUI_SetColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_X_DispChar
<LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTwinArc4
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
<LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_DrawSkinFlex
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbV
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbH
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftV
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftH
</UL>

<P><STRONG><a name="[225]"></a>GUI_SetDefaultFont</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_core.o(i.GUI_SetDefaultFont))
<BR><BR>[Called By]<UL><LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
</UL>

<P><STRONG><a name="[294]"></a>GUI_SetDrawMode</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, gui_setdrawmode.o(i.GUI_SetDrawMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_SetDrawMode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
</UL>
<BR>[Called By]<UL><LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[27a]"></a>GUI_SetFont</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_setfont.o(i.GUI_SetFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_SetFont &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[295]"></a>GUI_SetLineStyle</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_setlinestyle.o(i.GUI_SetLineStyle))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_SetLineStyle &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[2ea]"></a>GUI_SetOrg</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, gui_setorg.o(i.GUI_SetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_SetOrg &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[292]"></a>GUI_SetPenSize</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_pen.o(i.GUI_SetPenSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_SetPenSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[293]"></a>GUI_SetTextAlign</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_settextalign.o(i.GUI_SetTextAlign))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_SetTextAlign &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[27d]"></a>GUI_SetTextMode</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_settextmode.o(i.GUI_SetTextMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_SetTextMode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
<LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_DrawSkinFlex
</UL>

<P><STRONG><a name="[31f]"></a>GUI_SignalEvent</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_waitevent.o(i.GUI_SignalEvent))
<BR><BR>[Called By]<UL><LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKeyMsg
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
<LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>

<P><STRONG><a name="[31e]"></a>GUI_StoreKey</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_onkey.o(i.GUI_StoreKey))
<BR><BR>[Calls]<UL><LI><a href="#[31f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
</UL>
<BR>[Called By]<UL><LI><a href="#[8b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
</UL>

<P><STRONG><a name="[31b]"></a>GUI_StoreKeyMsg</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, gui_onkey.o(i.GUI_StoreKeyMsg))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_StoreKeyMsg
</UL>
<BR>[Calls]<UL><LI><a href="#[31f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncPointer
</UL>
<BR>[Called By]<UL><LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SendKeyMsg
</UL>

<P><STRONG><a name="[321]"></a>GUI_TIMER_Delete</STRONG> (Thumb, 38 bytes, Stack size 8 bytes, gui_timer.o(i.GUI_TIMER_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_TIMER_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFromLinList
</UL>
<BR>[Called By]<UL><LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
</UL>

<P><STRONG><a name="[324]"></a>GUI_TIMER_GetFlag</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER_GetFlag))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI_TIMER_GetFlag &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[325]"></a>GUI_TIMER__GetFirstTimer</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER__GetFirstTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_TIMER__GetFirstTimer
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[326]"></a>GUI_TIMER__GetNextTimerLin</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER__GetNextTimerLin))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_TIMER__GetNextTimerLin
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[332]"></a>GUI_UC__GetCharCodeInc</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, gui_uc.o(i.GUI_UC__GetCharCodeInc))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>

<P><STRONG><a name="[2c3]"></a>GUI_UC__NumChars2NumBytes</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, gui_uc.o(i.GUI_UC__NumChars2NumBytes))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_UC__NumChars2NumBytes
</UL>
<BR>[Called By]<UL><LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>

<P><STRONG><a name="[3ba]"></a>GUI_USAGE_AddRect</STRONG> (Thumb, 40 bytes, Stack size 24 bytes, guidev_usage.o(i.GUI_USAGE_AddRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_USAGE_AddRect
</UL>
<BR>[Called By]<UL><LI><a href="#[c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[30d]"></a>GUI_USAGE_BM_Create</STRONG> (Thumb, 88 bytes, Stack size 32 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
</UL>
<BR>[Called By]<UL><LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[2f8]"></a>GUI_USAGE_DecUseCnt</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, guidev_usage.o(i.GUI_USAGE_DecUseCnt))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_USAGE_DecUseCnt &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Called By]<UL><LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>

<P><STRONG><a name="[271]"></a>GUI_Unlock</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_task.o(i.GUI_Unlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = GUI_Unlock &rArr; GUI_X_Unlock &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Unlock
</UL>
<BR>[Called By]<UL><LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_EndDialog
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetText
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFont
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetOrg
<LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateUser
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFocussedWindow
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCapture
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Inc
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Dec
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontSizeY
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYAdjust
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistXEx
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>

<P><STRONG><a name="[30e]"></a>GUI__AllocAlphaBuffer</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, gui__alpha.o(i.GUI__AllocAlphaBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = GUI__AllocAlphaBuffer &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[328]"></a>GUI__AlphaPreserveTrans</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, gui_setalpha.o(i.GUI__AlphaPreserveTrans))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__AlphaPreserveTrans
</UL>
<BR>[Calls]<UL><LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_AA_SetAndMask
</UL>
<BR>[Called By]<UL><LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[3b6]"></a>GUI__CompactPixelIndices</STRONG> (Thumb, 292 bytes, Stack size 8 bytes, gui__compactpixelindices.o(i.GUI__CompactPixelIndices))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[3b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert8
<LI><a href="#[3b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert16
</UL>

<P><STRONG><a name="[310]"></a>GUI__CompactPixelIndicesEx</STRONG> (Thumb, 12 bytes, Stack size 16 bytes, gui__compactpixelindices.o(i.GUI__CompactPixelIndicesEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI__CompactPixelIndicesEx &rArr; GUI__ConvertColor2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ConvertColor2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[2e1]"></a>GUI__Config</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, gui_core.o(i.GUI__Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = GUI__Config &rArr; LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
</UL>
<BR>[Called By]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[32a]"></a>GUI__ConvertColor2Index</STRONG> (Thumb, 360 bytes, Stack size 24 bytes, gui__compactpixelindices.o(i.GUI__ConvertColor2Index))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI__ConvertColor2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndicesEx
</UL>

<P><STRONG><a name="[2c2]"></a>GUI__DispLine</STRONG> (Thumb, 166 bytes, Stack size 24 bytes, gui_charline.o(i.GUI__DispLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>
<BR>[Called By]<UL><LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>

<P><STRONG><a name="[2c8]"></a>GUI__DispStringInRect</STRONG> (Thumb, 320 bytes, Stack size 72 bytes, gui_dispstringinrect.o(i.GUI__DispStringInRect), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__HandleEOLine
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
</UL>
<BR>[Called By]<UL><LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
</UL>

<P><STRONG><a name="[30f]"></a>GUI__DoAlphaBlending</STRONG> (Thumb, 442 bytes, Stack size 104 bytes, gui__alpha.o(i.GUI__DoAlphaBlending))
<BR><BR>[Stack]<UL><LI>Max Depth = 360<LI>Call Chain = GUI__DoAlphaBlending &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfIndex2ColorEx
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ExpandPixelIndicesEx
<LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ReadRectEx
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
<LI><a href="#[8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
</UL>
<BR>[Called By]<UL><LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[272]"></a>GUI__DrawTwinArc4</STRONG> (Thumb, 104 bytes, Stack size 80 bytes, gui__drawtwinarc.o(i.GUI__DrawTwinArc4))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = GUI__DrawTwinArc4 &rArr; _DrawTwinArc4 &rArr; GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTwinArc4
</UL>
<BR>[Called By]<UL><LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[32f]"></a>GUI__ExpandPixelIndicesEx</STRONG> (Thumb, 322 bytes, Stack size 40 bytes, gui__expandpixelindices.o(i.GUI__ExpandPixelIndicesEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI__ExpandPixelIndicesEx
</UL>
<BR>[Called By]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
</UL>

<P><STRONG><a name="[327]"></a>GUI__GetAlphaBuffer</STRONG> (Thumb, 144 bytes, Stack size 32 bytes, gui__alpha.o(i.GUI__GetAlphaBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeMax
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
</UL>
<BR>[Called By]<UL><LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AllocAlphaBuffer
</UL>

<P><STRONG><a name="[2da]"></a>GUI__GetFontSizeY</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui__getfontsizey.o(i.GUI__GetFontSizeY))
<BR><BR>[Called By]<UL><LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontSizeY
</UL>

<P><STRONG><a name="[2c1]"></a>GUI__GetLineDistX</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_charline.o(i.GUI__GetLineDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOverlap
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>

<P><STRONG><a name="[2c0]"></a>GUI__GetLineNumChars</STRONG> (Thumb, 52 bytes, Stack size 24 bytes, gui_charline.o(i.GUI__GetLineNumChars))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = GUI__GetLineNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>

<P><STRONG><a name="[2de]"></a>GUI__GetNumChars</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui__getnumchars.o(i.GUI__GetNumChars))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI__GetNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
</UL>

<P><STRONG><a name="[2dc]"></a>GUI__GetOrg</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_getorg.o(i.GUI__GetOrg))
<BR><BR>[Called By]<UL><LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
</UL>

<P><STRONG><a name="[333]"></a>GUI__GetOverlap</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_charline.o(i.GUI__GetOverlap))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistXEx
</UL>
<BR>[Called By]<UL><LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
</UL>

<P><STRONG><a name="[32c]"></a>GUI__HandleEOLine</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui__handleeoline.o(i.GUI__HandleEOLine), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispStringInRect
</UL>

<P><STRONG><a name="[38c]"></a>GUI__IntersectRect</STRONG> (Thumb, 58 bytes, Stack size 0 bytes, gui__intersectrect.o(i.GUI__IntersectRect))
<BR><BR>[Called By]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[2c7]"></a>GUI__IntersectRects</STRONG> (Thumb, 82 bytes, Stack size 16 bytes, gui__intersectrects.o(i.GUI__IntersectRects))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__IntersectRects
</UL>
<BR>[Called By]<UL><LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectEx
<LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[3b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[3c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[3c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
</UL>

<P><STRONG><a name="[334]"></a>GUI__ManageCache</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui__managecache.o(i.GUI__ManageCache))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI__ManageCache &rArr; GUI__ManageCacheEx
</UL>
<BR>[Calls]<UL><LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCacheEx
</UL>
<BR>[Called By]<UL><LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>

<P><STRONG><a name="[335]"></a>GUI__ManageCacheEx</STRONG> (Thumb, 208 bytes, Stack size 32 bytes, gui__managecache.o(i.GUI__ManageCacheEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI__ManageCacheEx
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
</UL>

<P><STRONG><a name="[8]"></a>GUI__MixColors</STRONG> (Thumb, 102 bytes, Stack size 16 bytes, gui__alpha.o(i.GUI__MixColors))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__MixColors
</UL>
<BR>[Called By]<UL><LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColorsBulk
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[3b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP_DDB
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(.data)
</UL>
<P><STRONG><a name="[9]"></a>GUI__MixColorsBulk</STRONG> (Thumb, 78 bytes, Stack size 36 bytes, gui__alpha.o(i.GUI__MixColorsBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = GUI__MixColorsBulk &rArr; GUI__MixColors
</UL>
<BR>[Calls]<UL><LI><a href="#[8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(.data)
</UL>
<P><STRONG><a name="[2ca]"></a>GUI__ReduceRect</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, gui__reducerect.o(i.GUI__ReduceRect))
<BR><BR>[Called By]<UL><LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
<LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[29a]"></a>GUI__RegisterExit</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_core.o(i.GUI__RegisterExit))
<BR><BR>[Called By]<UL><LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>

<P><STRONG><a name="[283]"></a>GUI__SetText</STRONG> (Thumb, 108 bytes, Stack size 32 bytes, gui__settext.o(i.GUI__SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = GUI__SetText &rArr; GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetSize
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strlen
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[339]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetText
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
</UL>

<P><STRONG><a name="[29b]"></a>GUI__memset</STRONG> (Thumb, 76 bytes, Stack size 8 bytes, gui__memset.o(i.GUI__memset))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__memset
</UL>
<BR>[Called By]<UL><LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[3c5]"></a>GUI__memset16</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, gui__memset16.o(i.GUI__memset16))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__memset16
</UL>
<BR>[Called By]<UL><LI><a href="#[c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>

<P><STRONG><a name="[3cb]"></a>GUI__sqrt32</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, gui__sqrt32.o(i.GUI__sqrt32))
<BR><BR>[Called By]<UL><LI><a href="#[3c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTwinArcPara
</UL>

<P><STRONG><a name="[33a]"></a>GUI__strcmp</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, gui__strcmp.o(i.GUI__strcmp))
<BR><BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
</UL>

<P><STRONG><a name="[336]"></a>GUI__strcmp_hp</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, gui__strcmp.o(i.GUI__strcmp_hp))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__strcmp_hp
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[337]"></a>GUI__strlen</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, gui__strlen.o(i.GUI__strlen))
<BR><BR>[Called By]<UL><LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[28b]"></a>GUI_cos</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_drawline.o(i.GUI_cos))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_cos &rArr; GUI_sin
</UL>
<BR>[Calls]<UL><LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_sin
</UL>
<BR>[Called By]<UL><LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[28c]"></a>GUI_sin</STRONG> (Thumb, 82 bytes, Stack size 8 bytes, gui_drawline.o(i.GUI_sin))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_sin
</UL>
<BR>[Called By]<UL><LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_cos
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[329]"></a>LCD_AA_SetAndMask</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_aa.o(i.LCD_AA_SetAndMask))
<BR><BR>[Called By]<UL><LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AlphaPreserveTrans
</UL>

<P><STRONG><a name="[346]"></a>LCD_Color2Index</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, lcd.o(i.LCD_Color2Index))
<BR><BR>[Called By]<UL><LI><a href="#[b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetColor
<LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkColor
<LI><a href="#[345]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetpPalConvTableUncached
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
</UL>

<P><STRONG><a name="[253]"></a>LCD_DrawBitmap</STRONG> (Thumb, 504 bytes, Stack size 88 bytes, lcd.o(i.LCD_DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_X_DispChar
<LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[82]"></a>LCD_DrawHLine</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, lcd.o(i.LCD_DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTwinArc4
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>
<BR>[Address Reference Count : 2]<UL><LI> gui_core.o(.constdata)
<LI> gui_drawgradient.o(i.GUI_DrawGradientV)
</UL>
<P><STRONG><a name="[ae]"></a>LCD_DrawPixel</STRONG> (Thumb, 96 bytes, Stack size 8 bytes, lcd.o(i.LCD_DrawPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_DrawPixel
</UL>
<BR>[Called By]<UL><LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_core.o(.constdata)
</UL>
<P><STRONG><a name="[81]"></a>LCD_DrawVLine</STRONG> (Thumb, 76 bytes, Stack size 8 bytes, lcd.o(i.LCD_DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1Ex
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_drawgradient.o(i.GUI_DrawGradientH)
</UL>
<P><STRONG><a name="[257]"></a>LCD_FillRect</STRONG> (Thumb, 80 bytes, Stack size 16 bytes, lcd.o(i.LCD_FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_X_DispChar
<LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__DrawBitmap_1bpp
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>

<P><STRONG><a name="[33b]"></a>LCD_GetBitsPerPixelEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetBitsPerPixelEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetBitsPerPixelEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[2d2]"></a>LCD_GetBkColorIndex</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_getcolorindex.o(i.LCD_GetBkColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
</UL>

<P><STRONG><a name="[2d7]"></a>LCD_GetColorIndex</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_getcolorindex.o(i.LCD_GetColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
</UL>

<P><STRONG><a name="[33d]"></a>LCD_GetNumColors</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetNumColors))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Index2Color_0
<LI><a href="#[cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetIndexMask_0
<LI><a href="#[c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
</UL>

<P><STRONG><a name="[33e]"></a>LCD_GetNumColorsEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetNumColorsEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetNumColorsEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[33f]"></a>LCD_GetNumLayers</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, lcd_getnumdisplays.o(i.LCD_GetNumLayers))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetNumLayers
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[340]"></a>LCD_GetPalette</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetPalette))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_GetPalette &rArr; LCD_GetPaletteEx
</UL>
<BR>[Calls]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPaletteEx
</UL>
<BR>[Called By]<UL><LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Index2Color_0
<LI><a href="#[c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
</UL>

<P><STRONG><a name="[341]"></a>LCD_GetPaletteEx</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, lcd_getex.o(i.LCD_GetPaletteEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_GetPaletteEx
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
</UL>

<P><STRONG><a name="[2fc]"></a>LCD_GetVXSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetVXSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetVXSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[331]"></a>LCD_GetVXSizeMax</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetVXSizeMax))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_GetVXSizeMax &rArr; _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>

<P><STRONG><a name="[2fd]"></a>LCD_GetVYSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetVYSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetVYSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[343]"></a>LCD_GetXSize</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetXSize &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[2e5]"></a>LCD_GetXSizeDisplay</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSizeDisplay))
<BR><BR>[Called By]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[2fa]"></a>LCD_GetXSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetXSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[2e8]"></a>LCD_GetXSizeMax</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSizeMax))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_GetXSizeMax &rArr; _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[344]"></a>LCD_GetYSize</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetYSize &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[2e6]"></a>LCD_GetYSizeDisplay</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSizeDisplay))
<BR><BR>[Called By]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[2fb]"></a>LCD_GetYSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetYSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[2e7]"></a>LCD_GetYSizeMax</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSizeMax))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_GetYSizeMax &rArr; _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[0]"></a>LCD_GetpPalConvTableBM</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, lcd_color.o(i.LCD_GetpPalConvTableBM))
<BR>[Address Reference Count : 1]<UL><LI> gui_core.o(.data)
</UL>
<P><STRONG><a name="[345]"></a>LCD_GetpPalConvTableUncached</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, lcd_color.o(i.LCD_GetpPalConvTableUncached), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>

<P><STRONG><a name="[2d3]"></a>LCD_Index2Color</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, lcd.o(i.LCD_Index2Color))
<BR><BR>[Called By]<UL><LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
</UL>

<P><STRONG><a name="[85]"></a>LCD_Index2Color_888</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guicc_888_index2color.o(i.LCD_Index2Color_888))
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(i.GUI__DoAlphaBlending)
</UL>
<P><STRONG><a name="[83]"></a>LCD_Index2Color_8888</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guicc_8888_index2color.o(i.LCD_Index2Color_8888))
<BR>[Address Reference Count : 3]<UL><LI> gui__alpha.o(i.GUI__DoAlphaBlending)
<LI> guicc_8888.o(.constdata)
<LI> guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha)
</UL>
<P><STRONG><a name="[b0]"></a>LCD_Index2Color_M565</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, guicc_m565.o(i.LCD_Index2Color_M565))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_Index2Color_M565
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[347]"></a>LCD_InitColors</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, lcd_color.o(i.LCD_InitColors))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = LCD_InitColors &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
</UL>
<BR>[Called By]<UL><LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
</UL>

<P><STRONG><a name="[348]"></a>LCD_InitLUT</STRONG> (Thumb, 112 bytes, Stack size 32 bytes, lcd_color.o(i.LCD_InitLUT))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = LCD_InitLUT &rArr; LCD_SetLUTEntryEx
</UL>
<BR>[Calls]<UL><LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetLUTEntryEx
<LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColorsEx
<LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBitsPerPixelEx
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumLayers
</UL>
<BR>[Called By]<UL><LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
</UL>

<P><STRONG><a name="[31a]"></a>LCD_SelectLCD</STRONG> (Thumb, 56 bytes, Stack size 8 bytes, lcd_selectlcd.o(i.LCD_SelectLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_SelectLCD
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[34a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Unlink
</UL>
<BR>[Called By]<UL><LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>

<P><STRONG><a name="[31c]"></a>LCD_SetBkColor</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetBkColor))
<BR><BR>[Called By]<UL><LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[34d]"></a>LCD_SetBkColorIndex</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetBkColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkColor
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
</UL>

<P><STRONG><a name="[34b]"></a>LCD_SetClipRectEx</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, lcd_setcliprectex.o(i.LCD_SetClipRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
</UL>
<BR>[Called By]<UL><LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>

<P><STRONG><a name="[30a]"></a>LCD_SetClipRectMax</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetClipRectMax))
<BR><BR>[Called By]<UL><LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
</UL>

<P><STRONG><a name="[31d]"></a>LCD_SetColor</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetColor))
<BR><BR>[Called By]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>

<P><STRONG><a name="[34c]"></a>LCD_SetColorIndex</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetColor
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
</UL>

<P><STRONG><a name="[2e9]"></a>LCD_SetDisplaySize</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_SetDisplaySize))
<BR><BR>[Called By]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[252]"></a>LCD_SetDrawMode</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetDrawMode))
<BR><BR>[Called By]<UL><LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_X_DispChar
<LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
</UL>

<P><STRONG><a name="[349]"></a>LCD_SetLUTEntryEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetLUTEntryEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetLUTEntryEx
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[232]"></a>LCD_SetSizeEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetSizeEx
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[233]"></a>LCD_SetVSizeEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetVSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetVSizeEx
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[309]"></a>LCD_UpdateColorIndices</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lcd_updatecolorindices.o(i.LCD_UpdateColorIndices))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_UpdateColorIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColorIndex
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColorIndex
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[34e]"></a>LCD__DrawBitmap_1bpp</STRONG> (Thumb, 424 bytes, Stack size 104 bytes, lcd.o(i.LCD__DrawBitmap_1bpp))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[22e]"></a>LCD__GetBPP</STRONG> (Thumb, 92 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD__GetBPP))
<BR><BR>[Called By]<UL><LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
</UL>

<P><STRONG><a name="[304]"></a>LCD__GetBPPDevice</STRONG> (Thumb, 50 bytes, Stack size 4 bytes, lcd_getex.o(i.LCD__GetBPPDevice))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = LCD__GetBPPDevice
</UL>
<BR>[Calls]<UL><LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPP
</UL>
<BR>[Called By]<UL><LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
</UL>

<P><STRONG><a name="[88]"></a>PROGBAR_Callback</STRONG> (Thumb, 86 bytes, Stack size 16 bytes, progbar.o(i.PROGBAR_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 544<LI>Call Chain = PROGBAR_Callback &rArr; WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>
<BR>[Address Reference Count : 1]<UL><LI> progbar.o(i.PROGBAR_CreateUser)
</UL>
<P><STRONG><a name="[99]"></a>PROGBAR_CreateIndirect</STRONG> (Thumb, 56 bytes, Stack size 40 bytes, progbar_createindirect.o(i.PROGBAR_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 456<LI>Call Chain = PROGBAR_CreateIndirect &rArr; PROGBAR_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> emwindemo.o(.constdata)
</UL>
<P><STRONG><a name="[34f]"></a>PROGBAR_CreateUser</STRONG> (Thumb, 176 bytes, Stack size 56 bytes, progbar.o(i.PROGBAR_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 416<LI>Call Chain = PROGBAR_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetEffect
<LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetValue
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateIndirect
</UL>

<P><STRONG><a name="[6]"></a>PROGBAR_DrawSkinFlex</STRONG> (Thumb, 126 bytes, Stack size 16 bytes, progbar_skinflex.o(i.PROGBAR_DrawSkinFlex))
<BR><BR>[Stack]<UL><LI>Max Depth = 360<LI>Call Chain = PROGBAR_DrawSkinFlex &rArr; _DrawBackground &rArr; GUI_DrawGradientV &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBackground
</UL>
<BR>[Address Reference Count : 1]<UL><LI> progbar.o(.data)
</UL>
<P><STRONG><a name="[353]"></a>PROGBAR__GetTextLocked</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, progbar.o(i.PROGBAR__GetTextLocked))
<BR><BR>[Calls]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[354]"></a>PROGBAR__GetTextRect</STRONG> (Thumb, 126 bytes, Stack size 24 bytes, progbar.o(i.PROGBAR__GetTextRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = PROGBAR__GetTextRect &rArr; GUI_GetStringDistX &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontSizeY
</UL>
<BR>[Called By]<UL><LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[3ce]"></a>PROGBAR__Value2Pos</STRONG> (Thumb, 80 bytes, Stack size 16 bytes, progbar.o(i.PROGBAR__Value2Pos))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = PROGBAR__Value2Pos
</UL>
<BR>[Called By]<UL><LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[89]"></a>SLIDER_Callback</STRONG> (Thumb, 116 bytes, Stack size 16 bytes, slider.o(i.SLIDER_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 544<LI>Call Chain = SLIDER_Callback &rArr; WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Inc
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Dec
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>
<BR>[Address Reference Count : 1]<UL><LI> slider.o(i.SLIDER_CreateUser)
</UL>
<P><STRONG><a name="[98]"></a>SLIDER_CreateIndirect</STRONG> (Thumb, 56 bytes, Stack size 40 bytes, slider_createindirect.o(i.SLIDER_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 456<LI>Call Chain = SLIDER_CreateIndirect &rArr; SLIDER_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> emwindemo.o(.constdata)
</UL>
<P><STRONG><a name="[358]"></a>SLIDER_CreateUser</STRONG> (Thumb, 144 bytes, Stack size 56 bytes, slider.o(i.SLIDER_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 416<LI>Call Chain = SLIDER_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateIndirect
</UL>

<P><STRONG><a name="[357]"></a>SLIDER_Dec</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, slider.o(i.SLIDER_Dec))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = SLIDER_Dec &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Callback
</UL>

<P><STRONG><a name="[7]"></a>SLIDER_DrawSkinFlex</STRONG> (Thumb, 262 bytes, Stack size 32 bytes, slider_skinflex.o(i.SLIDER_DrawSkinFlex))
<BR><BR>[Stack]<UL><LI>Max Depth = 376<LI>Call Chain = SLIDER_DrawSkinFlex &rArr; _DrawThumbV &rArr; GUI_DrawGradientH &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_GetFlag
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbV
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawThumbH
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftV
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawShaftH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> slider.o(.data)
</UL>
<P><STRONG><a name="[35e]"></a>SLIDER_GetFlag</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, slider.o(i.SLIDER_GetFlag))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = SLIDER_GetFlag
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
</UL>

<P><STRONG><a name="[356]"></a>SLIDER_Inc</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, slider.o(i.SLIDER_Inc))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = SLIDER_Inc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Callback
</UL>

<P><STRONG><a name="[35f]"></a>SLIDER_SetValue</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, slider.o(i.SLIDER_SetValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = SLIDER_SetValue &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[282]"></a>WIDGET_AndState</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, widget.o(i.WIDGET_AndState))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetPressed
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[265]"></a>WIDGET_HandleActive</STRONG> (Thumb, 296 bytes, Stack size 32 bytes, widget.o(i.WIDGET_HandleActive))
<BR><BR>[Stack]<UL><LI>Max Depth = 528<LI>Call Chain = WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
</UL>
<BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Callback
<LI><a href="#[88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_Callback
</UL>

<P><STRONG><a name="[281]"></a>WIDGET_OrState</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, widget.o(i.WIDGET_OrState))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetPressed
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[350]"></a>WIDGET_SetEffect</STRONG> (Thumb, 22 bytes, Stack size 24 bytes, widget_seteffect.o(i.WIDGET_SetEffect))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = WIDGET_SetEffect &rArr; WM_SendMessage &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
</UL>

<P><STRONG><a name="[363]"></a>WIDGET_SetState</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, widget.o(i.WIDGET_SetState))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = WIDGET_SetState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[364]"></a>WIDGET__GetInsideRect</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, widget.o(i.WIDGET__GetInsideRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WIDGET__GetInsideRect
</UL>
<BR>[Calls]<UL><LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectWin
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ReduceRect
</UL>
<BR>[Called By]<UL><LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[366]"></a>WIDGET__GetWindowSizeX</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, widget.o(i.WIDGET__GetWindowSizeX))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WIDGET__GetWindowSizeX &rArr; WM_GetWindowSizeY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
</UL>
<BR>[Called By]<UL><LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[270]"></a>WIDGET__Init</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, widget.o(i.WIDGET__Init))
<BR><BR>[Called By]<UL><LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateUser
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
</UL>

<P><STRONG><a name="[8a]"></a>WINDOW_Callback</STRONG> (Thumb, 270 bytes, Stack size 32 bytes, window.o(i.WINDOW_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 560<LI>Call Chain = WINDOW_Callback &rArr; WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestorOrSelf
<LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HasFocus
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>
<BR>[Address Reference Count : 1]<UL><LI> window.o(i.WINDOW_CreateUser)
</UL>
<P><STRONG><a name="[96]"></a>WINDOW_CreateIndirect</STRONG> (Thumb, 60 bytes, Stack size 48 bytes, window.o(i.WINDOW_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 464<LI>Call Chain = WINDOW_CreateIndirect &rArr; WINDOW_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> emwindemo.o(.constdata)
</UL>
<P><STRONG><a name="[36e]"></a>WINDOW_CreateUser</STRONG> (Thumb, 100 bytes, Stack size 56 bytes, window.o(i.WINDOW_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 416<LI>Call Chain = WINDOW_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
</UL>
<BR>[Called By]<UL><LI><a href="#[96]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateIndirect
</UL>

<P><STRONG><a name="[2f1]"></a>WM_Activate</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, wm.o(i.WM_Activate))
<BR><BR>[Called By]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[36f]"></a>WM_BringToBottom</STRONG> (Thumb, 136 bytes, Stack size 64 bytes, wm_bringtobottom.o(i.WM_BringToBottom))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>

<P><STRONG><a name="[362]"></a>WM_BringToTop</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, wm_bringtotop.o(i.WM_BringToTop))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = WM_BringToTop &rArr; _BringToTop &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>
<BR>[Called By]<UL><LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[26f]"></a>WM_CreateWindowAsChild</STRONG> (Thumb, 324 bytes, Stack size 48 bytes, wm.o(i.WM_CreateWindowAsChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 360<LI>Call Chain = WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_CreateUser
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_CreateUser
</UL>

<P><STRONG><a name="[308]"></a>WM_Deactivate</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, wm.o(i.WM_Deactivate))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_Deactivate &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[115]"></a>WM_DefaultProc</STRONG> (Thumb, 70 bytes, Stack size 8 bytes, wm.o(i.WM_DefaultProc))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog1
<LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog3
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog2
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[8b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Callback
<LI><a href="#[88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_Callback
</UL>

<P><STRONG><a name="[379]"></a>WM_DeleteTimer</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, wm_timer.o(i.WM_DeleteTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM_DeleteTimer &rArr; GUI_TIMER_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>
<BR>[Called By]<UL><LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[2b4]"></a>WM_DeleteWindow</STRONG> (Thumb, 234 bytes, Stack size 24 bytes, wm.o(i.WM_DeleteWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = WM_DeleteWindow &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
<LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteAllChildren
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>
<BR>[Called By]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteAllChildren
</UL>

<P><STRONG><a name="[2d1]"></a>WM_Exec</STRONG> (Thumb, 134 bytes, Stack size 24 bytes, wm.o(i.WM_Exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 688<LI>Call Chain = WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
</UL>
<BR>[Called By]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec1
</UL>

<P><STRONG><a name="[381]"></a>WM_ForEachDesc</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_foreachdesc.o(i.WM_ForEachDesc))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM_ForEachDesc &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[3c9]"></a>WM_GetActiveWindow</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, wm.o(i.WM_GetActiveWindow))
<BR><BR>[Called By]<UL><LI><a href="#[387]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
</UL>

<P><STRONG><a name="[2d6]"></a>WM_GetClientRect</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, wm_getclientrect.o(i.WM_GetClientRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = WM_GetClientRect &rArr; WM_GetClientRectEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetClientRect
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUp
<LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDown
</UL>

<P><STRONG><a name="[383]"></a>WM_GetClientRectEx</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, wm_getclientrect.o(i.WM_GetClientRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM_GetClientRectEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[2af]"></a>WM_GetClientWindow</STRONG> (Thumb, 22 bytes, Stack size 24 bytes, wm_getclientwindow.o(i.WM_GetClientWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = WM_GetClientWindow &rArr; WM_SendMessage &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[10b]"></a>WM_GetDesktopWindow</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, wm_getdesktopwindow.o(i.WM_GetDesktopWindow))
<BR><BR>[Called By]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateFramewin3
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateFramewin2
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateFramewin1
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[10d]"></a>WM_GetDialogItem</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm_getdialogitem.o(i.WM_GetDialogItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>
<BR>[Called By]<UL><LI><a href="#[6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog1
<LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog3
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog2
</UL>

<P><STRONG><a name="[385]"></a>WM_GetFirstChild</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, wm_getfirstchild.o(i.WM_GetFirstChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_GetFirstChild &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>

<P><STRONG><a name="[2b2]"></a>WM_GetFocussedWindow</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm_getfocussedwindow.o(i.WM_GetFocussedWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_GetFocussedWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[112]"></a>WM_GetId</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, wm_getid.o(i.WM_GetId))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = WM_GetId &rArr; WM_SendMessage &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog1
<LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog3
<LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog2
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>

<P><STRONG><a name="[371]"></a>WM_GetParent</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, wm_getparent.o(i.WM_GetParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[3a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
</UL>

<P><STRONG><a name="[386]"></a>WM_GetWindowOrgX</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm_getorg.o(i.WM_GetWindowOrgX))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM_GetWindowOrgX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[368]"></a>WM_GetWindowSizeX</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, wm_getwindowsize.o(i.WM_GetWindowSizeX))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM_GetWindowSizeX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[387]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
</UL>
<BR>[Called By]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetWindowSizeX
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[367]"></a>WM_GetWindowSizeY</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, wm_getwindowsize.o(i.WM_GetWindowSizeY))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM_GetWindowSizeY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[387]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
</UL>
<BR>[Called By]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetWindowSizeX
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[36a]"></a>WM_HasFocus</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, wm_hasfocus.o(i.WM_HasFocus))
<BR><BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[2eb]"></a>WM_Init</STRONG> (Thumb, 184 bytes, Stack size 56 bytes, wm.o(i.WM_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 416<LI>Call Chain = WM_Init &rArr; WM_CreateWindowAsChild &rArr; WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[388]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__AddCriticalHandle
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>
<BR>[Called By]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[389]"></a>WM_InvalidateRect</STRONG> (Thumb, 128 bytes, Stack size 40 bytes, wm.o(i.WM_InvalidateRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Invalidate1Abs
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
</UL>
<BR>[Called By]<UL><LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>

<P><STRONG><a name="[280]"></a>WM_InvalidateWindow</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, wm.o(i.WM_InvalidateWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>
<BR>[Called By]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetText
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFont
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Inc
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Dec
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbInvalidateOne
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[38f]"></a>WM_InvalidateWindowAndDescs</STRONG> (Thumb, 52 bytes, Stack size 8 bytes, wm_show.o(i.WM_InvalidateWindowAndDescs))
<BR><BR>[Stack]<UL><LI>Max Depth = 272 + In Cycle
<LI>Call Chain = WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>

<P><STRONG><a name="[390]"></a>WM_InvalidateWindowAndDescsEx</STRONG> (Thumb, 94 bytes, Stack size 32 bytes, wm.o(i.WM_InvalidateWindowAndDescsEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 184 + In Cycle
<LI>Call Chain = WM_InvalidateWindowAndDescsEx &rArr;  WM_InvalidateWindowAndDescsEx (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
</UL>

<P><STRONG><a name="[392]"></a>WM_IsFocussable</STRONG> (Thumb, 58 bytes, Stack size 32 bytes, wm_isfocussable.o(i.WM_IsFocussable))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = WM_IsFocussable &rArr; WM_SendMessage &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[369]"></a>WM_IsWindow</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm_iswindow.o(i.WM_IsWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM_IsWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[393]"></a>WM_MoveWindow</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_move.o(i.WM_MoveWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 440<LI>Call Chain = WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
</UL>

<P><STRONG><a name="[359]"></a>WM_NotifyParent</STRONG> (Thumb, 16 bytes, Stack size 24 bytes, wm_notifyparent.o(i.WM_NotifyParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = WM_NotifyParent &rArr; WM_SendToParent &rArr;  WM__SendMessage (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
</UL>
<BR>[Called By]<UL><LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Inc
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Dec
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[315]"></a>WM_OnKey</STRONG> (Thumb, 56 bytes, Stack size 40 bytes, wm_onkey.o(i.WM_OnKey))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = WM_OnKey &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SendKeyMsg
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
</UL>

<P><STRONG><a name="[396]"></a>WM_ResizeWindow</STRONG> (Thumb, 244 bytes, Stack size 56 bytes, wm_resizewindow.o(i.WM_ResizeWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 368 + In Cycle
<LI>Call Chain = WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
</UL>
<BR>[Called By]<UL><LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
</UL>

<P><STRONG><a name="[375]"></a>WM_SelectWindow</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, wm.o(i.WM_SelectWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = WM_SelectWindow &rArr; WM__SelectTopLevelLayer &rArr; GUI_SelectLayer &rArr; GUI_SelectLCD &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
</UL>
<BR>[Called By]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>

<P><STRONG><a name="[2d8]"></a>WM_SendMessage</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm.o(i.WM_SendMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = WM_SendMessage &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientWindow
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetDialogStatusPtr
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetEffect
</UL>

<P><STRONG><a name="[2b1]"></a>WM_SendMessageNoPara</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, wm_sendmessagenopara.o(i.WM_SendMessageNoPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM_SendMessageNoPara &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
</UL>
<BR>[Called By]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
</UL>

<P><STRONG><a name="[378]"></a>WM_SendToParent</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, wm_sendtoparent.o(i.WM_SendToParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 168 + In Cycle
<LI>Call Chain = WM_SendToParent &rArr;  WM__SendMessage (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>

<P><STRONG><a name="[399]"></a>WM_SetCapture</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, wm_setcapture.o(i.WM_SetCapture))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = WM_SetCapture &rArr; WM__ReleaseCapture &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ReleaseCapture
</UL>
<BR>[Called By]<UL><LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[11a]"></a>WM_SetCreateFlags</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wm_setcreateflags.o(i.WM_SetCreateFlags))
<BR><BR>[Called By]<UL><LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MainTask
</UL>

<P><STRONG><a name="[39b]"></a>WM_SetDefault</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, wm.o(i.WM_SetDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM_SetDefault &rArr; GL_SetDefault &rArr; GUI_SetTextMode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>
<BR>[Called By]<UL><LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
</UL>

<P><STRONG><a name="[361]"></a>WM_SetFocus</STRONG> (Thumb, 158 bytes, Stack size 48 bytes, wm_setfocus.o(i.WM_SetFocus))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = WM_SetFocus &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouch
</UL>

<P><STRONG><a name="[2b3]"></a>WM_SetFocusOnNextChild</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_setfocusonnextchild.o(i.WM_SetFocusOnNextChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = WM_SetFocusOnNextChild &rArr; _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>
<BR>[Called By]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[36d]"></a>WM_SetFocusOnPrevChild</STRONG> (Thumb, 70 bytes, Stack size 16 bytes, wm_setfocusonprevchild.o(i.WM_SetFocusOnPrevChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 352<LI>Call Chain = WM_SetFocusOnPrevChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
</UL>
<BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[27f]"></a>WM_SetHasTrans</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, wm_settrans.o(i.WM_SetHasTrans))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = WM_SetHasTrans &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ValidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[3a0]"></a>WM_SetSize</STRONG> (Thumb, 72 bytes, Stack size 24 bytes, wm_setsize.o(i.WM_SetSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 392<LI>Call Chain = WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[2c6]"></a>WM_SetUserClipRect</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, wm_setusercliprect.o(i.WM_SetUserClipRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM_SetUserClipRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>
<BR>[Called By]<UL><LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectMax
</UL>

<P><STRONG><a name="[2b0]"></a>WM_ShowWindow</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, wm_show.o(i.WM_ShowWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[39f]"></a>WM_ValidateWindow</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, wm_validatewindow.o(i.WM_ValidateWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM_ValidateWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetHasTrans
</UL>

<P><STRONG><a name="[3a1]"></a>WM__ActivateClipRect</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, wm.o(i.WM__ActivateClipRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>
<BR>[Called By]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
</UL>

<P><STRONG><a name="[388]"></a>WM__AddCriticalHandle</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wm_criticalhandle.o(i.WM__AddCriticalHandle))
<BR><BR>[Called By]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
</UL>

<P><STRONG><a name="[38b]"></a>WM__Client2Screen</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, wm.o(i.WM__Client2Screen))
<BR><BR>[Calls]<UL><LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
</UL>
<BR>[Called By]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>

<P><STRONG><a name="[38d]"></a>WM__ClipAtParentBorders</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, wm.o(i.WM__ClipAtParentBorders))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__ClipAtParentBorders
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[3a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DesktopHandle2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>

<P><STRONG><a name="[37c]"></a>WM__DeleteAssocTimer</STRONG> (Thumb, 82 bytes, Stack size 24 bytes, wm_timer.o(i.WM__DeleteAssocTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = WM__DeleteAssocTimer &rArr; WM_DeleteTimer &rArr; GUI_TIMER_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
</UL>
<BR>[Called By]<UL><LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[2cf]"></a>WM__DeleteSecure</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, wm.o(i.WM__DeleteSecure))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__DeleteSecure
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_EndDialog
</UL>

<P><STRONG><a name="[37e]"></a>WM__DetachWindow</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, wm.o(i.WM__DetachWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = WM__DetachWindow &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[382]"></a>WM__ForEachDesc</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, wm__foreachdesc.o(i.WM__ForEachDesc))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + In Cycle
<LI>Call Chain = WM__ForEachDesc &rArr;  WM__ForEachDesc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
<LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
</UL>

<P><STRONG><a name="[377]"></a>WM__GetClientRectEx</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm_getclientrect.o(i.WM__GetClientRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__GetClientRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectWin
</UL>
<BR>[Called By]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
</UL>

<P><STRONG><a name="[365]"></a>WM__GetClientRectWin</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, wm.o(i.WM__GetClientRectWin))
<BR><BR>[Called By]<UL><LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
</UL>

<P><STRONG><a name="[3a5]"></a>WM__GetFirstSibling</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, wm__getfirstsibling.o(i.WM__GetFirstSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = WM__GetFirstSibling &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
</UL>

<P><STRONG><a name="[39d]"></a>WM__GetFocussedChild</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm__getfocussedchild.o(i.WM__GetFocussedChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__GetFocussedChild &rArr; WM__IsChild
</UL>
<BR>[Calls]<UL><LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
</UL>
<BR>[Called By]<UL><LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[3a7]"></a>WM__GetLastSibling</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm__getlastsibling.o(i.WM__GetLastSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__GetLastSibling
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
</UL>

<P><STRONG><a name="[2ae]"></a>WM__GetNextIVR</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, wm.o(i.WM__GetNextIVR))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>
<BR>[Called By]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
</UL>

<P><STRONG><a name="[370]"></a>WM__GetPrevSibling</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, wm__getprevsibling.o(i.WM__GetPrevSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM__GetPrevSibling &rArr; WM__GetFirstSibling &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[3a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
</UL>
<BR>[Called By]<UL><LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
</UL>

<P><STRONG><a name="[37b]"></a>WM__GetTopLevelLayer</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm.o(i.WM__GetTopLevelLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__GetTopLevelLayer
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[3a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DesktopHandle2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[2ad]"></a>WM__InitIVRSearch</STRONG> (Thumb, 228 bytes, Stack size 48 bytes, wm.o(i.WM__InitIVRSearch))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>
<BR>[Called By]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawFocusRect
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
</UL>

<P><STRONG><a name="[374]"></a>WM__InsertWindowIntoList</STRONG> (Thumb, 164 bytes, Stack size 32 bytes, wm.o(i.WM__InsertWindowIntoList))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__InsertWindowIntoList
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[38e]"></a>WM__Invalidate1Abs</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, wm.o(i.WM__Invalidate1Abs))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = WM__Invalidate1Abs &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>

<P><STRONG><a name="[38a]"></a>WM__InvalidateDrawAndDescs</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, wm.o(i.WM__InvalidateDrawAndDescs))
<BR><BR>[Stack]<UL><LI>Max Depth = 200 + In Cycle
<LI>Call Chain = WM__InvalidateDrawAndDescs &rArr;  WM__InvalidateDrawAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[3a9]"></a>WM__InvalidateParent</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, wm.o(i.WM__InvalidateParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__InvalidateParent
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>

<P><STRONG><a name="[3aa]"></a>WM__InvalidateRect</STRONG> (Thumb, 118 bytes, Stack size 40 bytes, wm.o(i.WM__InvalidateRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 224 + In Cycle
<LI>Call Chain = WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
</UL>

<P><STRONG><a name="[372]"></a>WM__InvalidateRectEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, wm.o(i.WM__InvalidateRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
</UL>
<BR>[Called By]<UL><LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[36c]"></a>WM__IsAncestor</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm__isancestor.o(i.WM__IsAncestor))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsAncestor
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestorOrSelf
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[36b]"></a>WM__IsAncestorOrSelf</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, wm__isancestor.o(i.WM__IsAncestorOrSelf))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsAncestorOrSelf &rArr; WM__IsAncestor
</UL>
<BR>[Calls]<UL><LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
</UL>
<BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[3a6]"></a>WM__IsChild</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm__ischild.o(i.WM__IsChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsChild
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
</UL>

<P><STRONG><a name="[278]"></a>WM__IsEnabled</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, wm__isenabled.o(i.WM__IsEnabled))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__IsEnabled
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_DrawSkinFlex
</UL>

<P><STRONG><a name="[37a]"></a>WM__IsWindow</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, wm.o(i.WM__IsWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__IsWindow
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[394]"></a>WM__MoveWindow</STRONG> (Thumb, 154 bytes, Stack size 64 bytes, wm_move.o(i.WM__MoveWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 424<LI>Call Chain = WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[3a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateParent
<LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>
<BR>[Called By]<UL><LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
</UL>

<P><STRONG><a name="[3ac]"></a>WM__Paint</STRONG> (Thumb, 152 bytes, Stack size 56 bytes, wm.o(i.WM__Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 528<LI>Call Chain = WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[3ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>
<BR>[Called By]<UL><LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
</UL>

<P><STRONG><a name="[93]"></a>WM__Paint1</STRONG> (Thumb, 136 bytes, Stack size 56 bytes, wm.o(i.WM__Paint1))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = WM__Paint1 &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDefault
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
</UL>
<BR>[Called By]<UL><LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i._Paint1)
</UL>
<P><STRONG><a name="[3cd]"></a>WM__RectIsNZ</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, wm.o(i.WM__RectIsNZ))
<BR><BR>[Called By]<UL><LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>

<P><STRONG><a name="[3a4]"></a>WM__RemoveWindowFromList</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, wm.o(i.WM__RemoveWindowFromList))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__RemoveWindowFromList
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[398]"></a>WM__SelectTopLevelLayer</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, wm.o(i.WM__SelectTopLevelLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM__SelectTopLevelLayer &rArr; GUI_SelectLayer &rArr; GUI_SelectLCD &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
</UL>
<BR>[Called By]<UL><LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
</UL>

<P><STRONG><a name="[395]"></a>WM__SendMessage</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, wm__sendmessage.o(i.WM__SendMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ReleaseCapture
<LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[300]"></a>WM__SendMessageNoPara</STRONG> (Thumb, 38 bytes, Stack size 32 bytes, wm__sendmessagenopara.o(i.WM__SendMessageNoPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__SendMessageNoPara
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
</UL>

<P><STRONG><a name="[376]"></a>WM__SendMsgNoData</STRONG> (Thumb, 14 bytes, Stack size 24 bytes, wm.o(i.WM__SendMsgNoData))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = WM__SendMsgNoData &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[360]"></a>WM__UpdateChildPositions</STRONG> (Thumb, 220 bytes, Stack size 56 bytes, wm__updatechildpositions.o(i.WM__UpdateChildPositions))
<BR><BR>[Stack]<UL><LI>Max Depth = 496<LI>Call Chain = WM__UpdateChildPositions &rArr; WM_MoveWindow &rArr; WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[3d2]"></a>__0snprintf$4</STRONG> (Thumb, 36 bytes, Stack size 32 bytes, printf4.o(i.__0snprintf$4), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
</UL>

<P><STRONG><a name="[4cf]"></a>__1snprintf$4</STRONG> (Thumb, 0 bytes, Stack size 32 bytes, printf4.o(i.__0snprintf$4), UNUSED)

<P><STRONG><a name="[23f]"></a>__2snprintf</STRONG> (Thumb, 0 bytes, Stack size 32 bytes, printf4.o(i.__0snprintf$4))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = __2snprintf
</UL>
<BR>[Called By]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
</UL>

<P><STRONG><a name="[3d4]"></a>__0vsnprintf</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, printfa.o(i.__0vsnprintf), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
</UL>

<P><STRONG><a name="[4d0]"></a>__1vsnprintf</STRONG> (Thumb, 0 bytes, Stack size 24 bytes, printfa.o(i.__0vsnprintf), UNUSED)

<P><STRONG><a name="[4d1]"></a>__2vsnprintf</STRONG> (Thumb, 0 bytes, Stack size 24 bytes, printfa.o(i.__0vsnprintf), UNUSED)

<P><STRONG><a name="[140]"></a>__c89vsnprintf</STRONG> (Thumb, 0 bytes, Stack size 24 bytes, printfa.o(i.__0vsnprintf))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = __c89vsnprintf
</UL>
<BR>[Called By]<UL><LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_printf
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_raw
</UL>

<P><STRONG><a name="[4d2]"></a>vsnprintf</STRONG> (Thumb, 0 bytes, Stack size 24 bytes, printfa.o(i.__0vsnprintf), UNUSED)

<P><STRONG><a name="[4d3]"></a>__scatterload_copy</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, handlers.o(i.__scatterload_copy), UNUSED)

<P><STRONG><a name="[4d4]"></a>__scatterload_null</STRONG> (Thumb, 2 bytes, Stack size unknown bytes, handlers.o(i.__scatterload_null), UNUSED)

<P><STRONG><a name="[4d5]"></a>__scatterload_zeroinit</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, handlers.o(i.__scatterload_zeroinit), UNUSED)

<P><STRONG><a name="[2e4]"></a>emWin_LCD_Init</STRONG> (Thumb, 138 bytes, Stack size 24 bytes, lcd.o(i.emWin_LCD_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = emWin_LCD_Init &rArr; LCD_InitColors &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>
<P>
<H3>
Local Symbols
</H3>
<P><STRONG><a name="[102]"></a>SetSysClock</STRONG> (Thumb, 218 bytes, Stack size 12 bytes, system_stm32f4xx.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = SetSysClock
</UL>
<BR>[Called By]<UL><LI><a href="#[73]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SystemInit
</UL>

<P><STRONG><a name="[6d]"></a>_cbDialog2</STRONG> (Thumb, 198 bytes, Stack size 24 bytes, emwindemo.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 448<LI>Call Chain = _cbDialog2 &rArr; CreateFramewin3 &rArr; GUI_CreateDialogBox &rArr; WM_SetFocusOnNextChild &rArr; _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_EndDialog
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateFramewin3
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateFramewin1
</UL>
<BR>[Address Reference Count : 1]<UL><LI> emwindemo.o(.text)
</UL>
<P><STRONG><a name="[6e]"></a>_cbDialog3</STRONG> (Thumb, 196 bytes, Stack size 24 bytes, emwindemo.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 448<LI>Call Chain = _cbDialog3 &rArr; CreateFramewin2 &rArr; GUI_CreateDialogBox &rArr; WM_SetFocusOnNextChild &rArr; _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_EndDialog
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateFramewin2
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateFramewin1
</UL>
<BR>[Address Reference Count : 1]<UL><LI> emwindemo.o(.text)
</UL>
<P><STRONG><a name="[6c]"></a>_cbDialog1</STRONG> (Thumb, 250 bytes, Stack size 24 bytes, emwindemo.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 448<LI>Call Chain = _cbDialog1 &rArr; CreateFramewin3 &rArr; GUI_CreateDialogBox &rArr; WM_SetFocusOnNextChild &rArr; _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_EndDialog
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetText
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CHECKBOX_SetFont
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetText
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_SetFont
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateFramewin3
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateFramewin2
</UL>
<BR>[Address Reference Count : 1]<UL><LI> emwindemo.o(.text)
</UL>
<P><STRONG><a name="[6f]"></a>is_key_down_1</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, key.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> key.o(.text)
</UL>
<P><STRONG><a name="[70]"></a>is_key_down_2</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, key.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> key.o(.text)
</UL>
<P><STRONG><a name="[71]"></a>is_key_down_3</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, key.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> key.o(.text)
</UL>
<P><STRONG><a name="[72]"></a>is_key_down_4</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, key.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> key.o(.text)
</UL>
<P><STRONG><a name="[11c]"></a>init_key_hard</STRONG> (Thumb, 88 bytes, Stack size 16 bytes, key.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = init_key_hard &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHB1PeriphClockCmd
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;key_init
</UL>

<P><STRONG><a name="[120]"></a>init_key_var</STRONG> (Thumb, 88 bytes, Stack size 0 bytes, key.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;key_init
</UL>

<P><STRONG><a name="[121]"></a>key_detect</STRONG> (Thumb, 198 bytes, Stack size 16 bytes, key.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = key_detect
</UL>
<BR>[Calls]<UL><LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;put_one_key
</UL>
<BR>[Called By]<UL><LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;key_scan
</UL>

<P><STRONG><a name="[156]"></a>__set_PRIMASK</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, uart.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[3f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART2_IRQHandler
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart2_rx_timeout_cb
<LI><a href="#[3e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART1_IRQHandler
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart1_rx_timeout_cb
</UL>

<P><STRONG><a name="[17a]"></a>sf_SetCS</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, spi_flash.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_ReadID
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_PageWrite
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_EraseChip
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_EraseSector
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_CmpData
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WriteEnable
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WaitForWriteEnd
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_flash_read
</UL>

<P><STRONG><a name="[179]"></a>sf_WaitForWriteEnd</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = sf_WaitForWriteEnd &rArr; flash_spi_read &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;flash_spi_read
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;flash_spi_write
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SetCS
</UL>
<BR>[Called By]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_PageWrite
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_EraseChip
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_EraseSector
</UL>

<P><STRONG><a name="[17b]"></a>sf_WriteEnable</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = sf_WriteEnable &rArr; flash_spi_write &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;flash_spi_write
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SetCS
</UL>
<BR>[Called By]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_PageWrite
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_EraseChip
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_EraseSector
</UL>

<P><STRONG><a name="[17f]"></a>sf_CmpData</STRONG> (Thumb, 110 bytes, Stack size 24 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = sf_CmpData &rArr; flash_spi_read &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;flash_spi_read
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;flash_spi_write
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SetCS
</UL>
<BR>[Called By]<UL><LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_AutoWritePage
</UL>

<P><STRONG><a name="[182]"></a>sf_NeedErase</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = sf_NeedErase
</UL>
<BR>[Called By]<UL><LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_AutoWritePage
</UL>

<P><STRONG><a name="[180]"></a>sf_AutoWritePage</STRONG> (Thumb, 268 bytes, Stack size 40 bytes, spi_flash.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; flash_spi_write &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_PageWrite
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_EraseSector
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_NeedErase
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_CmpData
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_flash_read
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcmp
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_flash_write
</UL>

<P><STRONG><a name="[1b7]"></a>TI4_Config</STRONG> (Thumb, 80 bytes, Stack size 20 bytes, stm32f4xx_tim.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ICInit
</UL>

<P><STRONG><a name="[1b5]"></a>TI3_Config</STRONG> (Thumb, 72 bytes, Stack size 20 bytes, stm32f4xx_tim.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ICInit
</UL>

<P><STRONG><a name="[1b3]"></a>TI2_Config</STRONG> (Thumb, 90 bytes, Stack size 20 bytes, stm32f4xx_tim.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_TIxExternalClockConfig
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_PWMIConfig
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ICInit
</UL>

<P><STRONG><a name="[1b1]"></a>TI1_Config</STRONG> (Thumb, 58 bytes, Stack size 20 bytes, stm32f4xx_tim.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_TIxExternalClockConfig
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_PWMIConfig
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ICInit
</UL>

<P><STRONG><a name="[1c6]"></a>prvUnlockQueue</STRONG> (Thumb, 126 bytes, Stack size 8 bytes, queue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = prvUnlockQueue &rArr; xTaskRemoveFromEventList
</UL>
<BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskMissedYield
</UL>
<BR>[Called By]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vQueueWaitForMessageRestricted
</UL>

<P><STRONG><a name="[1c8]"></a>prvIsQueueFull</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, queue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = prvIsQueueFull
</UL>
<BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>

<P><STRONG><a name="[1c9]"></a>prvCopyDataToQueue</STRONG> (Thumb, 128 bytes, Stack size 24 bytes, queue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskPriorityDisinherit
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSendFromISR
</UL>

<P><STRONG><a name="[1d3]"></a>prvIsQueueEmpty</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, queue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = prvIsQueueEmpty
</UL>
<BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
</UL>

<P><STRONG><a name="[1d4]"></a>prvCopyDataFromQueue</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, queue.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = prvCopyDataFromQueue &rArr; __aeabi_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueuePeekFromISR
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueReceiveFromISR
</UL>

<P><STRONG><a name="[1df]"></a>prvInitialiseTaskLists</STRONG> (Thumb, 70 bytes, Stack size 8 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = prvInitialiseTaskLists
</UL>
<BR>[Calls]<UL><LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInitialise
</UL>
<BR>[Called By]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericCreate
</UL>

<P><STRONG><a name="[1e0]"></a>prvInitialiseTCBVariables</STRONG> (Thumb, 98 bytes, Stack size 32 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = prvInitialiseTCBVariables
</UL>
<BR>[Calls]<UL><LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInitialiseItem
</UL>
<BR>[Called By]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericCreate
</UL>

<P><STRONG><a name="[1e2]"></a>prvAllocateTCBAndStack</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = prvAllocateTCBAndStack &rArr; pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>
<BR>[Called By]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGenericCreate
</UL>

<P><STRONG><a name="[1e8]"></a>prvResetNextTaskUnblockTime</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, tasks.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspend
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskIncrementTick
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelete
</UL>

<P><STRONG><a name="[1ea]"></a>prvAddCurrentTaskToDelayedList</STRONG> (Thumb, 62 bytes, Stack size 8 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsert
</UL>
<BR>[Called By]<UL><LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskNotifyWait
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ulTaskNotifyTake
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelayUntil
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventListRestricted
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventList
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnUnorderedEventList
</UL>

<P><STRONG><a name="[1f2]"></a>prvTaskIsTaskSuspended</STRONG> (Thumb, 80 bytes, Stack size 8 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeFromISR
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskResume
</UL>

<P><STRONG><a name="[1f4]"></a>prvDeleteTCB</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = prvDeleteTCB &rArr; vPortFree &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
</UL>
<BR>[Called By]<UL><LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
</UL>

<P><STRONG><a name="[1f5]"></a>prvCheckTasksWaitingTermination</STRONG> (Thumb, 86 bytes, Stack size 16 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = prvCheckTasksWaitingTermination &rArr; prvDeleteTCB &rArr; vPortFree &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvDeleteTCB
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
</UL>
<BR>[Called By]<UL><LI><a href="#[75]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIdleTask
</UL>

<P><STRONG><a name="[75]"></a>prvIdleTask</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, tasks.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = prvIdleTask &rArr; prvCheckTasksWaitingTermination &rArr; prvDeleteTCB &rArr; vPortFree &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
</UL>
<BR>[Address Reference Count : 1]<UL><LI> tasks.o(.text)
</UL>
<P><STRONG><a name="[1fc]"></a>prvTaskCheckFreeStackSpace</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvListTaskWithinSingleList
</UL>

<P><STRONG><a name="[1fb]"></a>prvListTaskWithinSingleList</STRONG> (Thumb, 176 bytes, Stack size 32 bytes, tasks.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvTaskCheckFreeStackSpace
</UL>
<BR>[Called By]<UL><LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxTaskGetSystemState
</UL>

<P><STRONG><a name="[206]"></a>prvInsertTimerInActiveList</STRONG> (Thumb, 80 bytes, Stack size 24 bytes, timers.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = prvInsertTimerInActiveList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsert
</UL>
<BR>[Called By]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessExpiredTimer
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessReceivedCommands
</UL>

<P><STRONG><a name="[208]"></a>prvSwitchTimerLists</STRONG> (Thumb, 150 bytes, Stack size 32 bytes, timers.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = prvSwitchTimerLists &rArr; xTimerGenericCommand &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTimerGenericCommand
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsert
</UL>
<BR>[Called By]<UL><LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvSampleTimeNow
</UL>

<P><STRONG><a name="[209]"></a>prvSampleTimeNow</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, timers.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = prvSampleTimeNow &rArr; prvSwitchTimerLists &rArr; xTimerGenericCommand &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvSwitchTimerLists
<LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGetTickCount
</UL>
<BR>[Called By]<UL><LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessTimerOrBlockTask
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessReceivedCommands
</UL>

<P><STRONG><a name="[20b]"></a>prvProcessReceivedCommands</STRONG> (Thumb, 244 bytes, Stack size 40 bytes, timers.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = prvProcessReceivedCommands &rArr; prvSampleTimeNow &rArr; prvSwitchTimerLists &rArr; xTimerGenericCommand &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTimerGenericCommand
<LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvSampleTimeNow
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInsertTimerInActiveList
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
</UL>
<BR>[Called By]<UL><LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvTimerTask
</UL>

<P><STRONG><a name="[20c]"></a>prvProcessExpiredTimer</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, timers.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = prvProcessExpiredTimer &rArr; xTimerGenericCommand &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTimerGenericCommand
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInsertTimerInActiveList
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
</UL>
<BR>[Called By]<UL><LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessTimerOrBlockTask
</UL>

<P><STRONG><a name="[20d]"></a>prvProcessTimerOrBlockTask</STRONG> (Thumb, 102 bytes, Stack size 24 bytes, timers.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = prvProcessTimerOrBlockTask &rArr; prvSampleTimeNow &rArr; prvSwitchTimerLists &rArr; xTimerGenericCommand &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessExpiredTimer
<LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvSampleTimeNow
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vQueueWaitForMessageRestricted
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
</UL>
<BR>[Called By]<UL><LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvTimerTask
</UL>

<P><STRONG><a name="[20e]"></a>prvGetNextExpireTime</STRONG> (Thumb, 36 bytes, Stack size 0 bytes, timers.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvTimerTask
</UL>

<P><STRONG><a name="[76]"></a>prvTimerTask</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, timers.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = prvTimerTask &rArr; prvProcessReceivedCommands &rArr; prvSampleTimeNow &rArr; prvSwitchTimerLists &rArr; xTimerGenericCommand &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvGetNextExpireTime
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessTimerOrBlockTask
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvProcessReceivedCommands
</UL>
<BR>[Address Reference Count : 1]<UL><LI> timers.o(.text)
</UL>
<P><STRONG><a name="[20f]"></a>prvCheckForValidListAndQueue</STRONG> (Thumb, 84 bytes, Stack size 8 bytes, timers.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = prvCheckForValidListAndQueue &rArr; xQueueGenericCreate &rArr; pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericCreate
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInitialise
</UL>
<BR>[Called By]<UL><LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTimerCreate
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTimerCreateTimerTask
</UL>

<P><STRONG><a name="[77]"></a>prvTaskExitError</STRONG> (Thumb, 60 bytes, Stack size 0 bytes, port.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> port.o(.text)
</UL>
<P><STRONG><a name="[219]"></a>prvInsertBlockIntoFreeList</STRONG> (Thumb, 96 bytes, Stack size 8 bytes, heap_4.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = prvInsertBlockIntoFreeList
</UL>
<BR>[Called By]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>

<P><STRONG><a name="[218]"></a>prvHeapInit</STRONG> (Thumb, 98 bytes, Stack size 12 bytes, heap_4.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = prvHeapInit
</UL>
<BR>[Called By]<UL><LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>

<P><STRONG><a name="[9f]"></a>_SetPixelIndex</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = _SetPixelIndex &rArr; LCD_Fast_DrawPoint &rArr; LCD_WriteReg
</UL>
<BR>[Calls]<UL><LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fast_DrawPoint
</UL>
<BR>[Called By]<UL><LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP
<LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine16BPP
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine8BPP
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
<LI><a href="#[a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[9e]"></a>_GetPixelIndex</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, guidrv_template.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
<LI><a href="#[a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[a0]"></a>_XorPixel</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 76<LI>Call Chain = _XorPixel &rArr; _SetPixelIndex &rArr; LCD_Fast_DrawPoint &rArr; LCD_WriteReg
</UL>
<BR>[Calls]<UL><LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[9d]"></a>_FillRect</STRONG> (Thumb, 42 bytes, Stack size 32 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 100<LI>Call Chain = _FillRect &rArr; LCD_Fill &rArr;  LCD_Fill (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fill
</UL>
<BR>[Called By]<UL><LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[9b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[9b]"></a>_DrawHLine</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 124<LI>Call Chain = _DrawHLine &rArr; _FillRect &rArr; LCD_Fill &rArr;  LCD_Fill (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[9c]"></a>_DrawVLine</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 124<LI>Call Chain = _DrawVLine &rArr; _FillRect &rArr; LCD_Fill &rArr;  LCD_Fill (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[226]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 236 bytes, Stack size 64 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 116<LI>Call Chain = _DrawBitLine1BPP &rArr; _SetPixelIndex &rArr; LCD_Fast_DrawPoint &rArr; LCD_WriteReg
</UL>
<BR>[Calls]<UL><LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[227]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 358 bytes, Stack size 56 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 108<LI>Call Chain = _DrawBitLine2BPP &rArr; _SetPixelIndex &rArr; LCD_Fast_DrawPoint &rArr; LCD_WriteReg
</UL>
<BR>[Calls]<UL><LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[228]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 364 bytes, Stack size 56 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 108<LI>Call Chain = _DrawBitLine4BPP &rArr; _SetPixelIndex &rArr; LCD_Fast_DrawPoint &rArr; LCD_WriteReg
</UL>
<BR>[Calls]<UL><LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[229]"></a>_DrawBitLine8BPP</STRONG> (Thumb, 170 bytes, Stack size 32 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 84<LI>Call Chain = _DrawBitLine8BPP &rArr; _SetPixelIndex &rArr; LCD_Fast_DrawPoint &rArr; LCD_WriteReg
</UL>
<BR>[Calls]<UL><LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[22a]"></a>_DrawBitLine16BPP</STRONG> (Thumb, 42 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 76<LI>Call Chain = _DrawBitLine16BPP &rArr; _SetPixelIndex &rArr; LCD_Fast_DrawPoint &rArr; LCD_WriteReg
</UL>
<BR>[Calls]<UL><LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[22b]"></a>_DrawBitLine32BPP</STRONG> (Thumb, 42 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 76<LI>Call Chain = _DrawBitLine32BPP &rArr; _SetPixelIndex &rArr; LCD_Fast_DrawPoint &rArr; LCD_WriteReg
</UL>
<BR>[Calls]<UL><LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[9a]"></a>_DrawBitmap</STRONG> (Thumb, 250 bytes, Stack size 64 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 180<LI>Call Chain = _DrawBitmap &rArr; _DrawBitLine1BPP &rArr; _SetPixelIndex &rArr; LCD_Fast_DrawPoint &rArr; LCD_WriteReg
</UL>
<BR>[Calls]<UL><LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP
<LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine16BPP
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine8BPP
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[22c]"></a>_InitOnce</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPP
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Init
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetSize
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetVSize
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetVRAMAddr
</UL>

<P><STRONG><a name="[a3]"></a>_GetDevProp</STRONG> (Thumb, 82 bytes, Stack size 8 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _GetDevProp
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[a4]"></a>_GetDevData</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guidrv_template.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[a5]"></a>_GetRect</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, guidrv_template.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[a1]"></a>_SetOrg</STRONG> (Thumb, 30 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _SetOrg &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[78]"></a>_SetVRAMAddr</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = _SetVRAMAddr &rArr; _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.text)
</UL>
<P><STRONG><a name="[79]"></a>_SetVSize</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = _SetVSize &rArr; _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.text)
</UL>
<P><STRONG><a name="[7a]"></a>_SetSize</STRONG> (Thumb, 62 bytes, Stack size 32 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = _SetSize &rArr; _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.text)
</UL>
<P><STRONG><a name="[7b]"></a>_Init</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = _Init &rArr; _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.text)
</UL>
<P><STRONG><a name="[7c]"></a>_On</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _On &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.text)
</UL>
<P><STRONG><a name="[7d]"></a>_Off</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _Off &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.text)
</UL>
<P><STRONG><a name="[7e]"></a>_SetLUTEntry</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, guidrv_template.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _SetLUTEntry &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.text)
</UL>
<P><STRONG><a name="[a2]"></a>_GetDevFunc</STRONG> (Thumb, 54 bytes, Stack size 0 bytes, guidrv_template.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[236]"></a>get_fmt_enabled</STRONG> (Thumb, 92 bytes, Stack size 32 bytes, elog.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32 + In Cycle
<LI>Call Chain = get_fmt_enabled &rArr;  elog_output (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
</UL>
<BR>[Called By]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;elog_output
</UL>

<P><STRONG><a name="[aa]"></a>_GetCharCode</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_uc_encodenone.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[ab]"></a>_GetCharSize</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_uc_encodenone.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[ac]"></a>_CalcSizeOfChar</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_uc_encodenone.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[ad]"></a>_Encode</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, gui_uc_encodenone.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[250]"></a>GUI_GetDataFromMemory</STRONG> (Thumb, 440 bytes, Stack size 80 bytes, guicharpex.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = GUI_GetDataFromMemory &rArr; spi_flash_read &rArr; flash_spi_read &rArr; spi_read_write_byte
</UL>
<BR>[Calls]<UL><LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spi_flash_read
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcmp
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_X_DispChar
</UL>

<P><STRONG><a name="[2a0]"></a>_AddFreeMemory</STRONG> (Thumb, 140 bytes, Stack size 24 bytes, gui_alloc.o(i._AddFreeMemory))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteTagData
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMinIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[29d]"></a>_Alloc</STRONG> (Thumb, 178 bytes, Stack size 24 bytes, gui_alloc.o(i._Alloc))
<BR><BR>[Stack]<UL><LI>Max Depth = 96 + In Cycle
<LI>Call Chain = _Alloc &rArr;  _InitOnce (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteTagData
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PushFreeBlock
<LI><a href="#[3b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PopFreeBlock
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMinIndex
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[3c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
</UL>

<P><STRONG><a name="[3c4]"></a>_EnlargeBlocks</STRONG> (Thumb, 146 bytes, Stack size 32 bytes, gui_alloc.o(i._EnlargeBlocks))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[3b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PopFreeBlock
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>

<P><STRONG><a name="[3b1]"></a>_GetMinIndex</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_alloc.o(i._GetMinIndex))
<BR><BR>[Called By]<UL><LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>

<P><STRONG><a name="[2a2]"></a>_InitOnce</STRONG> (Thumb, 156 bytes, Stack size 16 bytes, gui_alloc.o(i._InitOnce))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = _InitOnce &rArr; _EnlargeBlocks &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[3cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_TestRAM
<LI><a href="#[3c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[91]"></a>_OnExit</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, gui_alloc.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _OnExit &rArr; GUI__memset
</UL>
<BR>[Calls]<UL><LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_alloc.o(i._InitOnce)
</UL>
<P><STRONG><a name="[3b3]"></a>_PopFreeBlock</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, gui_alloc.o(i._PopFreeBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + In Cycle
<LI>Call Chain = _PopFreeBlock &rArr;  _EnlargeBlocks (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[3c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
</UL>
<BR>[Called By]<UL><LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[2a1]"></a>_PushFreeBlock</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, gui_alloc.o(i._PushFreeBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _PushFreeBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[2a4]"></a>_RemoveFreeBlock</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, gui_alloc.o(i._RemoveFreeBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMinIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>

<P><STRONG><a name="[2a3]"></a>_RemoveHoles</STRONG> (Thumb, 156 bytes, Stack size 40 bytes, gui_alloc.o(i._RemoveHoles))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _RemoveHoles &rArr; _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
<LI><a href="#[3d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memmove
</UL>
<BR>[Called By]<UL><LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[3cc]"></a>_TestRAM</STRONG> (Thumb, 234 bytes, Stack size 20 bytes, gui_alloc.o(i._TestRAM))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = _TestRAM
</UL>
<BR>[Called By]<UL><LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>

<P><STRONG><a name="[3b2]"></a>_WriteTagData</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, gui_alloc.o(i._WriteTagData))
<BR><BR>[Called By]<UL><LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>

<P><STRONG><a name="[2e3]"></a>_InitContext</STRONG> (Thumb, 104 bytes, Stack size 16 bytes, gui_core.o(i._InitContext))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _InitContext &rArr; GUITASK_CopyContext &rArr; _GetTaskNo &rArr; GUI_X_GetTaskId
</UL>
<BR>[Calls]<UL><LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_CopyContext
</UL>
<BR>[Called By]<UL><LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[84]"></a>_OnExit</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, gui_core.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _OnExit &rArr; GUI__memset
</UL>
<BR>[Calls]<UL><LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_core.o(i.GUI__Config)
</UL>
<P><STRONG><a name="[320]"></a>_IncPointer</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_onkey.o(i._IncPointer))
<BR><BR>[Called By]<UL><LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKeyMsg
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncReadPointer
</UL>

<P><STRONG><a name="[314]"></a>_IncReadPointer</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_onkey.o(i._IncReadPointer))
<BR><BR>[Calls]<UL><LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncPointer
</UL>
<BR>[Called By]<UL><LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
</UL>

<P><STRONG><a name="[b2]"></a>_Color2IndexBulk</STRONG> (Thumb, 62 bytes, Stack size 16 bytes, guicc_m565.o(i._Color2IndexBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _Color2IndexBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[af]"></a>_Color2Index_M565</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, guicc_m565.o(i._Color2Index_M565))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Color2Index_M565
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[b1]"></a>_GetIndexMask_M565</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, guicc_m565.o(i._GetIndexMask_M565))
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[b3]"></a>_Index2ColorBulk</STRONG> (Thumb, 76 bytes, Stack size 16 bytes, guicc_m565.o(i._Index2ColorBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _Index2ColorBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[b5]"></a>_SetBkColor</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, lcd.o(i._SetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _SetBkColor
</UL>
<BR>[Calls]<UL><LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColorIndex
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd.o(.constdata)
</UL>
<P><STRONG><a name="[b4]"></a>_SetColor</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, lcd.o(i._SetColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _SetColor
</UL>
<BR>[Calls]<UL><LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColorIndex
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd.o(.constdata)
</UL>
<P><STRONG><a name="[b6]"></a>_SetDrawMode</STRONG> (Thumb, 40 bytes, Stack size 12 bytes, lcd.o(i._SetDrawMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = _SetDrawMode
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd.o(.constdata)
</UL>
<P><STRONG><a name="[33c]"></a>_GetDevProp</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, lcd_getex.o(i._GetDevProp))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSize
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
<LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSize
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVYSizeEx
<LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeEx
<LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColorsEx
<LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
<LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBitsPerPixelEx
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>

<P><STRONG><a name="[342]"></a>_GetMaxValue</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, lcd_getex.o(i._GetMaxValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeMax
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeMax
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeMax
</UL>

<P><STRONG><a name="[3bc]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 320 bytes, Stack size 56 bytes, guidev_16.o(i._DrawBitLine1BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine1BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[3bd]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 220 bytes, Stack size 56 bytes, guidev_16.o(i._DrawBitLine2BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine2BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[3be]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 346 bytes, Stack size 40 bytes, guidev_16.o(i._DrawBitLine4BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _DrawBitLine4BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[bd]"></a>_DrawBitmap</STRONG> (Thumb, 664 bytes, Stack size 112 bytes, guidev_16.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = _DrawBitmap &rArr; _DrawBitLine2BPP
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[3bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[3be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[3bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[be]"></a>_DrawHLine</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, guidev_16.o(i._DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = _DrawHLine &rArr; _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[bf]"></a>_DrawVLine</STRONG> (Thumb, 180 bytes, Stack size 40 bytes, guidev_16.o(i._DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawVLine &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[c0]"></a>_FillRect</STRONG> (Thumb, 166 bytes, Stack size 72 bytes, guidev_16.o(i._FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset16
<LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[3bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Called By]<UL><LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[c7]"></a>_GetDevData</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_16.o(i._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[c5]"></a>_GetDevFunc</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_16.o(i._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[c6]"></a>_GetDevProp</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, guidev_16.o(i._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[c1]"></a>_GetPixelIndex</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guidev_16.o(i._GetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[3bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[c8]"></a>_GetRect</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, guidev_16.o(i._GetRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetRect
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[c4]"></a>_SetOrg</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guidev_16.o(i._SetOrg))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[c2]"></a>_SetPixelIndex</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, guidev_16.o(i._SetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _SetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[3bb]"></a>_XY2PTR</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, guidev_16.o(i._XY2PTR))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[c3]"></a>_XorPixel</STRONG> (Thumb, 78 bytes, Stack size 32 bytes, guidev_16.o(i._XorPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _XorPixel &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[26a]"></a>_OnButtonPressed</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, button.o(i._OnButtonPressed))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = _OnButtonPressed &rArr; WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
</UL>

<P><STRONG><a name="[26b]"></a>_OnButtonReleased</STRONG> (Thumb, 58 bytes, Stack size 24 bytes, button.o(i._OnButtonReleased))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = _OnButtonReleased &rArr; WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BUTTON_Callback
<LI><a href="#[1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnTouchDefault
</UL>

<P><STRONG><a name="[1]"></a>_OnTouchDefault</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, button.o(i._OnTouchDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = _OnTouchDefault &rArr; _OnButtonReleased &rArr; WIDGET_AndState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonReleased
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnButtonPressed
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button.o(.data)
</UL>
<P><STRONG><a name="[3ad]"></a>WM__PaintWinAndOverlays</STRONG> (Thumb, 116 bytes, Stack size 16 bytes, wm.o(i.WM__PaintWinAndOverlays))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = WM__PaintWinAndOverlays &rArr; _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[3b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
</UL>
<BR>[Called By]<UL><LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
</UL>

<P><STRONG><a name="[37d]"></a>_DeleteAllChildren</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, wm.o(i._DeleteAllChildren))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + In Cycle
<LI>Call Chain = _DeleteAllChildren &rArr;  WM_DeleteWindow (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[3a3]"></a>_DesktopHandle2Index</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, wm.o(i._DesktopHandle2Index))
<BR><BR>[Called By]<UL><LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[8b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
</UL>

<P><STRONG><a name="[380]"></a>_DrawNext</STRONG> (Thumb, 82 bytes, Stack size 136 bytes, wm.o(i._DrawNext))
<BR><BR>[Stack]<UL><LI>Max Depth = 664<LI>Call Chain = _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
</UL>
<BR>[Called By]<UL><LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>

<P><STRONG><a name="[37f]"></a>_Exec1Input</STRONG> (Thumb, 108 bytes, Stack size 24 bytes, wm.o(i._Exec1Input))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = _Exec1Input &rArr; GUI_PollKeyMsg &rArr; WM_OnKey &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>

<P><STRONG><a name="[3a8]"></a>_FindNext_IVR</STRONG> (Thumb, 318 bytes, Stack size 32 bytes, wm.o(i._FindNext_IVR))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _FindNext_IVR &rArr; _Findy1 &rArr;  _Findy1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[3c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
</UL>
<BR>[Called By]<UL><LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
</UL>

<P><STRONG><a name="[3c7]"></a>_Findx0</STRONG> (Thumb, 124 bytes, Stack size 32 bytes, wm.o(i._Findx0))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[3b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[3c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
</UL>
<BR>[Called By]<UL><LI><a href="#[3c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>

<P><STRONG><a name="[3c8]"></a>_Findx1</STRONG> (Thumb, 114 bytes, Stack size 32 bytes, wm.o(i._Findx1))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findx1 &rArr;  _Findx1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[3b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
</UL>
<BR>[Called By]<UL><LI><a href="#[3c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>

<P><STRONG><a name="[3c6]"></a>_Findy1</STRONG> (Thumb, 166 bytes, Stack size 32 bytes, wm.o(i._Findy1))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findy1 &rArr;  _Findy1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[3b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[3c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
</UL>
<BR>[Called By]<UL><LI><a href="#[3c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>

<P><STRONG><a name="[391]"></a>_Invalidate1Abs</STRONG> (Thumb, 122 bytes, Stack size 32 bytes, wm.o(i._Invalidate1Abs))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[31f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
<LI><a href="#[3cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RectIsNZ
</UL>
<BR>[Called By]<UL><LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Invalidate1Abs
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
</UL>

<P><STRONG><a name="[8c]"></a>_OnExit</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, wm.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i.WM_Init)
</UL>
<P><STRONG><a name="[3ae]"></a>_Paint1</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, wm.o(i._Paint1))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Paint1
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[3b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[3ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>

<P><STRONG><a name="[3b0]"></a>_Paint1Trans</STRONG> (Thumb, 130 bytes, Stack size 32 bytes, wm.o(i._Paint1Trans))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Paint1Trans &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[3b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
</UL>
<BR>[Called By]<UL><LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[3ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>

<P><STRONG><a name="[3af]"></a>_PaintTransChildren</STRONG> (Thumb, 154 bytes, Stack size 32 bytes, wm.o(i._PaintTransChildren))
<BR><BR>[Stack]<UL><LI>Max Depth = 80 + In Cycle
<LI>Call Chain = _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[3b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
</UL>
<BR>[Called By]<UL><LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[3ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>

<P><STRONG><a name="[3a2]"></a>_SetClipRectUserIntersect</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, wm.o(i._SetClipRectUserIntersect))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectEx
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
</UL>
<BR>[Called By]<UL><LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>

<P><STRONG><a name="[8b]"></a>_cbBackWin</STRONG> (Thumb, 74 bytes, Stack size 8 bytes, wm.o(i._cbBackWin))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = _cbBackWin &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
<LI><a href="#[3a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DesktopHandle2Index
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i.WM_Init)
</UL>
<P><STRONG><a name="[8d]"></a>_cbPaintMemDev</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, wm.o(i._cbPaintMemDev))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = _cbPaintMemDev &rArr; WM__PaintWinAndOverlays &rArr; _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i.WM__Paint)
</UL>
<P><STRONG><a name="[384]"></a>_GetDialogItem</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, wm_getdialogitem.o(i._GetDialogItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 352 + In Cycle
<LI>Call Chain = _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>
<BR>[Called By]<UL><LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>

<P><STRONG><a name="[2df]"></a>_GotoX</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_goto.o(i._GotoX))
<BR><BR>[Called By]<UL><LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
</UL>

<P><STRONG><a name="[2e0]"></a>_GotoY</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_goto.o(i._GotoY))
<BR><BR>[Called By]<UL><LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
</UL>

<P><STRONG><a name="[298]"></a>_GetTaskNo</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, gui_task.o(i._GetTaskNo))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetTaskNo &rArr; GUI_X_GetTaskId
</UL>
<BR>[Calls]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTaskId
</UL>
<BR>[Called By]<UL><LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_CopyContext
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[80]"></a>_OnExit</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, gui_task.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Calls]<UL><LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_task.o(i.GUITASK_Init)
</UL>
<P><STRONG><a name="[87]"></a>_OnExit</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lcd_color.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Calls]<UL><LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_color.o(i.LCD_InitColors)
</UL>
<P><STRONG><a name="[2fe]"></a>_Min</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_banding.o(i._Min))
<BR><BR>[Called By]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[306]"></a>_CreateStaticDevice</STRONG> (Thumb, 308 bytes, Stack size 56 bytes, guidev_staticdevices.o(i._CreateStaticDevice))
<BR><BR>[Stack]<UL><LI>Max Depth = 448<LI>Call Chain = _CreateStaticDevice &rArr; WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSize
<LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSize
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AlphaPreserveTrans
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>
<BR>[Called By]<UL><LI><a href="#[92]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Paint1Static
</UL>

<P><STRONG><a name="[3b5]"></a>_Convert16</STRONG> (Thumb, 62 bytes, Stack size 40 bytes, guidev_writetoactiveopaque.o(i._Convert16))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Convert16 &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[3b7]"></a>_Convert8</STRONG> (Thumb, 62 bytes, Stack size 40 bytes, guidev_writetoactiveopaque.o(i._Convert8))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Convert8 &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[311]"></a>_WriteToActiveOpaque_8</STRONG> (Thumb, 824 bytes, Stack size 168 bytes, guidev_writetoactiveopaque.o(i._WriteToActiveOpaque_8))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = _WriteToActiveOpaque_8 &rArr; GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfIndex2ColorEx
<LI><a href="#[3d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfColor2IndexEx
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__DrawBitmap_1bpp
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[3b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert8
<LI><a href="#[3b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert16
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
</UL>
<BR>[Called By]<UL><LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[312]"></a>_WriteToActiveOpaque_HT</STRONG> (Thumb, 826 bytes, Stack size 144 bytes, guidev_writetoactiveopaque.o(i._WriteToActiveOpaque_HT))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = _WriteToActiveOpaque_HT &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
</UL>
<BR>[Called By]<UL><LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[5]"></a>_Create</STRONG> (Thumb, 48 bytes, Stack size 56 bytes, button_skin.o(i._Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _Create
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button_skin.o(.data)
</UL>
<P><STRONG><a name="[4]"></a>_Paint</STRONG> (Thumb, 126 bytes, Stack size 64 bytes, button_skin.o(i._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = _Paint &rArr; WM_GetWindowSizeY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
</UL>
<BR>[Address Reference Count : 1]<UL><LI> button_skin.o(.data)
</UL>
<P><STRONG><a name="[351]"></a>_SetValue</STRONG> (Thumb, 44 bytes, Stack size 8 bytes, progbar.o(i._SetValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = _SetValue &rArr; GUI_AddDecMin &rArr; GUI_AddDecShift
</UL>
<BR>[Calls]<UL><LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AddDecMin
</UL>
<BR>[Called By]<UL><LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
</UL>

<P><STRONG><a name="[355]"></a>_OnTouch</STRONG> (Thumb, 216 bytes, Stack size 40 bytes, slider.o(i._OnTouch))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = _OnTouch &rArr; WM_SetCapture &rArr; WM__ReleaseCapture &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_AndState
<LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCapture
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetWindowSizeX
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_SetValue
</UL>
<BR>[Called By]<UL><LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_Callback
</UL>

<P><STRONG><a name="[3ca]"></a>_GetNextChild</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm_setfocusonnextchild.o(i._GetNextChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetNextChild
</UL>
<BR>[Calls]<UL><LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[39c]"></a>_SetFocusOnNextChild</STRONG> (Thumb, 90 bytes, Stack size 16 bytes, wm_setfocusonnextchild.o(i._SetFocusOnNextChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 352<LI>Call Chain = _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
<LI><a href="#[3ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNextChild
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
</UL>
<BR>[Called By]<UL><LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[39e]"></a>_GetPrevChild</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, wm_setfocusonprevchild.o(i._GetPrevChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = _GetPrevChild &rArr; WM__GetPrevSibling &rArr; WM__GetFirstSibling &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetLastSibling
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
</UL>
<BR>[Called By]<UL><LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
</UL>

<P><STRONG><a name="[86]"></a>_OnExit</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, gui__alpha.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Calls]<UL><LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(i.GUI__GetAlphaBuffer)
</UL>
<P><STRONG><a name="[330]"></a>_DrawTwinArc4</STRONG> (Thumb, 370 bytes, Stack size 112 bytes, gui__drawtwinarc.o(i._DrawTwinArc4))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = _DrawTwinArc4 &rArr; GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[3c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTwinArcPara
</UL>
<BR>[Called By]<UL><LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DrawTwinArc4
</UL>

<P><STRONG><a name="[3c3]"></a>_GetTwinArcPara</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, gui__drawtwinarc.o(i._GetTwinArcPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _GetTwinArcPara
</UL>
<BR>[Calls]<UL><LI><a href="#[3cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__sqrt32
</UL>
<BR>[Called By]<UL><LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawTwinArc4
</UL>

<P><STRONG><a name="[2cc]"></a>_DrawGradient</STRONG> (Thumb, 382 bytes, Stack size 88 bytes, gui_drawgradient.o(i._DrawGradient))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
</UL>
<BR>[Called By]<UL><LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
</UL>

<P><STRONG><a name="[322]"></a>_RemoveFromLinList</STRONG> (Thumb, 86 bytes, Stack size 24 bytes, gui_timer.o(i._RemoveFromLinList))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _RemoveFromLinList
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>

<P><STRONG><a name="[323]"></a>_Unlink</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_timer.o(i._Unlink))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _Unlink
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>

<P><STRONG><a name="[c9]"></a>_Color2Index_0</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, guicc_0.o(i._Color2Index_0))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Color2Index_0 &rArr; LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
<LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
<LI><a href="#[3b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CalcColorDist
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_0.o(.constdata)
</UL>
<P><STRONG><a name="[cb]"></a>_GetIndexMask_0</STRONG> (Thumb, 82 bytes, Stack size 8 bytes, guicc_0.o(i._GetIndexMask_0))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetIndexMask_0 &rArr; LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_0.o(.constdata)
</UL>
<P><STRONG><a name="[ca]"></a>_Index2Color_0</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, guicc_0.o(i._Index2Color_0))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _Index2Color_0 &rArr; LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
<LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_0.o(.constdata)
</UL>
<P><STRONG><a name="[ce]"></a>_Color2IndexBulk</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guicc_8888.o(i._Color2IndexBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Color2IndexBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[cc]"></a>_Color2Index_8888</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guicc_8888.o(i._Color2Index_8888))
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[cd]"></a>_GetIndexMask_8888</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, guicc_8888.o(i._GetIndexMask_8888))
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[cf]"></a>_Index2ColorBulk</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guicc_8888.o(i._Index2ColorBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Index2ColorBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[3c0]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 276 bytes, Stack size 56 bytes, guidev_32.o(i._DrawBitLine1BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine1BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[3c1]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 218 bytes, Stack size 56 bytes, guidev_32.o(i._DrawBitLine2BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine2BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[3b9]"></a>_DrawBitLine32BPP_DDB</STRONG> (Thumb, 160 bytes, Stack size 32 bytes, guidev_32.o(i._DrawBitLine32BPP_DDB))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _DrawBitLine32BPP_DDB &rArr; GUI__MixColors
</UL>
<BR>[Calls]<UL><LI><a href="#[8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[3c2]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 340 bytes, Stack size 40 bytes, guidev_32.o(i._DrawBitLine4BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _DrawBitLine4BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[d0]"></a>_DrawBitmap</STRONG> (Thumb, 666 bytes, Stack size 104 bytes, guidev_32.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _DrawBitmap &rArr; _DrawBitLine2BPP
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[3c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[3b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP_DDB
<LI><a href="#[3c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[3c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d1]"></a>_DrawHLine</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, guidev_32.o(i._DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _DrawHLine &rArr; _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d2]"></a>_DrawVLine</STRONG> (Thumb, 166 bytes, Stack size 40 bytes, guidev_32.o(i._DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawVLine &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d3]"></a>_FillRect</STRONG> (Thumb, 160 bytes, Stack size 48 bytes, guidev_32.o(i._FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Called By]<UL><LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[da]"></a>_GetDevData</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_32.o(i._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d8]"></a>_GetDevFunc</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_32.o(i._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d9]"></a>_GetDevProp</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_32.o(i._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d4]"></a>_GetPixelIndex</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guidev_32.o(i._GetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[db]"></a>_GetRect</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, guidev_32.o(i._GetRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetRect
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d7]"></a>_SetOrg</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_32.o(i._SetOrg))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d5]"></a>_SetPixelIndex</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, guidev_32.o(i._SetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _SetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[3bf]"></a>_XY2PTR</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, guidev_32.o(i._XY2PTR))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[d6]"></a>_XorPixel</STRONG> (Thumb, 82 bytes, Stack size 32 bytes, guidev_32.o(i._XorPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _XorPixel &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[dd]"></a>GUI_USAGE_BM_AddHLine</STRONG> (Thumb, 116 bytes, Stack size 16 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_AddHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_USAGE_BM_AddHLine
</UL>
<BR>[Calls]<UL><LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[dc]"></a>GUI_USAGE_BM_AddPixel</STRONG> (Thumb, 44 bytes, Stack size 8 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_AddPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_USAGE_BM_AddPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[de]"></a>GUI_USAGE_BM_Clear</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_Clear))
<BR><BR>[Calls]<UL><LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[e0]"></a>GUI_USAGE_BM_GetNextDirty</STRONG> (Thumb, 154 bytes, Stack size 16 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_GetNextDirty))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_USAGE_BM_GetNextDirty
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[df]"></a>_GUI_USAGE_BM_Delete</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, guidev_usagebm.o(i._GUI_USAGE_BM_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = _GUI_USAGE_BM_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[b]"></a>_Create</STRONG> (Thumb, 38 bytes, Stack size 56 bytes, progbar_skin.o(i._Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _Create
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> progbar_skin.o(.data)
</UL>
<P><STRONG><a name="[a]"></a>_Paint</STRONG> (Thumb, 320 bytes, Stack size 104 bytes, progbar_skin.o(i._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = _Paint &rArr; PROGBAR__GetTextRect &rArr; GUI_GetStringDistX &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ReduceRect
<LI><a href="#[3ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__Value2Pos
<LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__GetTextRect
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__GetTextLocked
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> progbar_skin.o(.data)
</UL>
<P><STRONG><a name="[352]"></a>_DrawBackground</STRONG> (Thumb, 254 bytes, Stack size 40 bytes, progbar_skinflex.o(i._DrawBackground))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = _DrawBackground &rArr; GUI_DrawGradientV &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
</UL>
<BR>[Called By]<UL><LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_DrawSkinFlex
</UL>

<P><STRONG><a name="[3cf]"></a>_CopyItemInfo2Rect</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, slider_skin.o(i._CopyItemInfo2Rect))
<BR><BR>[Called By]<UL><LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[d]"></a>_Create</STRONG> (Thumb, 36 bytes, Stack size 56 bytes, slider_skin.o(i._Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _Create
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> slider_skin.o(.data)
</UL>
<P><STRONG><a name="[c]"></a>_Paint</STRONG> (Thumb, 422 bytes, Stack size 128 bytes, slider_skin.o(i._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = _Paint &rArr; WM_GetClientRectEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[3cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CopyItemInfo2Rect
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> slider_skin.o(.data)
</UL>
<P><STRONG><a name="[35b]"></a>_DrawShaftH</STRONG> (Thumb, 122 bytes, Stack size 24 bytes, slider_skinflex.o(i._DrawShaftH))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = _DrawShaftH &rArr; GUI_FillRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
</UL>

<P><STRONG><a name="[35a]"></a>_DrawShaftV</STRONG> (Thumb, 116 bytes, Stack size 24 bytes, slider_skinflex.o(i._DrawShaftV))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = _DrawShaftV &rArr; GUI_FillRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
</UL>

<P><STRONG><a name="[35d]"></a>_DrawThumbH</STRONG> (Thumb, 256 bytes, Stack size 40 bytes, slider_skinflex.o(i._DrawThumbH))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = _DrawThumbH &rArr; GUI_DrawGradientV &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
</UL>
<BR>[Called By]<UL><LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
</UL>

<P><STRONG><a name="[35c]"></a>_DrawThumbV</STRONG> (Thumb, 252 bytes, Stack size 40 bytes, slider_skinflex.o(i._DrawThumbV))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = _DrawThumbV &rArr; GUI_DrawGradientH &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawLine
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
</UL>
<BR>[Called By]<UL><LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SLIDER_DrawSkinFlex
</UL>

<P><STRONG><a name="[e3]"></a>_DrawDown</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, widget_effect_none.o(i._DrawDown))
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_none.o(.constdata)
</UL>
<P><STRONG><a name="[e4]"></a>_DrawDownRect</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, widget_effect_none.o(i._DrawDownRect))
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_none.o(.constdata)
</UL>
<P><STRONG><a name="[e5]"></a>_DrawFlat</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, widget_effect_none.o(i._DrawFlat))
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_none.o(.constdata)
</UL>
<P><STRONG><a name="[e1]"></a>_DrawUp</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, widget_effect_none.o(i._DrawUp))
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_none.o(.constdata)
</UL>
<P><STRONG><a name="[e2]"></a>_DrawUpRect</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, widget_effect_none.o(i._DrawUpRect))
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_none.o(.constdata)
</UL>
<P><STRONG><a name="[e8]"></a>_DrawDown</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, widget_effect_simple.o(i._DrawDown))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = _DrawDown &rArr; _DrawDownRect &rArr; GUI_DrawRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[e9]"></a>_DrawDownRect</STRONG> (Thumb, 50 bytes, Stack size 120 bytes, widget_effect_simple.o(i._DrawDownRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = _DrawDownRect &rArr; GUI_DrawRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>
<BR>[Called By]<UL><LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDown
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[e6]"></a>_DrawUp</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, widget_effect_simple.o(i._DrawUp))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = _DrawUp &rArr; _DrawUpRect &rArr; GUI_DrawRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[e7]"></a>_DrawUpRect</STRONG> (Thumb, 50 bytes, Stack size 120 bytes, widget_effect_simple.o(i._DrawUpRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = _DrawUpRect &rArr; GUI_DrawRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; xQueueGenericSend &rArr; prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>
<BR>[Called By]<UL><LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUp
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[373]"></a>_BringToTop</STRONG> (Thumb, 106 bytes, Stack size 24 bytes, wm_bringtotop.o(i._BringToTop))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = _BringToTop &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[3a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
</UL>

<P><STRONG><a name="[8e]"></a>_cbInvalidateOne</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, wm_bringtotop.o(i._cbInvalidateOne))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = _cbInvalidateOne &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm_bringtotop.o(i._BringToTop)
</UL>
<P><STRONG><a name="[387]"></a>_GetDefaultWin</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wm_getwindowsize.o(i._GetDefaultWin))
<BR><BR>[Calls]<UL><LI><a href="#[3c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetActiveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeY
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
</UL>

<P><STRONG><a name="[39a]"></a>WM__ReleaseCapture</STRONG> (Thumb, 36 bytes, Stack size 32 bytes, wm_setcapture.o(i.WM__ReleaseCapture))
<BR><BR>[Stack]<UL><LI>Max Depth = 320<LI>Call Chain = WM__ReleaseCapture &rArr; WM__SendMessage &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCapture
</UL>

<P><STRONG><a name="[32b]"></a>_DispLine</STRONG> (Thumb, 104 bytes, Stack size 32 bytes, gui_charline.o(i._DispLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _DispLine &rArr; GUI__ManageCache &rArr; GUI__ManageCacheEx
</UL>
<BR>[Calls]<UL><LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
<LI><a href="#[3b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
</UL>

<P><STRONG><a name="[e]"></a>_Log2VisBuffered</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_charline.o(i._Log2VisBuffered))
<BR>[Address Reference Count : 1]<UL><LI> gui_charline.o(.data)
</UL>
<P><STRONG><a name="[287]"></a>Abs</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_drawline.o(i.Abs))
<BR><BR>[Called By]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1Ex
</UL>

<P><STRONG><a name="[28e]"></a>_DrawLineEnd</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_drawline.o(i._DrawLineEnd))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _DrawLineEnd &rArr; GL_DrawPoint &rArr; GL_FillCircle
</UL>
<BR>[Calls]<UL><LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawPoint
</UL>
<BR>[Called By]<UL><LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[289]"></a>_SetLineColor</STRONG> (Thumb, 116 bytes, Stack size 0 bytes, gui_drawline.o(i._SetLineColor))
<BR><BR>[Called By]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLine1Ex
</UL>

<P><STRONG><a name="[28a]"></a>_atan2</STRONG> (Thumb, 126 bytes, Stack size 8 bytes, gui_drawline.o(i._atan2))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _atan2
</UL>
<BR>[Called By]<UL><LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_DrawLineEx
</UL>

<P><STRONG><a name="[317]"></a>LCD_ReadRectEx</STRONG> (Thumb, 404 bytes, Stack size 64 bytes, lcd_readrect.o(i.LCD_ReadRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = LCD_ReadRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
</UL>
<BR>[Called By]<UL><LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ReadRectEx
</UL>

<P><STRONG><a name="[3ab]"></a>_MoveDescendents</STRONG> (Thumb, 110 bytes, Stack size 72 bytes, wm_move.o(i._MoveDescendents))
<BR><BR>[Stack]<UL><LI>Max Depth = 360 + In Cycle
<LI>Call Chain = _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>
<BR>[Called By]<UL><LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>

<P><STRONG><a name="[290]"></a>_Add</STRONG> (Thumb, 46 bytes, Stack size 12 bytes, gui_fillpolygon.o(i._Add))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = _Add
</UL>
<BR>[Called By]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_FillPolygon
</UL>

<P><STRONG><a name="[3d3]"></a>_printf_core</STRONG> (Thumb, 548 bytes, Stack size 96 bytes, printf4.o(i._printf_core), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uldivmod
</UL>
<BR>[Called By]<UL><LI><a href="#[3d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__0snprintf$4
</UL>

<P><STRONG><a name="[94]"></a>_snputc</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, printf4.o(i._snputc))
<BR>[Address Reference Count : 1]<UL><LI> printf4.o(i.__0snprintf$4)
</UL>
<P><STRONG><a name="[3d6]"></a>_fp_digits</STRONG> (Thumb, 326 bytes, Stack size 56 bytes, printfa.o(i._fp_digits), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uldivmod
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ddiv
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dadd
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2ulz
<LI><a href="#[3d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_cdrcmple
</UL>
<BR>[Called By]<UL><LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
</UL>

<P><STRONG><a name="[3d5]"></a>_printf_core</STRONG> (Thumb, 1762 bytes, Stack size 136 bytes, printfa.o(i._printf_core), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uldivmod
<LI><a href="#[3da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uidivmod
<LI><a href="#[3d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_pre_padding
<LI><a href="#[3d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_post_padding
<LI><a href="#[3d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_digits
</UL>
<BR>[Called By]<UL><LI><a href="#[3d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__0vsnprintf
</UL>

<P><STRONG><a name="[3d9]"></a>_printf_post_padding</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, printfa.o(i._printf_post_padding), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
</UL>

<P><STRONG><a name="[3d8]"></a>_printf_pre_padding</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, printfa.o(i._printf_pre_padding), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
</UL>

<P><STRONG><a name="[95]"></a>_snputc</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, printfa.o(i._snputc))
<BR>[Address Reference Count : 1]<UL><LI> printfa.o(i.__0vsnprintf)
</UL><P>
<H3>
Undefined Global Symbols
</H3><HR></body></html>
